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pre-release-database-cdb
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Amiya
pre-release-database-cdb
Commits
36c35ff9
Commit
36c35ff9
authored
Dec 15, 2023
by
fallenstardust
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Plain Diff
fix LEDE-JP034\035 script
parent
fdb1f69f
Changes
2
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2 changed files
with
6 additions
and
4 deletions
+6
-4
script/c101204034.lua
script/c101204034.lua
+5
-2
script/c101204059.lua
script/c101204059.lua
+1
-2
No files found.
script/c101204034.lua
View file @
36c35ff9
--
粛声なる竜神サフィラ
--
肃声的龙神 萨菲拉
function
c101204034
.
initial_effect
(
c
)
function
c101204034
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -35,8 +35,11 @@ function c101204034.initial_effect(c)
...
@@ -35,8 +35,11 @@ function c101204034.initial_effect(c)
e3
:
SetOperation
(
c101204034
.
thop
)
e3
:
SetOperation
(
c101204034
.
thop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c101204034
.
cfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsCode
(
101203019
)
end
function
c101204034
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101204034
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
and
Duel
.
IsExistingMatchingCard
(
c101204034
.
cfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
c101204034
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101204034
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
...
...
script/c101204059.lua
View file @
36c35ff9
...
@@ -61,8 +61,7 @@ function c101204059.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,8 +61,7 @@ function c101204059.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101204059
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101204059
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
return
Duel
.
GetTurnPlayer
()
==
tp
and
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
end
function
c101204059
.
atkfilter
(
c
)
function
c101204059
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsRace
(
RACE_DRAGON
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsRace
(
RACE_DRAGON
)
...
...
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