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pre-release-database-cdb
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Amiya
pre-release-database-cdb
Commits
4f74803f
Commit
4f74803f
authored
Dec 28, 2023
by
fallenstardust
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add LEDE-JP069 script
parent
fe406745
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LEDE.cdb
LEDE.cdb
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script/c101204069.lua
script/c101204069.lua
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4f74803f
--共界神淵体
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
tgfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
not
c
:
IsType
(
TYPE_TOKEN
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetRace
(),
c
:
GetAttribute
(),
c
:
GetAttack
())
end
function
s
.
spfilter
(
c
,
e
,
tp
,
race
,
att
,
atk
)
local
res
=
0
if
c
:
GetRace
()
==
race
then
res
=
res
+
1
end
if
c
:
GetAttribute
()
==
att
then
res
=
res
+
1
end
if
c
:
GetAttack
()
==
atk
then
res
=
res
+
1
end
if
res
<
2
then
return
false
end
return
((
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
)
or
not
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tgfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
tgfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_HAND
)
Duel
.
SetChainLimit
(
s
.
limit
(
g
:
GetFirst
()))
end
function
s
.
limit
(
c
)
return
function
(
e
,
lp
,
tp
)
return
e
:
GetHandler
()
~=
c
end
end
function
s
.
fselect
(
g
)
return
g
:
IsExists
(
Card
.
IsAbleToRemove
,
1
,
nil
,
POS_FACEDOWN
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
race
=
tc
:
GetRace
()
local
att
=
tc
:
GetAttribute
()
local
atk
=
tc
:
GetAttack
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
race
,
att
,
atk
)
local
sc
=
g
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e4
:
SetValue
(
RESET_TURN_SET
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e4
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e5
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e5
)
end
local
rg
=
Group
.
FromCards
(
tc
,
sc
)
if
sc
:
GetCode
()
==
tc
:
GetCode
()
and
rg
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Remove
(
rg
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
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