Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Cirn9
pre-release-database-cdb
Commits
faa82f0e
Commit
faa82f0e
authored
Sep 21, 2023
by
fallenstardust
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix ジャンク・ドラゴンセント by fmole
parent
ccdc80f8
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
13 additions
and
11 deletions
+13
-11
script/c100200238.lua
script/c100200238.lua
+13
-11
No files found.
script/c100200238.lua
View file @
faa82f0e
--废品插座龙
--ジャンク・ドラゴンセント
--Script by fmole
local
s
,
id
=
GetID
()
function
c100200238
.
initial_effect
(
c
)
--special summon
...
...
@@ -43,14 +44,15 @@ function s.atkfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsRelateToBattle
()
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ac
=
e
:
GetLabelObject
()
if
ac
:
IsRelateToBattle
()
and
ac
:
IsFaceup
()
and
ac
:
IsControler
(
tp
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
ac
:
RegisterEffect
(
e1
)
end
local
ac
=
Duel
.
GetAttacker
()
local
g
=
Group
.
FromCards
(
ac
):
Filter
(
s
.
atkfilter
,
nil
)
local
gc
=
g
:
GetFirst
(
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
800
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
gc
:
RegisterEffect
(
e1
)
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment