Commit 23237796 authored by SherryChaos's avatar SherryChaos

YGO Update

parent cbf834d8
MDPro3 v1.1.8更新:
1.新的Mod场地:<link="https://www.nexusmods.com/yugiohmasterduel/mods/401"><#0080F8><u>Graveyard</u></color></link>
1.全决斗链接角色的简单语音功能
2.新的Mod场地:<link="https://www.nexusmods.com/yugiohmasterduel/mods/401"><#0080F8><u>Graveyard</u></color></link>。
MDPro3 v1.1.7更新:
1.新道具:
......
......@@ -55,28 +55,32 @@ namespace WindBot.Game.AI
{
return cards
.Where(card => card?.Data != null && card.HasType(CardType.Monster) && card.IsFaceup() && !(canBeTarget && card.IsShouldNotBeTarget()))
.OrderBy(card => card.Attack).FirstOrDefault();
.OrderByDescending(card => card.Attack)
.FirstOrDefault();
}
public static ClientCard GetHighestDefenseMonster(this IEnumerable<ClientCard> cards, bool canBeTarget = false)
{
return cards
.Where(card => card?.Data != null && card.HasType(CardType.Monster) && card.IsFaceup() && !(canBeTarget && card.IsShouldNotBeTarget()))
.OrderBy(card => card.Defense).FirstOrDefault();
.OrderByDescending(card => card.Defense)
.FirstOrDefault();
}
public static ClientCard GetLowestAttackMonster(this IEnumerable<ClientCard> cards, bool canBeTarget = false)
{
return cards
.Where(card => card?.Data != null && card.HasType(CardType.Monster) && card.IsFaceup() && !(canBeTarget && card.IsShouldNotBeTarget()))
.OrderByDescending(card => card.Attack).FirstOrDefault();
.OrderBy(card => card.Attack)
.FirstOrDefault();
}
public static ClientCard GetLowestDefenseMonster(this IEnumerable<ClientCard> cards, bool canBeTarget = false)
{
return cards
.Where(card => card?.Data != null && card.HasType(CardType.Monster) && card.IsFaceup() && !(canBeTarget && card.IsShouldNotBeTarget()))
.OrderByDescending(card => card.Defense).FirstOrDefault();
.OrderBy(card => card.Defense)
.FirstOrDefault();
}
public static bool ContainsMonsterWithLevel(this IEnumerable<ClientCard> cards, int level)
......
......@@ -212,6 +212,7 @@ namespace WindBot.Game.AI.Decks
activate_Genius = false;
activate_Sarutobi = false;
to_deck = false;
base.OnNewTurn();
}
public override bool OnSelectHand()
{
......
#created by ...
#main
32731036
25451383
60242223
62962630
62962630
62962630
68468459
68468459
45484331
45883110
95515789
19096726
14558127
14558127
14558127
23434538
23434538
23434538
36577931
1984618
1984618
6498706
6498706
34995106
44362883
75500286
81439173
24224830
24224830
29948294
36637374
65681983
82738008
18973184
10045474
10045474
10045474
19271881
32756828
17751597
#extra
11321089
38811586
44146295
44146295
92892239
70534340
3410461
24915933
72272462
1906812
41373230
51409648
87746184
87746184
53971455
!side
56787189
55273561
68468460
72554664
95515790
\ No newline at end of file
......@@ -13,14 +13,14 @@
],
"newturn": [
"¡Mi turno!, ¡robo una carta!",
"Robo."
"¡Robo!"
],
"endturn": [
"Mi turno ha terminado. Es tu turno.",
"Es tu turno, no estas haciendo trampa, ¿verdad?"
],
"directattack": [
"{0}, ¡Ataca al oponente!",
"{0}, ¡Ataca a nuestro oponente!",
"{0}, ¡Aplástalo!",
"{0}, ¡Golpéalo con un pequeño puñetazo!"
],
......@@ -46,9 +46,14 @@
"Puse un monstruo desconocido."
],
"chaining": [
"Oye, ¿puedo usar la tarjeta prohibida para que se encienda el duelo?",
"Oye, ¿puedo usar cartas prohibidas para que se encienda el duelo?",
"¡Eh, activo {0}!",
"Lo siento, tengo {0}",
"¡Jaja, activa el efecto de {0}!"
"¡Jaja, activo el efecto de {0}!"
