Commit f753d52c authored by TanakaKotoha's avatar TanakaKotoha

fix update

parent 8e8e001c
......@@ -5,7 +5,7 @@ stages:
variables:
GIT_DEPTH: "1"
LAST_UPDATE_DATE: "2020.10.26"
CURRENT_UPDATE_DATE: "2020.10.27"
CURRENT_UPDATE_DATE: "2020.10.31"
redtext:
stage: prepare
......
No preview for this file type
--终焉邪魂 感染扩散
function c30000017.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,30000017+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c30000017.cost)
e1:SetTarget(c30000017.target)
e1:SetOperation(c30000017.activate)
c:RegisterEffect(e1)
end
function c30000017.filter(c)
return c:IsSetCard(0x930) and c:IsAbleToRemoveAsCost() and not c:IsCode(30000017)
end
function c30000017.filter2(c)
return c:IsAbleToRemoveAsCost() and not c:IsCode(30000017)
end
function c30000017.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000017.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000017.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000017.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000017.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
end
function c30000017.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000017.filter,tp,LOCATION_DECK,0,1,1,nil)
local tg=g:GetFirst()
if tg==nil then return end
Duel.Remove(tg,POS_FACEUP,REASON_EFFECT)
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.IsPlayerCanDraw(tp,1) and Duel.SelectYesNo(tp,aux.Stringid(30000017,0)) then
Duel.Draw(tp,1,REASON_EFFECT)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_REMOVED)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2)
e1:SetCondition(c30000017.thcon)
e1:SetOperation(c30000017.thop)
e1:SetLabel(0)
tg:RegisterEffect(e1)
end
function c30000017.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c30000017.thop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabel()
e:GetHandler():SetTurnCounter(ct+1)
if ct==1 then
Duel.SendtoHand(e:GetHandler(),nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,e:GetHandler())
else e:SetLabel(1) end
end
--邪魂 阿洛巴斯
function c30000021.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000021,0))
e1:SetCountLimit(2,30000021)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c30000021.lvtg)
e1:SetOperation(c30000021.lvop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(30000021,3))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,30000022)
e2:SetTarget(c30000021.sptg)
e2:SetOperation(c30000021.spop)
c:RegisterEffect(e2)
end
function c30000021.filter(c)
return c:IsFaceup(LOCATION_MZONE) and c:IsFaceup() and c:GetLevel()>0
end
function c30000021.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c30000021.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c30000021.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c30000021.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c30000021.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local lvl=1
local sel=Duel.SelectOption(tp,aux.Stringid(30000021,0),aux.Stringid(30000021,1))
if sel==1 then
lvl=-1
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(lvl)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c30000021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c30000021.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000021.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local ct=Duel.GetMatchingGroupCount(c30000021.filter,tp,LOCATION_REMOVED,0,nil)
if ct>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*0)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
Duel.SpecialSummonComplete()
end
\ No newline at end of file
--终焉邪魂 魔化龙仆
function c30000023.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000023,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,30000023)
e1:SetCondition(c30000023.spcon1)
e1:SetTarget(c30000023.sptg)
e1:SetOperation(c30000023.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCondition(c30000023.spcon2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_REMOVE)
e3:SetCountLimit(1,30000024)
e3:SetTarget(c30000023.tg)
e3:SetOperation(c30000023.op)
c:RegisterEffect(e3)
end
function c30000023.cfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000023.spcon1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
return #g>0 and g:FilterCount(c30000023.cfilter,nil)==#g
and not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000023.spcon2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
return #g>0 and g:FilterCount(c30000023.cfilter,nil)==#g
and Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000023.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c30000023.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
function c30000023.spfilter(c,e,tp)
return c:IsSetCard(0x930) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c30000023.tg(e,tp,eg,ep,ev,re,r,rp,chk)
local ba=Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0
local m=0
if ba then m=1 end
e:SetLabel(m)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c30000023.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c30000023.op2fil(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000023.op(e,tp,eg,ep,ev,re,r,rp)
local m=e:GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if m==1 and Duel.IsExistingMatchingCard(c30000023.op2fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(30000023,1)) then
local g=Duel.SelectMatchingCard(tp,c30000023.op2fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
else
local g2=Duel.SelectMatchingCard(tp,c30000023.spfilter,tp,LOCATION_HAND,LOCATION_HAND,1,1,nil,e,tp)
