Commit 244ad237 authored by fallenstardust's avatar fallenstardust

update ブエリヤベース・ド・ヌーベルズ script

parent 0e40a32c
--ブエリヤベース・ド・ヌーベルズ
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--spsummon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
--be target
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_RELEASE+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_BECOME_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e3)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=5 end
Duel.SetTargetPlayer(tp)
end
function s.thfilter(c)
return c:IsSetCard(0x196) and c:IsAbleToHand()
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
Duel.ConfirmDecktop(p,5)
local g=Duel.GetDecktopGroup(p,5)
local tg=g:Filter(s.thfilter,nil)
if #tg>0 and Duel.SelectYesNo(p,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,p,HINTMSG_ATOHAND)
local sg=tg:Select(p,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-p,sg)
end
Duel.ShuffleDeck(p)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsContains(e:GetHandler())
end
function s.relfilter(c,tp,ec)
return c:IsReleasableByEffect() and c:IsAttackPos()
and Duel.GetMZoneCount(tp,Group.FromCards(c,ec))>0
end
function s.spfilter(c,e,tp)
return c:IsSetCard(0x196) and c:IsLevel(2,3) and c:GetType()&0x81==0x81
and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsReleasableByEffect()
and Duel.IsExistingMatchingCard(s.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,tp,c)
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectMatchingCard(tp,s.relfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,c,tp,c)
if g:GetCount()==0 then return end
g:AddCard(c)
if Duel.Release(g,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
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