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Fakesonkun
MDPro2
Commits
6de17c3f
Commit
6de17c3f
authored
Jul 21, 2023
by
赤子奈落
Browse files
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Plain Diff
atk change effects and summon light
parent
4482e904
Changes
9
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Showing
9 changed files
with
444 additions
and
332 deletions
+444
-332
Assets/MD/Scripts/CardHintHandler.cs
Assets/MD/Scripts/CardHintHandler.cs
+179
-0
Assets/MD/Scripts/CardHintHandler.cs.meta
Assets/MD/Scripts/CardHintHandler.cs.meta
+11
-0
Assets/MD/Scripts/SEHandler.cs
Assets/MD/Scripts/SEHandler.cs
+17
-6
Assets/MD/Test/TestLoad.cs
Assets/MD/Test/TestLoad.cs
+1
-1
Assets/MD/icon_1.prefab
Assets/MD/icon_1.prefab
+0
-88
Assets/MD/main.unity
Assets/MD/main.unity
+190
-190
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
+16
-47
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+17
-0
Assets/old/Ocgcore/card/mod_ocgcore_card.prefab
Assets/old/Ocgcore/card/mod_ocgcore_card.prefab
+13
-0
No files found.
Assets/MD/Scripts/CardHintHandler.cs
0 → 100644
View file @
6de17c3f
using
DG.Tweening
;
using
System.Collections
;
using
System.Collections.Generic
;
using
TMPro
;
using
UnityEngine
;
using
YGOSharp
;
using
YGOSharp.OCGWrapper.Enums
;
public
class
CardHintHandler
:
MonoBehaviour
{
public
gameCard
card
;
Card
data_raw
;
bool
changed
;
float
atk
;
float
def
;
string
atk_pre
=
""
;
string
atk_after
=
""
;
string
def_pre
=
""
;
string
def_after
=
""
;
string
greaterFormat
=
"<#05C5F7><size=45>"
;
string
lessFormat
=
"<#FB3E08><size=45>"
;
string
grayFormat
=
"<#888888><size=30>"
;
public
void
OnEnable
()
{
atk
=
-
3
;
def
=
-
3
;
}
public
void
setHint
()
{
string
raw
=
""
;
data_raw
=
CardsManager
.
Get
(
card
.
get_data
().
Id
);
if
((
card
.
get_data
().
Type
&
(
uint
)
CardType
.
Link
)
>
0
)
{
if
(
card
.
get_data
().
Attack
>
data_raw
.
Attack
)
{
atk_pre
=
greaterFormat
;
atk_after
=
"</size></color>"
;
}
else
if
(
card
.
get_data
().
Attack
<
data_raw
.
Attack
)
{
atk_pre
=
lessFormat
;
atk_after
=
"</size></color>"
;
}
else
{
atk_pre
=
"<size=45>"
;
atk_after
=
"</size>"
;
}
raw
=
atk_pre
+
card
.
get_data
().
Attack
+
atk_after
;
set_text
(
raw
.
Replace
(
"-2"
,
"?"
));
}
else
{
if
((
card
.
p
.
position
&
(
int
)
CardPosition
.
Attack
)
>
0
)
{
if
(
card
.
get_data
().
Attack
>
data_raw
.
Attack
)
{
atk_pre
=
greaterFormat
;
atk_after
=
"</size></color>"
;
}
else
if
(
card
.
get_data
().
Attack
<
data_raw
.
Attack
)
{
atk_pre
=
lessFormat
;
atk_after
=
"</size></color>"
;
}
else
{
atk_pre
=
"<size=45>"
;
atk_after
=
"</size>"
;
}
def_pre
=
grayFormat
;
def_after
=
"</size></color>"
;
}
else
{
atk_pre
=
grayFormat
;
atk_after
=
"</size></color>"
;
if
(
card
.
get_data
().
Defense
>
data_raw
.
Defense
)
{
def_pre
=
greaterFormat
;
def_after
=
"</size></color>"
;
}
else
if
(
card
.
get_data
().
Defense
<
data_raw
.
