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pre-release-database-cdb
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Amiya
pre-release-database-cdb
Commits
b59fd246
Commit
b59fd246
authored
Jan 10, 2024
by
fallenstardust
Browse files
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add LEDE-JP044\073 scripts:
https://github.com/Fluorohydride/ygopro-pre-script/pull/1286
parent
0101c4de
Changes
2
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2 changed files
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158 additions
and
0 deletions
+158
-0
script/c101204044.lua
script/c101204044.lua
+65
-0
script/c101204073.lua
script/c101204073.lua
+93
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script/c101204044.lua
0 → 100644
View file @
b59fd246
--百鬼羅刹 ダリアーレ三傑
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--xyz summon
c
:
EnableReviveLimit
()
aux
.
AddXyzProcedure
(
c
,
nil
,
3
,
2
,
nil
,
nil
,
14
)
--direct attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetCondition
(
s
.
dacon
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xac
))
c
:
RegisterEffect
(
e1
)
--pos
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
s
.
postg
)
e2
:
SetOperation
(
s
.
posop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
--negate attack
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
s
.
negcon
)
e4
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
dacon
(
e
)
return
Duel
.
GetOverlayCount
(
0
,
1
,
1
)
>=
3
end
function
s
.
filter
(
c
,
e
)
return
c
:
IsCanChangePosition
()
and
(
not
e
or
c
:
IsRelateToEffect
(
e
))
end
function
s
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
filter
,
1
,
e
:
GetHandler
(),
nil
)
and
Duel
.
CheckRemoveOverlayCard
(
tp
,
1
,
1
,
1
,
REASON_EFFECT
)
end
Duel
.
SetTargetCard
(
eg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
eg
,
eg
:
GetCount
(),
0
,
0
)
end
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
s
.
filter
,
e
:
GetHandler
(),
e
)
if
Duel
.
RemoveOverlayCard
(
tp
,
1
,
1
,
1
,
1
,
REASON_EFFECT
)
~=
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
)
end
end
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
and
Duel
.
CheckRemoveOverlayCard
(
tp
,
1
,
1
,
1
,
REASON_EFFECT
)
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
RemoveOverlayCard
(
tp
,
1
,
1
,
1
,
1
,
REASON_EFFECT
)
~=
0
then
Duel
.
NegateAttack
()
end
end
\ No newline at end of file
script/c101204073.lua
0 → 100644
View file @
b59fd246
--百鬼羅刹大重畳
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--material
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
mattg
)
e2
:
SetOperation
(
s
.
matop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsFaceup
()
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
mc
)
return
c
:
IsSetCard
(
0xac
)
and
mc
:
IsCanBeXyzMaterial
(
c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_XYZ
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
mc
,
c
)
>
0
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanOverlay
()
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
local
sc
=
g
:
GetFirst
()
if
sc
then
local
mg
=
tc
:
GetOverlayGroup
()
if
mg
:
GetCount
()
~=
0
then
Duel
.
Overlay
(
sc
,
mg
)
end
sc
:
SetMaterial
(
Group
.
FromCards
(
tc
))
Duel
.
Overlay
(
sc
,
Group
.
FromCards
(
tc
))
if
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
sc
:
CompleteProcedure
()
if
c
:
IsRelateToEffect
(
e
)
then
c
:
CancelToGrave
()
Duel
.
Overlay
(
sc
,
c
)
end
end
end
end
function
s
.
mfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSetCard
(
0xac
)
end
function
s
.
ofilter
(
c
)
return
c
:
IsCanOverlay
()
and
not
c
:
IsForbidden
()
end
function
s
.
mattg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingTarget
(
s
.
ofilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
ofilter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g2
,
1
,
0
,
0
)
end
function
s
.
matop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
local
tc1
=
tg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
):
GetFirst
()
local
tc2
=
tg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
):
GetFirst
()
if
tc1
and
tc1
:
IsControler
(
tp
)
and
tc2
then
Duel
.
Overlay
(
tc1
,
tc2
)
end
end
\ No newline at end of file
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