],
"custom": [
"¡Baff! ¡El cuerpo principal va a la guerra!",
"¡¡¡No puedo jugar con mi mano atascada!!!",
"Oye, que no cunda el pánico, también hay una sala de exposición ( ̄y▽ ̄)╭"
]
}
......@@ -21,7 +21,7 @@
],
"directattack": [
"{0}, ¡Ataca directo!",
"{0}, ¡Atacarlo directamente!",
"{0}, ¡Atácalo directamente!",
"Estás indefenso. ¡Ataca, {0}!",
"{0}, ¡Ataca sus Puntos de Vida!",
"{0}, ¡Ataca sus Puntos de Vida directamente!",
......@@ -64,5 +64,11 @@
"¡Antes de que hagas eso, encadenaré {0}!",
"¡Buen intento, pero tengo {0}!",
"No los esperabas {0}, ¿verdad?"
],
"surrender": [
"Me rindo.",
"Esta vez ganaste.",
"No puedo ganar este duelo.",
"Buen play."
]
}
\ No newline at end of file
}
{
"welcome": [
"¿Es este el Gran Pico del Espíritu?"
"¿Es esta la cúspide del Gran Pico del Espíritu?",
"¿Este es el reino de adiestramiento de dragones?"
],
"deckerror": [
"¡{0} está maldito por el agua helada!"
......
{
"welcome": [
"这里就是大灵峰吗?",
"这里是教导龙国。"
"这里是教导龙国。",
"这里是开放的大地。"
],
"deckerror": [
"{0}被冰水咒缚了!"
......
......@@ -71,5 +71,9 @@
"No estoy de acuerdo. {0}, ¡Activa!",
"¡Parece que olvidaste mi {0}!",
"¿Has considerado que tengo {0}?"
],
"surrender": [
"Me Rindo.",
"Reconozco tu victoria."
]
}
......@@ -55,5 +55,10 @@
"Pero perdí",
"No existe tal servicio",
"Horrible"
],
"surrender": [
"Es terribleee (se va corriendo)",
"Este juego es muy difícil de jugar (se va corriendo)",
"Por suerte yo no juego Yu-Gi-Oh! (se va corriendo)"
]
}
{
"welcome": [
"¡Es hora de la merienda nocturna!",
"¡Puedo jugar cualquier mazo de péndulo!",
"¿Qué? ¿Dices que los Samurai Super Pesados no son un mazo de péndulo?"
],
"deckerror": [
"¡La cantidad de {0} no es correcta! ¡Cámbialo al modo sin restricciones!"
],
"duelstart": [
"¡Te mostraré el encanto de los Samurai Super Pesados!"
],
"newturn": [
"¡Robo una carta! ¡Benkei, no salgas, ayúdame!",
"¡Robo una carta! ¡Cuerpo P, no salgas, ayúdame!"
],
"endturn": [
"¡Jeje, es tu turno!",
"¿Te gusta mi despliegue?"
],
"directattack": [
"¡Ataco directamente con {0}!"
],
"attack": [
"¡Ataco a {1} con {0}!"
],
"ondirectattack": [
"¡No me ataques! ¡No me ataques!",
"¡Ahhh! ¡Voy a ser derrotado!"
],
"facedownmonstername": "Monstruo",
"activate": [
"¡Jaja, el efecto de {0} es increíble!",
"¡Jaja, uso el efecto de {0}!"
],
"summon": [
"¡Jaja, invoco a {0}!"
],
"setmonster": [
"¡Jaja, pongo un monstruo en posición de defensa boca abajo!"
],
"chaining": [
"¡En este momento! ¡Activo el efecto de {0}!"
]
}
......@@ -7,22 +7,32 @@
!Random Draft - Very Easy
Random=AI_LV1
for Beginners
SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
SUPPORT_MASTER_RULE_2020
!Random Draft - Easy
Random=AI_LV2
for Free Players
SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
SUPPORT_MASTER_RULE_2020
!Random Draft - Normal
Random=AI_LV3
for Challengers
SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
SUPPORT_MASTER_RULE_2020
!Random Draft - Classic
Random=AI_LV4
for hardcore Players
SUPPORT_MASTER_RULE_2020
!Random Draft - Wild
Random=AI_WILD
CHECK THIS OUT!
SUPPORT_MASTER_RULE_2020
!Random Draft - Anti-Meta
Random=AI_ANTI_META
for Champions
SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
SUPPORT_MASTER_RULE_2020
!Dovphin - Use your Deck
Name=Dovphin Deck=Lucky Dialog=default
......@@ -52,32 +62,32 @@ AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Swordsman-RANK5
Name=Swordsman Deck='Rank V' Dialog=default
RANK5 Deck
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Swordsman-Zexal Weapons
Name=Swordsman Deck='Zexal Weapons' Dialog=default
ZW-Utopia the Lightning
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Cirno-Rainbow
Name=Cirno Deck=Rainbow Dialog=default
Normal Monster Beats Deck
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Cirno-Toadally Awesome
Name=Cirno Deck='Toadally Awesome' Dialog=default
Toadally Awesome Deck in MR3
SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!CopyPlant-Blue-Eyes
Name=CopyPlant Deck=Blue-Eyes Dialog=default
Blue-Eyes Deck
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!CopyPlant-Invoked Zoodiac Kaiju
Name=CopyPlant Deck=Zoodiac Dialog=default
Invoked Zoodiac Kaiju Deck in MR3
SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Near-Yosenju
Name=Near Deck=Yosenju Dialog=default
......@@ -92,12 +102,17 @@ AI_ANTI_META SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2
!Near-Trickstar
Name=Near Deck=Trickstar Dialog=default
Trickstar Beat Deck
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Near-Altergeist
Name=Near Deck=Altergeist Dialog=default
Altergeist Beat Deck
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Near-Labrynth
Name=Near Deck=Labrynth Dialog=default
Labrynth Deck
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!CopyDiplodocus-SkyStrikerAce
Name=CopyDiplodocus Deck=SkyStriker Dialog=default
......@@ -147,7 +162,7 @@ AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!TestBot1732-Cyberse
Name=TestBot1732 Deck=ST1732 Dialog=default
Starter & Structure Cybers Deck
AI_LV2 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV1 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Kiwi
Name=Kiwi Deck=LightswornShaddoldinosour Dialog=default
......@@ -162,7 +177,7 @@ AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Maxryumi
Name=Maxryumi Deck=BlueEyesMaxDragon Dialog=default
Blues-eyes Chao MAX Dragon - Impcantation Deck
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Phantasmi
Name=Phantasmi Deck=Phantasm Dialog=default
......@@ -177,49 +192,64 @@ AI_ANTI_META SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2
!MetaBeater
Name=MetaBeater Deck=GrenMajuThunderBoarder Dialog=default
GrenMajuThunderBoarder Deck
AI_ANTI_META SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_ANTI_META SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Smart-Red-Eyes Dark Dragoon
Name=Smart Deck=Dragun Dialog=default
Red-Eyes Dark Dragoon Deck
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Smart-FiberAuroradon BravePhenix
Name=Smart Deck=Brave Dialog=default
Good staff Brave Phenix with Halqifiberax and Auroradon
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_2020
!Madame Verre-WitchCraft
Name=Madame Verre Deck=Witchcraft Dialog=default
Witchcraft Deck
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Madame Verre-Exosister
Name=Madame Verre Deck=Exosister Dialog=default
Exosister Deck
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Ecclesia-Swordsoul
Name=Ecclesia Deck=Swordsoul Dialog=ecclesia.zh-CN
Swordsoul Deck
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Ecclesia-Dogmatika
Name=Ecclesia Deck=Dogmatika Dialog=ecclesia.zh-CN
Dogmatika Deck
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!Ecclesia-Albaz
Name=Ecclesia Deck=Albaz Dialog=ecclesia.zh-CN
Albaz Deck
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!Zeframortal-Kashtira
Name=Zeframortal Deck=Kashtira Dialog=default
Kashtira Deck
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_2020
!Zeframortal-Thunder Dragon
Name=Zeframortal Deck=ThunderDragon Dialog=default
The Byssted Thunder Dragon Deck
SUPPORT_MASTER_RULE_2020
AI_WILD SUPPORT_MASTER_RULE_2020
!Zeframortal-Tearlaments
Name=Zeframortal Deck=Tearlaments Dialog=default
earth angle Tearlaments
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 AI_WILD SUPPORT_MASTER_RULE_2020
!Zeframortal-Zefra
Name=Zeframortal Deck=Zefra Dialog=default
Zefra Deck
AI_LV3 SUPPORT_MASTER_RULE_2020
\ No newline at end of file
AI_LV4 SUPPORT_MASTER_RULE_2020
!Tonight snack-SuperheavySamurai
Name=Tonight snack Deck=SuperheavySamurai Dialog=superheavysamurai.default
SuperheavySamurai Deck
AI_LV4 SUPPORT_MASTER_RULE_2020
\ No newline at end of file
......@@ -557,6 +557,7 @@
!victory 0x20 Victory by the effect of True Exodia
!victory 0x21 Victory by the effect of Number iC1000: Numerounius Numerounia
!victory 0x22 Victory by the effect of Musical Sumo Dice Games
!victory 0x23 Victory by the effect of Slapdash Summer Schoolwork Success
!victory 0xffff Match victory by the effect of 「%ls
#counters
!counter 0x1 Spell Counter
......@@ -661,6 +662,7 @@
!counter 0x6a Resonance Counter
!counter 0x6b Deranged Counter
!counter 0x6c Access Counter
!counter 0x6d Success Counter
#setnames, using tab for comment
!setname 0x1 Ally of Justice
!setname 0x2 Genex
......@@ -1220,3 +1222,12 @@
!setname 0x1b4 Tachyon
!setname 0x1b5 Blue Tears
!setname 0x1b6 Wedju
!setname 0x1b7 Mimighoul
!setname 0x1b8 Shark
!setname 0x11b8 Shark Drake
!setname 0x1b9 Primoredial
!setname 0x1ba Six Strike
!setname 0x1bb Metalmorph
!setname 0x1bc Morganite
!setname 0x1bd Azamina
!setname 0x1be Schoolwork Success
This diff is collapsed.
......@@ -9,9 +9,9 @@
!system 5 Invocada Especialmente
!system 6 Invocada por Volteo
!system 7 Activar
!system 10 Retira el/los Contador(es)
!system 10 Retirar Contador(es)
!system 11 Pagar LP
!system 12 Desacopla el/los Material(es)
!system 12 Desacoplar Material(es)
!system 20 Durante la Draw Phase.
!system 21 Durante la Standby Phase.
!system 22 Main Phase.
......@@ -19,7 +19,7 @@
!system 24 Battle Step de la Battle Phase.
!system 25 End Step de la Battle Phase.
!system 26 Durate la End Phase.
!system 27 Al inicio de la Draw Phase, antes de Draw.
!system 27 Al inicio de la Draw Phase, antes de Robar.
!system 28 Start Step de la Battle Phase.
!system 29 End Step de la Battle Phase.
!system 30 Se aplican las reglas de repetición. ¿Continuar este ataque?
......@@ -42,7 +42,7 @@
!system 72 Cartas Trampa
!system 80 Entrando a la Battle Phase.
!system 81 Durante la End Phase.
!system 90 ¿Invocar de Modo Normal sin sacrificar?
!system 90 ¿Invocar de Modo Normal sin Sacrificar?
!system 91 ¿Realizar una Invocación de Modo Normal adicional?
!system 92 ¿Usar monstruo(s) de tu adversario?
!system 93 ¿Deseas continuar seleccionando el material?
......@@ -147,7 +147,7 @@
!system 1004 Cementerio
!system 1005 Desterrada
!system 1006 Deck Extra
!system 1007 Material(esXYZ
!system 1007 Material(esXyz
!system 1008 Zona de Magias de Campo
!system 1009 Zona de Péndulo
!system 1010 TIERRA
......@@ -331,7 +331,7 @@
!system 1273 Opciones
!system 1274 Auto-Colocar Monstruos
!system 1275Colocar Cartas al Azar
!system 1276 Orden de Cadena Automático
!system 1276 Auto-Ordenar Cadena
!system 1277 Sin Demora para la Cadena
!system 1278 Auto-Colocar M/T
!system 1279 SE
......@@ -347,9 +347,9 @@
!system 1289 Ocultar Nick
!system 1290 Desactivar Chat
!system 1291 Silenciar Espectador(es)
!system 1292 Ignorar Cadena
!system 1293 Encadenar Siempre
!system 1294 Disponible
!system 1292 Encadenar: OFF
!system 1293 Encadenar: ON
!system 1294 Encadenar: Auto
!system 1295 Cancelar
!system 1296 Finalizar
!system 1297 Barajar Mano
......@@ -358,7 +358,7 @@
!system 1300 Filtrar Decks:
!system 1301 Elegir Deck:
!system 1302 Guardar
!system 1303 G. Como
!system 1303 Guardar...
!system 1304 Limpiar
!system 1305 Ordenar
!system 1306 Salir
......@@ -564,6 +564,7 @@
!victory 0x20 Victoria por el efecto de Verdadero Exodia
!victory 0x21 Victoria por el efecto de Número iC1000: Numerounius Numerounia
!victory 0x22 Victoria por el efecto de Sumo Musical Juegos de Dados
!victory 0x23 Victoria por el efecto de Éxito en las Tareas Escolares Apresuradas
!victory 0xffff Victoria del Match por el efecto de 「%ls
#counters
!counter 0x1 Contador Mágico
......@@ -666,7 +667,9 @@
!counter 0x68 Contador(Tótem Pole)
!counter 0x69 Contador(Vedas Kalarcanum)
!counter 0x6a Contador de Resonancia
!counter 0x6b Contador de Acceso
!counter 0x6b Contador Demente
!counter 0x6c Contador de Acceso
!counter 0x6d Contador de Éxito
#setnames, using tab for comment
!setname 0x1 Aliado de la Justicia
!setname 0x2 Genex
......@@ -703,7 +706,7 @@
!setname 0x6013 Ejército Meklord
#setname 0x14 N/A
!setname 0x15 B.E.S.
!setname 0x16 Roid
!setname 0x16 roid
!setname 0x1016 Vehicroid
!setname 0x2016 Velociroid
!setname 0x17 Sincronía
......@@ -716,7 +719,7 @@
!setname 0x101b Mecha Bestia Fantasma
!setname 0x1c Mensaje Espiritual
!setname 0x1d Koa'ki Meiru
!setname 0x1e Crisálido
!setname 0x1e Crisálida
!setname 0x1f Neo-Espacial
!setname 0x20 Shien
!setname 0x21 Terrestre
......@@ -756,7 +759,7 @@
!setname 0x103d Seis Samuráis Secretos
!setname 0x3e Gusano
!setname 0x3f Majestuoso
!setname 0x40 El Prohibido
!setname 0x40 el Prohibido
!setname 0x41 LV
!setname 0x42 Nórdico
!setname 0x3042 Ascendiente Nórdico
......@@ -767,7 +770,7 @@
!setname 0x44 El Agente
!setname 0x45 Archidemonio
!setname 0x1045 Dragón Rojo Archidemonio
!setname 0x46 Polimerización/Fusión
!setname 0x46 Polimerización|Fusión
!setname 0x1046 Dragón de Fusión
!setname 0x47 Gema-
!setname 0x1047 Caballero-Gema
......@@ -821,8 +824,8 @@
!setname 0x6d Genio
!setname 0x6e Profecía
!setname 0x106e Libro de Magia
!setname 0x6f Heróico
!setname 0x106f Contendiente Heróico
!setname 0x6f Heroico/a
!setname 0x106f Contendiente Heroico
#setname 0x206f H-C
!setname 0x70 Cronómalo
!setname 0x71 Magidulce
......@@ -854,13 +857,13 @@
!setname 0x207e ZS -
!setname 0x7f Utópico
!setname 0x107f Utopía
!setname 0x207f Fturo Utópico
!setname 0x207f Futuro Utópico
!setname 0x80 Particulines
!setname 0x81 Rey de Fuego
!setname 0x1081 Avatar del Rey de Fuego
!setname 0x82 Dododo
!setname 0x83 Marioneta
!setname 0x1083 Marioneta Truncada
!setname 0x1083 Marioneta Trucada
#setname 0x84 Boxeador Indomable
!setname 0x1084 Boxeador Indómito
!setname 0x2084 Boxeo Indómito
......@@ -908,28 +911,28 @@
!setname 0xa4 Kuriboh
!setname 0x10a4 Kuriboh Alado
!setname 0xa5 Cambio
!setname 0xa6 Brote
!setname 0xa6 brote
!setname 0xa7 Artorigus
!setname 0xa8 Laundsallyn
!setname 0xa9 Peluchanimal
!setname 0xaa Qli
!setname 0x10aa Aploqlifuerte
!setname 0x10aa Apoqlifuerte
!setname 0xab Escritoriobot
!setname 0xac Goblin
!setname 0x10ac Moto Goblin
!setname 0xad Peluchanimal
!setname 0xad Atemorizante
!setname 0xae Contrato Oscuro
!setname 0xaf D/D
!setname 0x10af D/D/D
!setname 0xb0 Gottoms
!setname 0xb0 Gottom
!setname 0xb1 Abismo Ardiente
!setname 0xb2 U.A.
