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GaiaXalter
Mycard Mobile
Commits
9d1505fc
Commit
9d1505fc
authored
Aug 22, 2021
by
nanahira
Browse files
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Plain Diff
new roomlist format
parent
c475ce9f
Changes
4
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4 changed files
with
38 additions
and
17 deletions
+38
-17
src/app/new-room/new-room.component.html
src/app/new-room/new-room.component.html
+14
-2
src/app/room-list/room-list.component.html
src/app/room-list/room-list.component.html
+3
-2
src/app/watch/watch.component.html
src/app/watch/watch.component.html
+3
-2
src/app/ygopro.service.ts
src/app/ygopro.service.ts
+18
-11
No files found.
src/app/new-room/new-room.component.html
View file @
9d1505fc
...
@@ -25,6 +25,7 @@
...
@@ -25,6 +25,7 @@
<mat-option
[value]=
"1"
>
TCG
</mat-option>
<mat-option
[value]=
"1"
>
TCG
</mat-option>
<mat-option
[value]=
"2"
>
OCG
&
TCG
</mat-option>
<mat-option
[value]=
"2"
>
OCG
&
TCG
</mat-option>
<mat-option
[value]=
"3"
>
专有卡禁止
</mat-option>
<mat-option
[value]=
"3"
>
专有卡禁止
</mat-option>
<mat-option
[value]=
"4"
>
简体中文
</mat-option>
</mat-select>
</mat-select>
</mat-form-field>
</mat-form-field>
<mat-form-field
class=
"full-width"
>
<mat-form-field
class=
"full-width"
>
...
@@ -34,6 +35,15 @@
...
@@ -34,6 +35,15 @@
<mat-option
[value]=
"2"
>
TAG
</mat-option>
<mat-option
[value]=
"2"
>
TAG
</mat-option>
</mat-select>
</mat-select>
</mat-form-field>
</mat-form-field>
<mat-form-field
class=
"full-width"
>
<mat-select
placeholder=
"决斗规则"
name=
"mode"
[(ngModel)]=
"room.options.duel_rule"
required
>
<mat-option
[value]=
"1"
>
大师规则
</mat-option>
<mat-option
[value]=
"2"
>
大师规则2
</mat-option>
<mat-option
[value]=
"3"
>
大师规则3
</mat-option>
<mat-option
[value]=
"4"
>
新大师规则
</mat-option>
<mat-option
[value]=
"5"
>
大师规则2020
</mat-option>
</mat-select>
</mat-form-field>
<!--<h2>额外选项</h2>-->
<!--<h2>额外选项</h2>-->
<!--<mat-slide-toggle #extra class="example-margin" color="primary">额外选项</mat-slide-toggle>-->
<!--<mat-slide-toggle #extra class="example-margin" color="primary">额外选项</mat-slide-toggle>-->
...
@@ -50,11 +60,13 @@
...
@@ -50,11 +60,13 @@
</mat-form-field>
</mat-form-field>
<mat-checkbox
class=
"full-width"
name=
"room.private"
[(ngModel)]=
"room.private"
>
私密房间
</mat-checkbox>
<mat-checkbox
class=
"full-width"
name=
"room.private"
[(ngModel)]=
"room.private"
>
私密房间
</mat-checkbox>
<mat-checkbox
class=
"full-width"
name=
"room.enable_priority"
[(ngModel)]=
"room.options.enable_priority"
>
旧规则
<
!--
mat-checkbox class="full-width" name="room.enable_priority" [(ngModel)]="room.options.enable_priority">旧规则
</mat-checkbox>
</mat-checkbox
--
>
<mat-checkbox
class=
"full-width"
name=
"room.no_check_deck"
[(ngModel)]=
"room.options.no_check_deck"
>
不检查卡组
</mat-checkbox>
<mat-checkbox
class=
"full-width"
name=
"room.no_check_deck"
[(ngModel)]=
"room.options.no_check_deck"
>
不检查卡组
</mat-checkbox>
<mat-checkbox
class=
"full-width"
name=
"room.no_shuffle_deck"
[(ngModel)]=
"room.options.no_shuffle_deck"
>
不洗切卡组
<mat-checkbox
class=
"full-width"
name=
"room.no_shuffle_deck"
[(ngModel)]=
"room.options.no_shuffle_deck"
>
不洗切卡组
</mat-checkbox>
</mat-checkbox>
<mat-checkbox
class=
"full-width"
name=
"room.no_shuffle_deck"
[(ngModel)]=
"room.options.auto_death"
>
自动加时赛
</mat-checkbox>
<div
id=
"actions"
>
<div
id=
"actions"
>
...
...
src/app/room-list/room-list.component.html
View file @
9d1505fc
...
@@ -41,13 +41,14 @@
...
@@ -41,13 +41,14 @@
<ng-container
matColumnDef=
"extra"
>
<ng-container
matColumnDef=
"extra"
>
<mat-header-cell
*matHeaderCellDef
>
额外选项
</mat-header-cell>
<mat-header-cell
*matHeaderCellDef
>
额外选项
</mat-header-cell>
<mat-cell
*matCellDef=
"let room"
>
<mat-cell
*matCellDef=
"let room"
>
<span
*ngIf=
"room.options.rule != ygopro.default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'}[room.options.rule]}}
</span>
<span
*ngIf=
"room.options.rule != ygopro.default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'
, '4': '简体中文'
}[room.options.rule]}}
</span>
<span
*ngIf=
"room.options.start_lp != ygopro.default_options.start_lp"
>
{{room.options.start_lp}} LP
</span>
<span
*ngIf=
"room.options.start_lp != ygopro.default_options.start_lp"
>
{{room.options.start_lp}} LP
</span>
<span
*ngIf=
"room.options.start_hand != ygopro.default_options.start_hand"
>
{{room.options.start_hand}} 初始
</span>
<span
*ngIf=
"room.options.start_hand != ygopro.default_options.start_hand"
>
{{room.options.start_hand}} 初始
</span>
<span
*ngIf=
"room.options.draw_count != ygopro.default_options.draw_count"
>
{{room.options.draw_count}} 抽卡
</span>
<span
*ngIf=
"room.options.draw_count != ygopro.default_options.draw_count"
>
{{room.options.draw_count}} 抽卡
</span>
<span
*ngIf=
"room.options.
enable_priority != ygopro.default_options.enable_priority"
>
旧规则
</span>
<span
*ngIf=
"room.options.
duel_rule != ygopro.default_options.duel_rule"
>
大师规则{{room.options.duel_rule}}
</span>
<span
*ngIf=
"room.options.no_check_deck != ygopro.default_options.no_check_deck"
>
不检查
</span>
<span
*ngIf=
"room.options.no_check_deck != ygopro.default_options.no_check_deck"
>
不检查
</span>
<span
*ngIf=
"room.options.no_shuffle_deck != ygopro.default_options.no_shuffle_deck"
>
不洗卡
</span>
<span
*ngIf=
"room.options.no_shuffle_deck != ygopro.default_options.no_shuffle_deck"
>
不洗卡
</span>
<span
*ngIf=
"!!room.options.auto_death"
>
自动加时赛
</span>
</mat-cell>
</mat-cell>
</ng-container>
</ng-container>
...
...
src/app/watch/watch.component.html
View file @
9d1505fc
...
@@ -47,13 +47,14 @@
...
@@ -47,13 +47,14 @@
<ng-container
matColumnDef=
"extra"
>
<ng-container
matColumnDef=
"extra"
>
<mat-header-cell
*matHeaderCellDef
>
额外选项
</mat-header-cell>
<mat-header-cell
*matHeaderCellDef
>
额外选项
</mat-header-cell>
<mat-cell
*matCellDef=
"let room"
>
<mat-cell
*matCellDef=
"let room"
>
<span
*ngIf=
"room.options.rule != ygopro.default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'}[room.options.rule]}}
</span>
<span
*ngIf=
"room.options.rule != ygopro.default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'
, '4': '简体中文'
}[room.options.rule]}}
</span>
<span
*ngIf=
"room.options.start_lp != ygopro.default_options.start_lp"
>
{{room.options.start_lp}} LP
</span>
<span
*ngIf=
"room.options.start_lp != ygopro.default_options.start_lp"
>
{{room.options.start_lp}} LP
</span>
<span
*ngIf=
"room.options.start_hand != ygopro.default_options.start_hand"
>
{{room.options.start_hand}} 初始
</span>
<span
*ngIf=
"room.options.start_hand != ygopro.default_options.start_hand"
>
{{room.options.start_hand}} 初始
</span>
<span
*ngIf=
"room.options.draw_count != ygopro.default_options.draw_count"
>
{{room.options.draw_count}} 抽卡
</span>
<span
*ngIf=
"room.options.draw_count != ygopro.default_options.draw_count"
>
{{room.options.draw_count}} 抽卡
</span>
<span
*ngIf=
"room.options.
enable_priority != ygopro.default_options.enable_priority"
>
旧规则
</span>
<span
*ngIf=
"room.options.
duel_rule != ygopro.default_options.duel_rule"
>
大师规则{{room.options.duel_rule}}
</span>
<span
*ngIf=
"room.options.no_check_deck != ygopro.default_options.no_check_deck"
>
不检查
</span>
<span
*ngIf=
"room.options.no_check_deck != ygopro.default_options.no_check_deck"
>
不检查
</span>
<span
*ngIf=
"room.options.no_shuffle_deck != ygopro.default_options.no_shuffle_deck"
>
不洗卡
</span>
<span
*ngIf=
"room.options.no_shuffle_deck != ygopro.default_options.no_shuffle_deck"
>
不洗卡
</span>
<span
*ngIf=
"!!room.options.auto_death"
>
自动加时赛
</span>
</mat-cell>
</mat-cell>
</ng-container>
</ng-container>
...
