Commit 7dd8a199 authored by wind2009's avatar wind2009

Fix エターナル·フェイバリット

https://github.com/Fluorohydride/ygopro-pre-script/pull/1258
parent bfead73f
--エターナル・フェイバリット --エターナル・フェイバリット
--Script by passingDio0 --Script by passingDio0
--Fixed by Lee
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,78371393) aux.AddCodeList(c,78371393)
...@@ -56,6 +57,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -56,6 +57,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetLabelObject(tc) e1:SetLabelObject(tc)
e1:SetCondition(s.sumcon)
e1:SetOperation(s.sumop) e1:SetOperation(s.sumop)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
...@@ -66,19 +68,37 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,19 +68,37 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e2,tp) Duel.RegisterEffect(e2,tp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
Duel.SpecialSummon(g,0,tp,tp,true,true,POS_FACEUP)
end end
end end
function s.sumcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsContains(e:GetLabelObject())
end
function s.sumop(e,tp,eg,ep,ev,re,r,rp) function s.sumop(e,tp,eg,ep,ev,re,r,rp)
if eg:IsContains(e:GetLabelObject()) then e:SetLabel(1)
e:SetLabel(1) if Duel.GetCurrentChain()==0 then
e:Reset() Duel.SetChainLimitTillChainEnd(aux.FALSE)
else e:SetLabel(0) end elseif Duel.GetCurrentChain()==1 then
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD,0,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetOperation(s.resetop)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EVENT_BREAK_EFFECT)
e2:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e2,tp)
end
end
function s.resetop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():ResetFlagEffect(id)
e:Reset()
end end
function s.cedop(e,tp,eg,ep,ev,re,r,rp) function s.cedop(e,tp,eg,ep,ev,re,r,rp)
if Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS) and e:GetLabelObject():GetLabel()==1 then if Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS) and e:GetLabelObject():GetLabel()==1 and e:GetHandler():GetFlagEffect(id)~=0 then
Duel.SetChainLimitTillChainEnd(aux.FALSE) Duel.SetChainLimitTillChainEnd(aux.FALSE)
end end
e:GetHandler():ResetFlagEffect(id)
e:Reset() e:Reset()
end end
function s.fufilter(c,e,tp) function s.fufilter(c,e,tp)
......
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