!setname 0xb3 Yosenju
!setname 0xb4 Nekroz
!setname 0xb4 Necroz
!setname 0xb5 Espíritu Bestia
!setname 0x10b5 Domador del Espíritu Bestia
!setname 0x20b5 Avatar del Espíritu Bestia
#!setname 0x30b5 Investigación espiritual
#!setname 0x30b5 Investigación Espiritual
!setname 0x40b5 Espíritu Bestia Ulti-
!setname 0xb6 Entidad Externa
!setname 0xb7 Entidad Antigua
......@@ -950,7 +953,7 @@
!setname 0xc4 Zefra
!setname 0xc5 Vacío
!setname 0xc6 Artilusionista
!setname 0xc7 Dracosasesino
!setname 0xc7 Dracoasesino
!setname 0xc8 Caballerígneo
!setname 0xc9 Arobru
!setname 0xca Guerrero Fortalecido
......@@ -1031,7 +1034,7 @@
!setname 0x105 Metafis
!setname 0x106 Vengamiedo
!setname 0x107 F.A.
!setname 0x108 Mágico Mosquetero
!setname 0x108 Mágico/a Mosquete
!setname 0x109 Meteorológico
!setname 0x10a Parsath
!setname 0x10b Tindángulo
......@@ -1160,7 +1163,7 @@
!setname 0x171 P.U.N.K.
!setname 0x172 Exormana
!setname 0x173 Dinomorfia
!setname 0x174 Dama de los Lamentos
!setname 0x174 Dama del Lamento
!setname 0x175 Séptima
!setname 0x176 de Barian
!setname 0x177 Kairyu-Shin
......@@ -1172,7 +1175,7 @@
!setname 0x17d Vaylantz
!setname 0x17e Labrislinto
!setname 0x117e Bienvenida del Labrislinto
!setname 0x17f Rúnico
!setname 0x17f Rúnico/a
!setname 0x180 Spright
!setname 0x181 Tiagrimentos
!setname 0x182 Vernusilf
......@@ -1231,3 +1234,12 @@
!setname 0x1b4 Taquión
!setname 0x1b5 Lágrimas Azules
!setname 0x1b6 Wedju
!setname 0x1b7 Mimighoul
!setname 0x1b8 Tiburón
!setname 0x11b8 Draco Tiburón
!setname 0x1b9 Primoredial
!setname 0x1ba Ataque de los Seis
!setname 0x1bb Metalmorph
!setname 0x1bc Morganita
!setname 0x1bd Azamina
!setname 0x1be Éxito en las Tareas Escolares
This diff is collapsed.
......@@ -405,7 +405,6 @@
!system 1352 情報:
!system 1353 再生開始ターン:
!system 1354 常にチェーンを表示する
!system 1355 降参(1/2)
!system 1356 編集中の内容を破棄しますか?
!system 1357 デッキの編集内容の保存を確認しない
!system 1358 入力されたテキストを自動検索
......@@ -558,6 +557,7 @@
!victory 0x20 「真エクゾディア」の効果で勝利
!victory 0x21 「CiNo.1000 夢幻虚光しんヌメロニアス・ヌメロニア」の効果で勝利
!victory 0x22 「席取-六双丸」特殊胜利
!victory 0x23 「火器の祝台」の効果で勝利
!victory 0xffff 「%ls」の効果でマッチに勝利
#counters
!counter 0x1 魔力カウンター
......@@ -662,6 +662,7 @@
!counter 0x6a 響鳴カウンター
!counter 0x6b Derangedカウンター
!counter 0x6c アクセスカウンター
!counter 0x6d 祝台カウンター
#setnames, using tab for comment
!setname 0x1 A・O・J
!setname 0x2 ジェネクス
......@@ -1211,7 +1212,7 @@
!setname 0x1a1 メメント
!setname 0x1a2 センチュリオン
!setname 0x1a3 ヴァルモニカ
!setname 0x1a4 TISTINA
!setname 0x1a4 ティスティナ
!setname 0x1a5 ユベル
!setname 0x1a6 粛声
!setname 0x1a7 ホワイト・オーラ
......@@ -1229,4 +1230,13 @@
!setname 0x1b3 エンブレーマ
!setname 0x1b4 タキオン
!setname 0x1b5 青い涙
!setname 0x1b6 石版
\ No newline at end of file
!setname 0x1b6 石版
!setname 0x1b7 MIMIGHOUL
!setname 0x1b8 シャーク
!setname 0x11b8 シャーク・ドレイク
!setname 0x1b9 原石
!setname 0x1ba 六武式
!setname 0x1bb メタル化
!setname 0x1bc モルガナイト
!setname 0x1bd アザミナ
!setname 0x1be 祝台
\ No newline at end of file
This diff is collapsed.