Defense
)
{
def_pre
=
lessFormat
;
def_after
=
"</size></color>"
;
}
else
{
def_pre
=
"<size=45>"
;
def_after
=
"</size>"
;
}
}
raw
=
atk_pre
+
card
.
get_data
().
Attack
+
atk_after
+
"<size=45>"
+
"/"
+
"</size>"
+
def_pre
+
card
.
get_data
().
Defense
+
def_after
;
set_text
(
raw
.
Replace
(
"-2"
,
"?"
));
}
}
void
set_text
(
string
hint
)
{
changed
=
true
;
if
(
atk
==
-
3
)
atk
=
data_raw
.
Attack
;
if
(
def
==
-
3
)
def
=
data_raw
.
Defense
;
if
(
atk
!=
card
.
get_data
().
Attack
)
{
DOTween
.
To
(()
=>
atk
,
x
=>
atk
=
x
,
card
.
get_data
().
Attack
,
changeTime
);
if
((
card
.
p
.
position
&
(
uint
)
CardPosition
.
Attack
)
>
0
)
{
if
(
atk
>
card
.
get_data
().
Attack
)
{
SEHandler
.
PlaySingle
(
"SE_DUEL/SE_DEBUFF_ATTACK"
);
var
decoration
=
ABLoader
.
LoadAB
(
"effects/eff_prm/fxp_cardparm_down_001"
);
decoration
.
transform
.
position
=
card
.
gameObject
.
transform
.
position
;
Destroy
(
decoration
,
2f
);
}
if
(
atk
<
card
.
get_data
().
Attack
)
{
SEHandler
.
PlaySingle
(
"SE_DUEL/SE_BUFF_ATTACK"
);
var
decoration
=
ABLoader
.
LoadAB
(
"effects/eff_prm/fxp_cardparm_up_001"
);
decoration
.
transform
.
position
=
card
.
gameObject
.
transform
.
position
;
Destroy
(
decoration
,
2f
);
}
}
}
if
((
card
.
get_data
().
Type
&
(
uint
)
CardType
.
Link
)
==
0
&&
def
!=
card
.
get_data
().
Defense
)
{
DOTween
.
To
(()
=>
def
,
x
=>
def
=
x
,
card
.
get_data
().
Defense
,
changeTime
);
if
(
def
>
card
.
get_data
().
Defense
)
{
//SEHandler.PlaySingle("SE_DUEL/SE_DEBUFF_ATTACK");
//var decoration = ABLoader.LoadAB("effects/eff_prm/fxp_cardparm_down_001");
//decoration.transform.position = card.gameObject.transform.position;
//Destroy(decoration, 2f);
}
else
{
//SEHandler.PlaySingle("SE_DUEL/SE_BUFF_ATTACK");
//var decoration = ABLoader.LoadAB("effects/eff_prm/fxp_cardparm_up_001");
//decoration.transform.position = card.gameObject.transform.position;
//Destroy(decoration, 2f);
}
}
}
float
changeTime
=
0.6f
;
float
time
=
0f
;
private
void
Update
()
{
if
(
changed
)
{
if
((
card
.
get_data
().
Type
&
(
uint
)
CardType
.
Link
)
>
0
)
GetComponent
<
TextMeshPro
>().
text
=
atk_pre
+
(
int
)
atk
+
atk_after
;
else
GetComponent
<
TextMeshPro
>().
text
=
atk_pre
+
(
int
)
atk
+
atk_after
+
"<size=45>"
+
"/"
+
"</size>"
+
def_pre
+
(
int
)
def
+
def_after
;
time
+=
Time
.
deltaTime
;
if
(
time
>
changeTime
)
{
changed
=
false
;
time
=
0f
;
atk
=
card
.
get_data
().
Attack
;
if
((
card
.
get_data
().
Type
&
(
uint
)
CardType
.
Link
)
>
0
)
GetComponent
<
TextMeshPro
>().
text
=
atk_pre
+
(
int
)
atk
+
atk_after
;
else
{
def
=
card
.
get_data
().
