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pre-release-database-cdb
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Amiya
pre-release-database-cdb
Commits
629726fa
Commit
629726fa
authored
Jan 02, 2024
by
wind2009
Browse files
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Add scripts for MZMI
parent
68392a00
Changes
2
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2 changed files
with
130 additions
and
0 deletions
+130
-0
script/c100217001.lua
script/c100217001.lua
+57
-0
script/c100217005.lua
script/c100217005.lua
+73
-0
No files found.
script/c100217001.lua
0 → 100644
View file @
629726fa
--Fighting Flame Swordman
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
45231177
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetTarget
(
s
.
tgtg
)
e3
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
45231177
)
and
(
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
))
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
s
.
tgfilter
(
c
)
return
not
c
:
IsCode
(
id
)
and
aux
.
IsCodeListed
(
c
,
45231177
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGrave
()
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
tgfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100217005.lua
0 → 100644
View file @
629726fa
--Fighting Flame Dragon
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
45231177
)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFun2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_DRAGON
),
s
.
ffilter
,
true
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
s
.
eqtg
)
e1
:
SetOperation
(
s
.
eqop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetCondition
(
s
.
eqcon
)
e2
:
SetValue
(
700
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_EQUIP
)
e3
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e3
:
SetCondition
(
s
.
eqcon
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
ffilter
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsFusionAttribute
(
ATTRIBUTE_FIRE
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsType
(
TYPE_FUSION
)
end
function
s
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
c
)
if
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
s
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
function
s
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
qc
=
e
:
GetHandler
():
GetEquipTarget
()
return
(
qc
:
IsCode
(
45231177
)
or
aux
.
IsCodeListed
(
qc
,
45231177
))
end
\ No newline at end of file
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