......@@ -224,6 +224,11 @@ Name=艾克莉西娅 Deck=Dogmatika Dialog=ecclesia.zh-CN
教导卡组。
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!艾克莉西娅-阿不思
Name=艾克莉西娅 Deck=Albaz Dialog=ecclesia.zh-CN
以阿不思的落胤为中心的卡组。
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!神数不神-刹帝利
Name=神数不神 Deck=Kashtira Dialog=Zefra.zh-CN
俱舍怒威族卡组。
......
......@@ -557,6 +557,7 @@
!victory 0x20 「真艾克佐迪亚」特殊胜利
!victory 0x21 「混沌虚数No.1000 梦幻虚光神 原数天灵·原数天地」特殊胜利
!victory 0x22 「席取-六双丸」特殊胜利
!victory 0x23 「火器的祝台」特殊胜利
!victory 0xffff 由于「%ls」获得比赛胜利
#counters
!counter 0x1 魔力指示物
......@@ -661,6 +662,7 @@
!counter 0x6a 响鸣指示物
!counter 0x6b 狂乱指示物
!counter 0x6c 访问指示物
!counter 0x6d 祝台指示物
#setnames, using tab for comment
!setname 0x1 正义盟军 AOJ
!setname 0x2 次世代 ジェネクス
......@@ -1225,3 +1227,12 @@
!setname 0x1b4 时空 タキオン
!setname 0x1b5 蓝泪 青い涙
!setname 0x1b6 石版
!setname 0x1b7 拟箱掳尸 Mimighoul
!setname 0x1b8 鲨 シャーク
!setname 0x11b8 鲨龙兽 シャーク・ドレイク
!setname 0x1b9 原石
!setname 0x1ba 六武式
!setname 0x1bb 金属化 メタル化
!setname 0x1bc 魔瞳 モルガナイト
!setname 0x1bd 蓟花 アザミナ
!setname 0x1be 祝台
......@@ -14,9 +14,19 @@ Random=AI_LV2
一些比较弱的卡组。
SUPPORT_MASTER_RULE_2020
!随机-普通
!随机-一般
Random=AI_LV3
一些环境里可以看到的卡组。
一些不是很弱的卡组。
SUPPORT_MASTER_RULE_2020
!随机-普通
Random=AI_LV4
一些可以(或者曾经可以)在竞技环境里看到的卡组。
SUPPORT_MASTER_RULE_2020
!随机-狂野
Random=AI_WILD
普通的人机的卡组会符合其使用的卡池对应的环境的禁限卡表,但狂野模式的人机的卡组一般不符合任何禁限卡表。
SUPPORT_MASTER_RULE_2020
!随机-报社
......@@ -67,17 +77,17 @@ AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!琪露诺-饼蛙
Name=琪露诺 Deck='Toadally Awesome' Dialog=cirno.zh-CN
大师规则三的全盛饼蛙卡组。
SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!复制植物-青眼
Name=复制植物 Deck=Blue-Eyes Dialog=copy.zh-CN
青眼卡组。
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!复制植物-十二兽
Name=复制植物 Deck=Zoodiac Dialog=copy.zh-CN
大师规则三的十四兽卡组。
SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!尼亚-妖仙兽
Name=尼亚 Deck=Yosenju Dialog=near.zh-CN
......@@ -92,12 +102,17 @@ AI_ANTI_META SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2
!尼亚-淘气仙星
Name=尼亚 Deck=Trickstar Dialog=near.zh-CN
旧式淘气仙星卡组。
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!尼亚-幻变骚灵
Name=尼亚 Deck=Altergeist Dialog=near.zh-CN
幻变骚灵卡组。
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!尼亚-拉比林斯迷宫
Name=尼亚 Deck=Labrynth Dialog=near.zh-CN
拉比林斯迷宫卡组。
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!复制梁龙-闪刀姬
Name=复制梁龙 Deck=SkyStriker Dialog=anothercopy.zh-CN
......@@ -107,7 +122,7 @@ AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!复制梁龙-自奏圣乐
Name=复制梁龙 Deck=Orcust Dialog=anothercopy.zh-CN
旧式自奏圣乐卡组。
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!复制梁龙-转生炎兽
Name=复制梁龙 Deck=Salamangreat Dialog=anothercopy.zh-CN
......@@ -147,7 +162,7 @@ AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!试作型机器人1732
Name=试作型机器人1732 Deck=ST1732 Dialog=zh-CN