Defense
;
GetComponent
<
TextMeshPro
>().
text
=
atk_pre
+
(
int
)
atk
+
atk_after
+
"<size=45>"
+
"/"
+
"</size>"
+
def_pre
+
(
int
)
def
+
def_after
;
}
}
}
}
}
Assets/MD/
icon_1.prefab
.meta
→
Assets/MD/
Scripts/CardHintHandler.cs
.meta
View file @
6de17c3f
fileFormatVersion: 2
guid:
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Prefab
Importer:
guid:
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Mono
Importer:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Assets/MD/Scripts/SEHandler.cs
View file @
6de17c3f
...
...
@@ -4,19 +4,19 @@ using UnityEngine;
public
class
SEHandler
:
MonoBehaviour
{
public
static
void
Play
(
string
p
)
public
static
void
Play
(
string
cli
p
)
{
AudioSource
audioSource
=
Instantiate
(
Program
.
I
().
mod_audio_effect
).
GetComponent
<
AudioSource
>();
audioSource
.
volume
=
int
.
Parse
(
Config
.
Get
(
"seVol_"
,
"750"
))
/
1000f
;
audioSource
.
clip
=
GetClip
(
p
);
audioSource
.
volume
=
Program
.
I
().
setting
.
seVol
;
audioSource
.
clip
=
GetClip
(
cli
p
);
Destroy
(
audioSource
,
5f
);
}
public
static
void
PlayInternalAudio
(
string
name
)
public
static
void
PlayInternalAudio
(
string
clip
)
{
AudioSource
audioSource
=
Instantiate
(
Program
.
I
().
mod_audio_effect
).
GetComponent
<
AudioSource
>();
audioSource
.
volume
=
int
.
Parse
(
Config
.
Get
(
"seVol_"
,
"750"
))
/
1000f
;
audioSource
.
clip
=
Resources
.
Load
<
AudioClip
>(
"Sound/"
+
name
);
audioSource
.
volume
=
Program
.
I
().
setting
.
seVol
;
audioSource
.
clip
=
Resources
.
Load
<
AudioClip
>(
"Sound/"
+
clip
);
Destroy
(
audioSource
.
gameObject
,
5f
);
}
...
...
@@ -24,6 +24,17 @@ public class SEHandler : MonoBehaviour
{
GameObject
.
Find
(
"SE"
).
GetComponent
<
AudioSource
>().
Stop
();
}
public
static
void
PlaySingle
(
string
clip
)
{
AudioSource
audioSource
=
GameObject
.
Find
(
"SE"
).
GetComponent
<
AudioSource
>();
//if (audioSource.isPlaying)
// return;
audioSource
.
volume
=
Program
.
I
().
setting
.
seVol
;
audioSource
.
clip
=
GetClip
(
clip
);
audioSource
.
Play
();
}
static
AudioClip
GetClip
(
string
p
)
{
var
path
=
"sound/"
+
p
+
".mp3"
;
...
...
Assets/MD/Test/TestLoad.cs
View file @
6de17c3f
...
...
@@ -11,7 +11,7 @@ public class TestLoad : MonoBehaviour
{
void
Start
()
{
var
a1
=
ABLoader
.
LoadAB
(
"effects/
other/fxp_arrow_aim
_001"
);
var
a1
=
ABLoader
.
LoadAB
(
"effects/
summon/fxp_somldg/hand/fxp_somldg_hand
_001"
);
}
}
Assets/MD/icon_1.prefab
deleted
100644 → 0
View file @
4482e904
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Assets/MD/main.unity
View file @
6de17c3f
This source diff could not be displayed because it is too large. You can
view the blob
instead.
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
View file @
6de17c3f
...
...
@@ -315,7 +315,7 @@ public class gameCard : OCGobject
del_all_decoration
();
for
(
var
i
=
0
;
i
<
allObjects
.
Count
;
i
++)
Object
.
Destroy
(
allObjects
[
i
]);
allObjects
.
Clear
();
set_text
(
""
);
set_text
(
""
,
false
);
}
catch
(
Exception
e
)
{
...
...
@@ -1522,7 +1522,7 @@ public class gameCard : OCGobject
refreshFunctions
.
Remove
(
monster_cloude_handler
);
refreshFunctions
.
Remove
(
card_floating_text_handler
);
gameObject
.
transform
.
Find
(
"card"
).
transform
.
localPosition
=
Vector3
.
zero
;
set_text
(
""
);
set_text
(
""
,
false
);
//caculateAbility();
}
...
...
@@ -1574,7 +1574,7 @@ public class gameCard : OCGobject
}
if
(
p
.
controller
==
1
&&
loc
!=
""
)
loc
=
"<#ff8888>"
+
loc
+
"</color>"
;
set_text
(
loc
);
set_text
(
loc
,
false
);
}
}
...
...
@@ -1903,46 +1903,7 @@ public class gameCard : OCGobject
loaded_verticaldef
=
data
.
Defense
;
loaded_verticalpos
=
p
.
position
;
loaded_verticalcon
=
(
int
)
p
.
controller
;
if
((
data
.
Type
&
(
uint
)
CardType
.
Link
)
>
0
)
{
var
raw
=
""
;
var
data_raw
=
CardsManager
.
Get
(
data
.
Id
);
if
(
data
.
Attack
>
data_raw
.
Attack
)
raw
+=
"<#7fff00><size=45>"
+
data
.
Attack
+
"</size></color>"
;
if
(
data
.
Attack
<
data_raw
.
Attack
)
raw
+=
"<#dda0dd><size=45>"
+
data
.
Attack
+
"</size></color>"
;
if
(
data
.
Attack
==
data_raw
.
Attack
)
raw
+=
data
.
Attack
.
ToString
();
//if (p.sequence == 5 || p.sequence == 6)
// raw += "(" + (p.controller == 0 ? GameStringHelper._wofang : GameStringHelper._duifang) + ")";
set_text
(
raw
.
Replace
(
"-2"
,
"?"
));
}
else
{
var
raw
=
""
;
var
data_raw
=
CardsManager
.
Get
(
data
.
Id
);
if
((
loaded_verticalpos
&
(
int
)
CardPosition
.
Attack
)
>
0
)
{
if
(
data
.
Attack
>
data_raw
.
Attack
)
raw
+=
"<#7fff00><size=45>"
+
data
.
Attack
+
"</size></color>"
;
if
(
data
.
Attack
<
data_raw
.
Attack
)
raw
+=
"<#dda0dd><size=45>"
+
data
.
Attack
+
"</size></color>"
;
if
(
data
.
Attack
==
data_raw
.
Attack
)
raw
+=
data
.
Attack
.
ToString
();
raw
+=
"<size=45>"
+
"/"
+
"</size>"
;
raw
+=
"<#888888><size=30>"
+
data
.
Defense
+
"</size></color>"
;
//if (p.sequence == 5 || p.sequence == 6)
// raw += "(" + (p.controller == 0 ? GameStringHelper._wofang : GameStringHelper._duifang) +
// ")";
set_text
(
raw
.
Replace
(
"-2"
,
"?"
));
}
else
{
raw
+=
"<#888888><size=30>"
+
data
.
Attack
+
"</size></color>"
;
raw
+=
"<size=45>"
+
"/"
+
"</size>"
;
if
(
data
.
Defense
>
data_raw
.
Defense
)
raw
+=
"<#7fff00><size=45>"
+
data
.
Defense
+
"</size></color>"
;
if
(
data
.
Defense
<
data_raw
.
Defense
)
raw
+=
"<#dda0dd><size=45>"
+
data
.
Defense
+
"</size></color>"
;
if
(
data
.
Defense
==
data_raw
.
Defense
)
raw
+=
data
.
Defense
.
ToString
();
//if (p.sequence == 5 || p.sequence == 6)
// raw += "(" + (p.controller == 0 ? GameStringHelper._wofang : GameStringHelper._duifang) +
// ")";
set_text
(
raw
.
Replace
(
"-2"
,
"?"
));
}
}
set_text
(
"0"
,
true
);
}
}
}
...
...
@@ -2142,10 +2103,18 @@ public class gameCard : OCGobject
return
false
;
}
public
void
set_text
(
string
s
)
public
void
set_text
(
string
s
,
bool
isNumber
=
true
)
{
cardHint
.
gameObject
.
