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pre-release-database-cdb
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Amiya
pre-release-database-cdb
Commits
5c85aa5a
Commit
5c85aa5a
authored
Jan 11, 2024
by
wind2009
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Fix ビッグ・インフレート・ドラゴン
parent
e574b774
Changes
1
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6 additions
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-1
script/c100218002.lua
script/c100218002.lua
+6
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script/c100218002.lua
View file @
5c85aa5a
...
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
end
...
...
@@ -17,9 +18,13 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
DisableShuffleCheck
()
Duel
.
Remove
(
g
,
POS_FACEDOWN
,
REASON_COST
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
aux
.
nzatk
(
c
)
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsAttack
(
0
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
...
...
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