由三盒ST17和三盒SD32组成的卡组。
AI_LV2 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV1 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!奇異果
Name=奇異果 Deck=LightswornShaddoldinosour Dialog=kiwi.zh-TW
......@@ -162,7 +177,7 @@ AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!MAX龍果
Name=MAX龍果 Deck=BlueEyesMaxDragon Dialog=kiwi.zh-TW
青眼混沌极龙卡组。
AI_LV2 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!幻煌果
Name=幻煌果 Deck=Phantasm Dialog=kiwi.zh-TW
......@@ -182,44 +197,59 @@ AI_ANTI_META SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2
!我太帅了-真红眼龙骑士
Name=我太帅了 Deck=Dragun Dialog=smart.zh-CN
超魔导真红眼龙骑士卡组。
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!我太帅了-水百凤凰勇者
Name=我太帅了 Deck=Brave Dialog=smart.zh-CN
水机百头龙凤凰人勇者卡组。
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_2020
!玻璃女巫-魔女术
Name=玻璃女巫 Deck=Witchcraft Dialog=verre.zh-CN
魔女术卡组。
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!玻璃女巫-救祓少女
Name=玻璃女巫 Deck=Exosister Dialog=verre.zh-CN
救祓少女卡组。
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!艾克莉西娅-相剑
Name=艾克莉西娅 Deck=Swordsoul Dialog=ecclesia.zh-CN
相剑卡组。
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!艾克莉西娅-教导
Name=艾克莉西娅 Deck=Dogmatika Dialog=ecclesia.zh-CN
教导卡组。
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!艾克莉西娅-阿不思
Name=艾克莉西娅 Deck=Albaz Dialog=ecclesia.zh-CN
以阿不思的落胤为中心的卡组。
AI_LV4 SUPPORT_MASTER_RULE_3 SUPPORT_MASTER_RULE_2020
!神数不神-刹帝利
Name=神数不神 Deck=Kashtira Dialog=Zefra.zh-CN
俱舍怒威族卡组。
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_2020
![狂野模式]神数不神-雷龙
![狂野]神数不神-雷龙
Name=神数不神 Deck=ThunderDragon Dialog=Zefra.zh-CN
深渊混沌雷龙卡组。(普通模式的人机的卡组会符合其使用的卡池对应的环境的禁限卡表,但在狂野模式中,人机的卡组不符合任何禁限卡表。)
SUPPORT_MASTER_RULE_2020
深渊混沌雷龙卡组。
AI_WILD SUPPORT_MASTER_RULE_2020
!神数不神-珠泪哀歌
Name=神数不神 Deck=Tearlaments Dialog=Zefra.zh-CN
旧式地天使珠泪哀歌族卡组。
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 AI_WILD SUPPORT_MASTER_RULE_2020
!神数不神-神数
Name=神数不神 Deck=Zefra Dialog=Zefra.zh-CN
神数卡组。
AI_LV3 SUPPORT_MASTER_RULE_2020
AI_LV4 SUPPORT_MASTER_RULE_2020
!今晚有宵夜吗-超重武者
Name=今晚有宵夜吗 Deck=SuperheavySamurai Dialog=superheavysamurai.zh-CN
超重武者卡组。
AI_LV4 SUPPORT_MASTER_RULE_2020
This diff is collapsed.
No preview for this file type
......@@ -140,7 +140,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.1.7
bundleVersion: 1.1.8
preloadedAssets:
- {fileID: 11400000, guid: 5fb02d2098f52054b89ce4a9f63ba9ee, type: 2}
- {fileID: -944628639613478452, guid: a916821eb5eea2842a69be6041bcdb82, type: 3}
......@@ -551,7 +551,7 @@ PlayerSettings:
m_APIs: 0b000000
m_Automatic: 1
- m_BuildTarget: WindowsStandaloneSupport
m_APIs: 0200000015000000
m_APIs: 1500000002000000
m_Automatic: 0
m_BuildTargetVRSettings:
- m_BuildTarget: Standalone
......
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