if g2:GetCount()>0 then
Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
--终焉邪魂 恶邪女
function c30000031.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c30000031.lcheck)
c:EnableReviveLimit()
--link module
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000031,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c30000031.cost)
e1:SetCountLimit(1)
e1:SetCondition(c30000031.spcon1)
e1:SetTarget(c30000031.lktg)
e1:SetOperation(c30000031.lkop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCondition(c30000031.spcon2)
c:RegisterEffect(e2)
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c30000031.indcon)
e3:SetOperation(c30000031.indop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_REMOVE)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e4:SetCountLimit(1,30000032)
e4:SetTarget(c30000031.tg3)
e4:SetOperation(c30000031.op3)
c:RegisterEffect(e4)
end
function c30000031.lcheck(g)
return g:IsExists(Card.IsLinkAttribute,1,nil,ATTRIBUTE_DARK)
end
function c30000031.tg3fil(c)
return c:IsAbleToHand() and c:IsSetCard(0x930) and c:IsFaceup() and not c:IsCode(30000031)
end
function c30000031.tg3(e,tp,eg,ep,ev,re,r,rp,chk)
local ba=Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0
if chk==0 then return Duel.IsExistingMatchingCard(c30000031.tg3fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) and (Duel.IsPlayerCanDraw(tp) or not ba) end
local m=0
if ba then
e:SetCategory(CATEGORY_TOHAND+CATEGORY_DRAW)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
m=1
else
e:SetCategory(CATEGORY_TOHAND)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_REMOVED)
e:SetLabel(m)
end
function c30000031.op3(e,tp,eg,ep,ev,re,r,rp)
local m=e:GetLabel()
local g=Duel.SelectMatchingCard(tp,c30000031.tg3fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
local code=tc:GetCode()
if Duel.SendtoHand(g,tp,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
if m==1 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
end
function c30000031.filter2(c)
return c:IsAbleToRemoveAsCost() and not c:IsCode(30000031)
end
function c30000031.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000031.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000031.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000031.spcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000031.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000031.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c30000031.lkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsControler(1-tp) or not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,nil,nil,c)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.LinkSummon(tp,sg:GetFirst(),nil,c)
end
end
function c30000031.indcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsAttribute(ATTRIBUTE_DARK)
end
function c30000031.indop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000031,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetOwnerPlayer(tp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
\ No newline at end of file
--终焉邪魂 死亡侵蚀
function c30000035.initial_effect(c)
--Activate(summon)
--set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000035,0))
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON)
e1:SetCountLimit(1,30000035)
e1:SetCondition(c30000035.condition1)
e1:SetCost(c30000035.cost)
e1:SetTarget(c30000035.target1)
e1:SetOperation(c30000035.activate1)
c:RegisterEffect(e1)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON)
c:RegisterEffect(e3)
--Activate(effect)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(30000035,1))
e4:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_ACTIVATE)
e4:SetCode(EVENT_CHAINING)
e4:SetCountLimit(1,30000036)
e4:SetCondition(c30000035.condition2)
e4:SetCost(c30000035.cost)
e4:SetTarget(c30000035.target2)
e4:SetOperation(c30000035.activate2)
c:RegisterEffect(e4)
--Activate(effect2)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(30000035,2))
e5:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e5:SetType(EFFECT_TYPE_ACTIVATE)
e5:SetCode(EVENT_CHAINING)
e5:SetCountLimit(1,30000037)
e5:SetCondition(c30000035.condition3)
e5:SetCost(c30000035.cost)
e5:SetTarget(c30000035.target3)
e5:SetOperation(c30000035.activate3)
c:RegisterEffect(e5)
--Activate(effect2)
local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_TOHAND)
e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetRange(LOCATION_GRAVE)
e6:SetCode(EVENT_FREE_CHAIN)
e6:SetCountLimit(1,30000038)
e6:SetCost(c30000035.thcost)
e6:SetTarget(c30000035.thtg)
e6:SetOperation(c30000035.thop)
c:RegisterEffect(e6)
end
function c30000035.condition1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()==0
end
function c30000035.cfilter(c)
return c:IsAbleToRemoveAsCost() and not c:IsCode(30000035)
end
function c30000035.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000035.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,5,nil) end
local g=Duel.SelectMatchingCard(tp,c30000035.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,5,5,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000035.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE_SUMMON,eg,eg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,eg:GetCount(),0,0)
end
function c30000035.activate1(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateSummon(eg)
Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
function c30000035.condition2(e,tp,eg,ep,ev,re,r,rp)
return (re:IsHasType(EFFECT_TYPE_ACTIVATE) or re:IsActiveType(TYPE_MONSTER)) and Duel.IsChainNegatable(ev)