SetActive
(
s
!=
""
);
cardHint
.
text
=
s
;
if
(
isNumber
)
{
cardHint
.
gameObject
.
SetActive
(
true
);
cardHint
.
GetComponent
<
CardHintHandler
>().
card
=
this
;
cardHint
.
GetComponent
<
CardHintHandler
>().
setHint
();
}
else
{
cardHint
.
gameObject
.
SetActive
(
false
);
}
}
private
int
get_color_num_int
()
...
...
@@ -2619,7 +2588,7 @@ public class gameCard : OCGobject
// SOH_nSum();
// Program.I().ocgcore.Sleep(30);
//}
Program
.
I
().
ocgcore
.
Sleep
(
72
);
Program
.
I
().
ocgcore
.
Sleep
(
30
);
}
else
{
...
...
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
6de17c3f
...
...
@@ -4436,6 +4436,14 @@ public class Ocgcore : ServantWithCardDescription
LoadSFX
.
DelayDecoration
(
card
.
UA_get_accurate_position
(),
gps
.
position
,
"effects/summon/fxp_som_mgctrpfld_001"
,
"SE_DUEL/SE_LAND_NORMAL"
,
landDelay
,
true
);
CameraControl
.
ShakeCamera
(
0.2f
,
false
);
}
var
light
=
ABLoader
.
LoadAB
(
"effects/summon/fxp_somldg/hand/fxp_somldg_hand_001"
);
light
.
transform
.
position
=
card
.
gameObject
.
transform
.
position
;
if
((
gps
.
position
&
(
uint
)
CardPosition
.
Attack
)
>
0
)
Object
.
Destroy
(
light
.
transform
.
GetChild
(
1
).
gameObject
);
else
Object
.
Destroy
(
light
.
transform
.
GetChild
(
0
).
gameObject
);
Object
.
Destroy
(
light
,
2f
);
card
.
animation_show_off
(
true
);
LoadSFX
.
spType
=
"SPECIAL"
;
LoadSFX
.
materials
.
Clear
();
...
...
@@ -4555,6 +4563,15 @@ public class Ocgcore : ServantWithCardDescription
CameraControl
.
ShakeCamera
(
0.2f
,
false
);
}
}
var
light
=
ABLoader
.
LoadAB
(
"effects/summon/fxp_somldg/hand/fxp_somldg_hand_001"
);
light
.
transform
.
position
=
card
.
gameObject
.
transform
.
position
;
if
((
gps
.
position
&
(
uint
)
CardPosition
.
Attack
)
>
0
)
Object
.
Destroy
(
light
.
transform
.
GetChild
(
1
).
gameObject
);
else
Object
.
Destroy
(
light
.
transform
.
GetChild
(
0
).
gameObject
);
Object
.
Destroy
(
light
,
2f
);
card
.
animation_show_off
(
true
);
LoadSFX
.
spType
=
"SPECIAL"
;
LoadSFX
.
materials
.
Clear
();
...
...
Assets/old/Ocgcore/card/mod_ocgcore_card.prefab
View file @
6de17c3f
...
...
@@ -230,6 +230,7 @@ GameObject:
-
component
:
{
fileID
:
2352360
}
-
component
:
{
fileID
:
11498002
}
-
component
:
{
fileID
:
11494548
}
-
component
:
{
fileID
:
2198693824251617441
}
m_Layer
:
0
m_Name
:
text
m_TagString
:
Untagged
...
...
@@ -407,6 +408,18 @@ MonoBehaviour:
m_maskType
:
0
m_isNewTextObject
:
0
m_enableAutoSizing
:
1
---
!u!114
&2198693824251617441
MonoBehaviour
:
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_GameObject
:
{
fileID
:
165420
}
m_Enabled
:
1
m_EditorHideFlags
:
0
m_Script
:
{
fileID
:
11500000
,
guid
:
5de8064983513f54689af7b3040a329c
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
---
!u!1
&177152
GameObject
:
m_ObjectHideFlags
:
0
...
...
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