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ygopro-222DIY-cards
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Ai
ygopro-222DIY-cards
Commits
ffab16a5
Commit
ffab16a5
authored
Aug 24, 2020
by
TanakaKotoha
Browse files
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+1
parent
b1b0c2a1
Changes
11
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Showing
11 changed files
with
68 additions
and
45 deletions
+68
-45
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c12008023.lua
expansions/script/c12008023.lua
+1
-1
expansions/script/c12059001.lua
expansions/script/c12059001.lua
+4
-1
expansions/script/c16100002.lua
expansions/script/c16100002.lua
+4
-5
expansions/script/c16100007.lua
expansions/script/c16100007.lua
+2
-2
expansions/script/c16100008.lua
expansions/script/c16100008.lua
+2
-0
expansions/script/c16100009.lua
expansions/script/c16100009.lua
+2
-2
expansions/script/c16100013.lua
expansions/script/c16100013.lua
+1
-1
expansions/script/c16100021.lua
expansions/script/c16100021.lua
+30
-11
expansions/script/c16101149.lua
expansions/script/c16101149.lua
+1
-1
expansions/script/c33500611.lua
expansions/script/c33500611.lua
+21
-21
No files found.
expansions/222DIY.cdb
View file @
ffab16a5
No preview for this file type
expansions/script/c12008023.lua
View file @
ffab16a5
...
@@ -34,7 +34,7 @@ function c12008023.initial_effect(c)
...
@@ -34,7 +34,7 @@ function c12008023.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c12008023
.
thfilter2
(
c
)
function
c12008023
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x1fb3
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x1fb3
)
and
c
:
Is
Race
(
RACE_SEASERPENT
)
and
c
:
Is
AbleToHand
()
end
end
function
c12008023
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
mg
)
function
c12008023
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
mg
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c12008023
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c12008023
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
expansions/script/c12059001.lua
View file @
ffab16a5
...
@@ -41,8 +41,11 @@ function cm.indop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,8 +41,11 @@ function cm.indop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSummonType
,
SUMMON_TYPE_XYZ
))
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSummonType
,
SUMMON_TYPE_XYZ
))
rc
:
RegisterEffect
(
e2
,
true
)
rc
:
RegisterEffect
(
e2
,
true
)
end
end
function
cm
.
filter
(
c
)
return
not
c
:
IsLevel
(
4
)
end
function
cm
.
hspcon
(
e
,
c
)
function
cm
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsLevel
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
4
)
return
not
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsLevel
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
4
)
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>
0
end
end
\ No newline at end of file
expansions/script/c16100002.lua
View file @
ffab16a5
...
@@ -24,12 +24,11 @@ function c16100002.initial_effect(c)
...
@@ -24,12 +24,11 @@ function c16100002.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
16100002
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
16100002
,
1
))
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetCategory
(
CATEGORY_TOHAND
)
e4
:
SetType
(
EFFECT_TYPE_
TRIGGER
_O
)
e4
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCountLimit
(
1
)
e4
:
Set
Condition
(
c16100002
.
chcon
)
e4
:
Set
Target
(
c16100002
.
chtg
)
e4
:
SetCost
(
c16100002
.
cost
)
e4
:
SetCost
(
c16100002
.
cost
)
e4
:
SetOperation
(
c16100002
.
chop
)
e4
:
SetOperation
(
c16100002
.
chop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
...
@@ -67,8 +66,8 @@ function c16100002.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,8 +66,8 @@ function c16100002.op(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
--
--
function
c16100002
.
ch
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c16100002
.
ch
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
return
Duel
.
IsExistingMatchingCard
(
c16100002
.
thf
,
1
-
ep
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
rp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
end
end
--
--
function
c16100002
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c16100002
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
expansions/script/c16100007.lua
View file @
ffab16a5
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
c
:
EnableCounterPermit
(
0xccf
)
c
:
EnableCounterPermit
(
0xccf
)
--Cannot to grave
--Cannot to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
String
m
(
m
,
0
))
e1
:
SetDescription
(
aux
.
String
id
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Recover
--Recover
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
String
m
(
m
,
1
))
e2
:
SetDescription
(
aux
.
String
id
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
...
...
expansions/script/c16100008.lua
View file @
ffab16a5
...
@@ -54,11 +54,13 @@ function cm.initial_effect(c)
...
@@ -54,11 +54,13 @@ function cm.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_FZONE
)
e5
:
SetRange
(
LOCATION_FZONE
)
e5
:
SetCategory
(
CATEGORY_LVCHANGE
)
e5
:
SetCategory
(
CATEGORY_LVCHANGE
)
e5
:
SetCountLimit
(
2
)
e5
:
SetTarget
(
cm
.
lvtg
)
e5
:
SetTarget
(
cm
.
lvtg
)
e5
:
SetOperation
(
cm
.
lvop
)
e5
:
SetOperation
(
cm
.
lvop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
cm
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
tt
=
c
:
GetCounter
(
0xccf
)
local
tt
=
c
:
GetCounter
(
0xccf
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsLevelAbove
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
1
)
and
tt
>
0
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsLevelAbove
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
1
)
and
tt
>
0
end
local
t
=
{}
local
t
=
{}
...
...
expansions/script/c16100009.lua
View file @
ffab16a5
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
...
@@ -5,7 +5,7 @@ function cm.initial_effect(c)
c
:
EnableCounterPermit
(
0xccf
)
c
:
EnableCounterPermit
(
0xccf
)
--ac or sp
--ac or sp
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
String
m
(
m
,
0
))
e1
:
SetDescription
(
aux
.
String
id
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
...
@@ -16,7 +16,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
String
m
(
m
,
1
))
e2
:
SetDescription
(
aux
.
String
id
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
...
