Commit b954adaa authored by Chunchi Che's avatar Chunchi Che

update WaitRoom.tsx

parent 6a2a1418
...@@ -21,6 +21,7 @@ import { ...@@ -21,6 +21,7 @@ import {
sendHsStart, sendHsStart,
} from "../api/ocgcore/ocgHelper"; } from "../api/ocgcore/ocgHelper";
import socketMiddleWare, { socketCmd } from "../middleware/socket"; import socketMiddleWare, { socketCmd } from "../middleware/socket";
import { Button } from "antd";
const READY_STATE = "ready"; const READY_STATE = "ready";
...@@ -76,17 +77,17 @@ export default function WaitRoom() { ...@@ -76,17 +77,17 @@ export default function WaitRoom() {
<div className="playerRegion"> <div className="playerRegion">
<h2>{joined ? "Room Joined!" : "Room Not Joined."}</h2> <h2>{joined ? "Room Joined!" : "Room Not Joined."}</h2>
<p> <p>
<button disabled={!joined} onClick={handleChoseDeck}> <Button disabled={!joined} onClick={handleChoseDeck}>
choose hero.ydk choose hero.ydk
</button> </Button>
</p> </p>
<p> <p>
<button disabled={!choseDeck} onClick={handleChoseReady}> <Button disabled={!choseDeck} onClick={handleChoseReady}>
ready ready
</button> </Button>
</p> </p>
<p> <p>
<button onClick={handleChoseStart}> <Button onClick={handleChoseStart}>
<Link <Link
to={ to={
// 若当前玩家是房主并且对战双方都已准备完毕,跳转到猜拳页面; // 若当前玩家是房主并且对战双方都已准备完毕,跳转到猜拳页面;
...@@ -100,7 +101,7 @@ export default function WaitRoom() { ...@@ -100,7 +101,7 @@ export default function WaitRoom() {
> >
start start
</Link> </Link>
</button> </Button>
</p> </p>
</div> </div>
<div className="roomRegion"> <div className="roomRegion">
......
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