Commit eb2962f3 authored by sbl1996@126.com's avatar sbl1996@126.com

Update README

parent 932b6e39
# Yugioh AI # YGO Agent
Yugioh AI uses large language models (LLM) and RL to play Yu-Gi-Oh. It is inspired by [yugioh-ai](https://github.com/melvinzhang/yugioh-ai]) and [yugioh-game](https://github.com/tspivey/yugioh-game), and uses [ygopro-core](https://github.com/Fluorohydride/ygopro-core). YGO Agent is a project to create a Yu-Gi-Oh! AI using deep learning (LLMs, RL). It consists of a game environment and a set of AI agents.
## Usage ## ygoenv
`ygoenv` is a high performance game environment for Yu-Gi-Oh! It is initially inspired by [yugioh-ai](https://github.com/melvinzhang/yugioh-ai]) and [yugioh-game](https://github.com/tspivey/yugioh-game), and now implemented on top of [envpool](https://github.com/sail-sg/envpool).
### Setup
An automated setup script is provided for Linux (tested on Ubuntu 22.04). It will install all dependencies and build the library. To run it, execute the following commands: ## ygoai
`ygoai` is a set of AI agents for playing Yu-Gi-Oh! It aims to achieve superhuman performance like AlphaGo. Currently, only a RL-based agent is implemented.
```bash ## Usage
make setup TODO
```
### Running ### Running
TODO
Test that the repo is setup correctly by running:
```
python cli.py --deck1 deck/Starter.ydk --deck2 deck/BlueEyes.ydk
```
You should see text output showing two random AI playing a duel by making random moves.
You can set `--seed` to a fixed value to get deterministic results.
## Implementation
The implementation is initially based on [yugioh-game](https://github.com/tspivey/yugioh-game). To provide a clean game environment, it removes all server code and only keeps basic duel-related classes and message handlers.
To implement the AI, inspired by [yugioh-ai](https://github.com/melvinzhang/yugioh-ai]), every message handler also provides all possible actions that can be taken in response to the message.
## Notes ## Related Projects
Never TODO
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