...
src/app/ygopro.service.ts
View file @
9d1505fc
...
@@ -36,22 +36,27 @@ export interface Options {
...
@@ -36,22 +36,27 @@ export interface Options {
mode
:
number
;
mode
:
number
;
rule
:
number
;
rule
:
number
;
start_lp
:
number
;
start_lp
:
number
;
start_lp_tag
:
number
;
start_hand
:
number
;
start_hand
:
number
;
draw_count
:
number
;
draw_count
:
number
;
enable_priority
:
boolean
;
duel_rule
:
number
;
no_check_deck
:
boolean
;
no_check_deck
:
boolean
;
no_shuffle_deck
:
boolean
;
no_shuffle_deck
:
boolean
;
lflist
?:
number
;
lflist
?:
number
;
time_limit
?:
number
;
time_limit
?:
number
;
auto_death
:
boolean
;
}
}
export
interface
Server
{
export
interface
Server
{
id
?:
string
;
id
?:
string
;
name
?:
string
;
url
?:
string
;
url
?:
string
;
address
:
string
;
address
:
string
;
port
:
number
;
port
:
number
;
hidden
?:
boolean
;
custom
?:
boolean
;
custom
?:
boolean
;
replay
?:
boolean
;
replay
?:
boolean
;
windbot
?:
string
[];
}
}
interface
News
{
interface
News
{
...
@@ -121,13 +126,15 @@ export class YGOProService {
...
@@ -121,13 +126,15 @@ export class YGOProService {
mode
:
1
,
mode
:
1
,
rule
:
0
,
rule
:
0
,
start_lp
:
8000
,
start_lp
:
8000
,
start_lp_tag
:
16000
,
start_hand
:
5
,
start_hand
:
5
,
draw_count
:
1
,
draw_count
:
1
,
enable_priority
:
false
,
duel_rule
:
5
,
no_check_deck
:
false
,
no_check_deck
:
false
,
no_shuffle_deck
:
false
,
no_shuffle_deck
:
false
,
lflist
:
0
,
lflist
:
0
,
time_limit
:
180
time_limit
:
180
,
auto_death
:
false
};
};
readonly
servers
:
Server
[]
=
[
readonly
servers
:
Server
[]
=
[
{
{
...
@@ -252,15 +259,15 @@ export class YGOProService {
...
@@ -252,15 +259,15 @@ export class YGOProService {
create_room
(
room
:
Room
,
host_password
:
string
)
{
create_room
(
room
:
Room
,
host_password
:
string
)
{
const
options_buffer
=
Buffer
.
alloc
(
6
);
const
options_buffer
=
Buffer
.
alloc
(
6
);
// 建主密码 https://docs.google.com/document/d/1rvrCGIONua2KeRaYNjKBLqyG9uybs9ZI-AmzZKNftOI/edit
// 建主密码 https://docs.google.com/document/d/1rvrCGIONua2KeRaYNjKBLqyG9uybs9ZI-AmzZKNftOI/edit
options_buffer
.
writeUInt8
((
room
.
private
?
2
:
1
)
<<
4
,
1
);
options_buffer
.
writeUInt8
(((
room
.
private
?
2
:
1
)
<<
4
)
|
(
room
.
options
.
duel_rule
<<
1
)
|
(
room
.
options
.
auto_death
?
0x1
:
0
),
1
);
options_buffer
.
writeUInt8
(
options_buffer
.
writeUInt8
(
(
room
.
options
.
rule
<<
5
)
|
room
.
options
.
rule
<<
5
|
(
room
.
options
.
mode
<<
3
)
|
room
.
options
.
mode
<<
3
|
(
room
.
options
.
enable_priority
?
1
<<
2
:
0
)
|
(
room
.
options
.
no_check_deck
?
1
<<
1
:
0
)
|
(
room
.
options
.
no_check_deck
?
1
<<
1
:
0
)
|
(
room
.
options
.
no_shuffle_deck
?
1
:
0
)
(
room
.
options
.
no_shuffle_deck
?
1
:
0
),
,
2
);
2
);
options_buffer
.
writeUInt16LE
(
room
.
options
.
start_lp
,
3
);
options_buffer
.
writeUInt16LE
(
room
.
options
.
start_lp
,
3
);
options_buffer
.
writeUInt8
((
room
.
options
.
start_hand
<<
4
)
|
room
.
options
.
draw_count
,
5
);
options_buffer
.
writeUInt8
((
room
.
options
.
start_hand
<<
4
)
|
room
.
options
.
draw_count
,
5
);
let
checksum
=
0
;
let
checksum
=
0
;
...
...
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