Commit 597d4fe7 authored by fallenstardust's avatar fallenstardust

fix LEDE-JP020\069\078\079 scripts

parent 585b41e4
...@@ -37,7 +37,8 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +37,8 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsSetCard(0x192) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and c:IsLevelAbove(1) and c:IsFaceupEx() return c:IsSetCard(0x192) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and c:IsLevelAbove(1) and c:IsFaceupEx()
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,c:GetLevel(),RACE_MACHINE,ATTRIBUTE_EARTH) and Duel.GetMZoneCount(tp,c)>0 and Duel.GetMZoneCount(tp,c)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,c:GetLevel(),RACE_MACHINE,ATTRIBUTE_EARTH)
end end
function s.tokencost(e,tp,eg,ep,ev,re,r,rp,chk) function s.tokencost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100) e:SetLabel(100)
...@@ -52,7 +53,7 @@ function s.tokentg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -52,7 +53,7 @@ function s.tokentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local res=e:GetLabel()==100 local res=e:GetLabel()==100
e:SetLabel(0) e:SetLabel(0)
return res and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 return res
end end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
...@@ -61,7 +62,7 @@ function s.tokenop(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,7 +62,7 @@ function s.tokenop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local lv=e:GetLabel() local lv=e:GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,lv,RACE_MACHINE,ATTRIBUTE_EARTH) then and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,lv,RACE_CYBERSE,ATTRIBUTE_FIRE) then
local tk=Duel.CreateToken(tp,id+o) local tk=Duel.CreateToken(tp,id+o)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
...@@ -74,9 +75,8 @@ function s.tokenop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,9 +75,8 @@ function s.tokenop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(s.synlimit) e2:SetValue(s.synlimit)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -83,7 +83,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,7 +83,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e5) tc:RegisterEffect(e5)
end end
local rg=Group.FromCards(tc,sc) local rg=Group.FromCards(tc,sc)
if sc:GetCode()==tc:GetCode() and rg:IsExists(Card.IsAbleToRemove,2,nil,POS_FACEDOWN) if (sc:IsCode(tc:GetCode()) or tc:IsCode(sc:GetCode())) and rg:IsExists(Card.IsAbleToRemove,2,nil,POS_FACEDOWN)
and rg:IsExists(Card.IsLocation,2,nil,LOCATION_MZONE) and rg:IsExists(Card.IsLocation,2,nil,LOCATION_MZONE)
and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect() Duel.BreakEffect()
......
...@@ -11,9 +11,10 @@ function s.initial_effect(c) ...@@ -11,9 +11,10 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_LEAVE_FIELD) e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
e2:SetCondition(s.spcon) e2:SetCondition(s.spcon)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetTarget(s.sptg) e2:SetTarget(s.sptg)
...@@ -47,7 +48,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +48,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.spcfilter(c,tp) function s.spcfilter(c,tp)
return c:IsRace(RACE_ILLUSION) and c:IsPreviousControler(tp) return bit.band(c:GetPreviousRaceOnField(),RACE_ILLUSION)~=0 and c:IsPreviousControler(tp)
and c:IsPreviousPosition(POS_FACEUP) and c:GetReasonPlayer()==1-tp and c:IsPreviousPosition(POS_FACEUP) and c:GetReasonPlayer()==1-tp
and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE)
end end
...@@ -60,7 +61,7 @@ end ...@@ -60,7 +61,7 @@ end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -53,13 +53,13 @@ function s.atklimit(e,c) ...@@ -53,13 +53,13 @@ function s.atklimit(e,c)
end end
function s.damcon(e,tp,eg,ep,ev,re,r,rp) function s.damcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:GetSummonType()==SUMMON_TYPE_SPECIAL+SUMMON_VALUE_SELF and c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp) and c==Duel.GetAttackTarget() and Duel.GetAttacker():IsControler(1-tp) return c:GetSummonType()==SUMMON_TYPE_SPECIAL+SUMMON_VALUE_SELF and c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp) and c==Duel.GetAttackTarget() and ((Duel.GetAttacker():IsControler(1-tp) and c:IsLocation(LOCATION_ONFIELD)) or Duel.GetAttacker():IsPreviousControler(1-tp))
end end
function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local bc=e:GetHandler():GetBattleTarget() local bc=e:GetHandler():GetBattleTarget()
local dam=0 local dam=0
if bc:IsLocation(LOCATION_ONFIELD) then if bc:IsLocation(LOCATION_MZONE) then
dam=bc:GetBaseAttack() dam=bc:GetBaseAttack()
else else
dam=bc:GetTextAttack() dam=bc:GetTextAttack()
......
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