...
expansions/script/c16100013.lua
View file @
ffab16a5
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
...
@@ -15,7 +15,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
String
m
(
m
,
0
))
e2
:
SetDescription
(
aux
.
String
id
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_RECOVER
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
...
...
expansions/script/c16100021.lua
View file @
ffab16a5
local
m
=
16100021
local
m
=
16100021
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
c
:
EnableCounterPermit
(
0xccf
)
c
:
EnableCounterPermit
(
0xccf
)
--coin
--coin
aux
.
AddFusionProcFunRep
(
c
,
cm
.
fusfilter
,
2
,
true
)
aux
.
AddFusionProcFunRep
(
c
,
cm
.
fusfilter
,
2
,
true
)
--
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_DESTROY
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetTarget
(
cm
.
destg
)
e0
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e0
)
--special summon condition
--special summon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -32,30 +41,40 @@ function cm.initial_effect(c)
...
@@ -32,30 +41,40 @@ function cm.initial_effect(c)
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--
--
local
e
4
=
Effect
.
CreateEffect
(
c
)
local
e
5
=
Effect
.
CreateEffect
(
c
)
e
4
:
SetCategory
(
CATEGORY_TOHAND
)
e
5
:
SetCategory
(
CATEGORY_TOHAND
)
e
4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_QUICK_O
)
e
5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e
4
:
SetCode
(
EVENT_FREE_CHAIN
)
e
5
:
SetCode
(
EVENT_FREE_CHAIN
)
e
4
:
SetRange
(
LOCATION_MZONE
)
e
5
:
SetRange
(
LOCATION_MZONE
)
e
4
:
SetCountLimit
(
1
)
e
5
:
SetCountLimit
(
1
)
e
4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e
5
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e
4
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
5
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_HAND
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_HAND
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_HAND
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
)
end
)
e
4
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
5
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
)
if
#
g
==
0
then
return
end
if
#
g
==
0
then
return
end
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
ConfirmCards
(
tp
,
g
)
if
not
g
:
IsExists
(
cm
.
thfilter
,
2
,
nil
)
then
return
end
if
not
g
:
IsExists
(
cm
.
thfilter
,
2
,
nil
)
then
Duel
.
ShuffleHand
(
1
-
tp
)
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
Duel
.
ShuffleHand
(
1
-
tp
)
end
)
end
)
c
:
RegisterEffect
(
e
1
)
c
:
RegisterEffect
(
e
5
)
end
end
--
--
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
,
nil
)
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xcc0
)
return
c
:
IsSetCard
(
0xcc0
)
end
end
...
...
expansions/script/c16101149.lua
View file @
ffab16a5
...
@@ -43,7 +43,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -43,7 +43,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
end
end
function
cm
.
tgfilter
(
c
)
function
cm
.
tgfilter
(
c
)
return
c
:
IsAttack
Below
(
1700
)
and
c
:
IsRace
(
RACE_WINDBEAST
)
and
c
:
IsAbleToGrave
()
return
c
:
IsAttack
Above
(
1700
)
and
c
:
IsRace
(
RACE_WINDBEAST
)
and
c
:
IsAbleToGrave
()
end
end
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
expansions/script/c33500611.lua
View file @
ffab16a5
...
@@ -61,34 +61,34 @@ function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,34 +61,34 @@ function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
while
sc
do
while
sc
do
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_PUBLIC
)
e0
:
SetCode
(
EFFECT_PUBLIC
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
1
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
1
)
sc
:
RegisterEffect
(
e0
)
sc
:
RegisterEffect
(
e0
)
--
local e1=Effect.CreateEffect(e:GetHandler())
-- local e1=Effect.CreateEffect(e:GetHandler())
--
e1:SetType(EFFECT_TYPE_SINGLE)
-- e1:SetType(EFFECT_TYPE_SINGLE)
--
e1:SetCode(EFFECT_CANNOT_TRIGGER)
-- e1:SetCode(EFFECT_CANNOT_TRIGGER)
--
e1:SetReset(RESET_PHASE+PHASE_END,1)
-- e1:SetReset(RESET_PHASE+PHASE_END,1)
--
sc:RegisterEffect(e1)
-- sc:RegisterEffect(e1)
--
sc:RegisterFlagEffect(0,RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,2))
-- sc:RegisterFlagEffect(0,RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(m,2))
--
local e5=Effect.CreateEffect(e:GetHandler())
-- local e5=Effect.CreateEffect(e:GetHandler())
--
e5:SetType(EFFECT_TYPE_FIELD)
-- e5:SetType(EFFECT_TYPE_FIELD)
--
e5:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
-- e5:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
--
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
-- e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
--
e5:SetTargetRange(1,1)
-- e5:SetTargetRange(1,1)
--
e5:SetLabelObject(sc)
-- e5:SetLabelObject(sc)
--
e5:SetTarget(cm.distg)
-- e5:SetTarget(cm.distg)
--
e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
-- e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
--
Duel.RegisterEffect(e5,tp)
-- Duel.RegisterEffect(e5,tp)
--
local e6=e5:Clone()
-- local e6=e5:Clone()
--
e6:SetCode(EFFECT_CANNOT_SUMMON)
-- e6:SetCode(EFFECT_CANNOT_SUMMON)
--
Duel.RegisterEffect(e6,tp)
-- Duel.RegisterEffect(e6,tp)
sc
=
g
:
GetNext
()
sc
=
g
:
GetNext
()
end
end
end
end
end
end
--function cm.distg(e,c)
--function cm.distg(e,c)
--
local sc=e:GetLabelObject()
--
local sc=e:GetLabelObject()
--
return c:IsOriginalCodeRule(sc)
--
return c:IsOriginalCodeRule(sc)
--end
--end
\ No newline at end of file
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