end
function c30000035.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsAbleToRemove() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
end
end
function c30000035.activate2(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
end
function c30000035.condition3(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsChainNegatable(ev) then return false end
if not re:IsActiveType(TYPE_MONSTER) and not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
return re:IsHasCategory(CATEGORY_SPECIAL_SUMMON)
end
function c30000035.target3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsAbleToRemove() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_REMOVE,eg,1,0,0)
end
end
function c30000035.activate3(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Remove(eg,POS_FACEUP,REASON_EFFECT)
end
end
function c30000035.thfilter(c)
return c:IsAbleToRemoveAsCost() and not c:IsCode(30000035)
end
function c30000035.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000035.thfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,7,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000035.thfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,7,7,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000035.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c30000035.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
\ No newline at end of file
--终焉邪魂 感染源核
function c30000042.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c30000042.mfilter,3,4)
c:EnableReviveLimit()
--tohand
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsPosition,POS_FACEUP))
e1:SetValue(1)
c:RegisterEffect(e1)
--atk limit
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(30000042,0))
e3:SetCategory(CATEGORY_DISABLE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(3,30000042)
e3:SetCondition(c30000042.spcon1)
e3:SetCost(c30000042.spcost)
e3:SetTarget(c30000042.tgtg)
e3:SetOperation(c30000042.tgop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,TIMING_END_PHASE)
e4:SetCondition(c30000042.spcon2)
c:RegisterEffect(e4)
--set
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_PHASE+PHASE_STANDBY)
e5:SetRange(LOCATION_REMOVED)
e5:SetCondition(c30000042.spcon3)
e5:SetTarget(c30000042.sptg2)
e5:SetOperation(c30000042.spop2)
c:RegisterEffect(e5)
end
function c30000042.spcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000042.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000042.mfilter(c)
return c:IsLinkAttribute(ATTRIBUTE_DARK) and c:IsLinkType(TYPE_EFFECT)
end
function c30000042.cfilter(c)
return c:IsAbleToRemoveAsCost()
end
function c30000042.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000042.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000042.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,3,3,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000042.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
end
function c30000042.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(30000042,1))
local sg=g:Select(tp,1,1,nil)
local tc=sg:GetFirst()
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
function c30000042.spcon3(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnCount()==e:GetHandler():GetTurnID()+1
end
function c30000042.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c30000042.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.IsPlayerCanDraw(tp,1) and Duel.SelectYesNo(tp,aux.Stringid(30000040,2)) then
Duel.Draw(tp,1,REASON_EFFECT) end
end
\ No newline at end of file
--终焉邪魂 魔化战士 塞拉克
function c30000049.initial_effect(c)
aux.AddLinkProcedure(c,nil,2,2,c30000049.lcheck)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DESTROY_REPLACE)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c30000049.desreptg)
e1:SetValue(c30000049.desrepval)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,30000049)
e2:SetCondition(c30000049.spcon1)
e2:SetCost(c30000049.spcost)
e2:SetTarget(c30000049.tgtg)
e2:SetOperation(c30000049.tgop)
c:RegisterEffect(e2)
local e4=e2:Clone()
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,TIMING_END_PHASE)
e4:SetCondition(c30000049.spcon2)
c:RegisterEffect(e4)
--set
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_ATKCHANGE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_REMOVE)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCountLimit(1,30000050)
e5:SetTarget(c30000049.tgtg2)
e5:SetOperation(c30000049.tgop2)
c:RegisterEffect(e5)
end
function c30000049.lcheck(g)
return g:IsExists(Card.IsAttackAbove,2,nil,2400)
end
function c30000049.spcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000049.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000049.repfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function c30000049.desfilter(c,e,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) and c:IsAbleToRemove()
end
function c30000049.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c30000049.repfilter,1,nil,tp)
and Duel.IsExistingMatchingCard(c30000049.desfilter,tp,LOCATION_ONFIELD,0,2,nil,e,tp) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000049.rfilter,tp,LOCATION_ONFIELD,0,2,2,nil)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
return true
end
return false
end
function c30000049.desrepval(e,c)
return c30000049.repfilter(c,e:GetHandlerPlayer())
end
function c30000049.cfilter(c)
return c:IsAbleToRemoveAsCost()
end
function c30000049.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000049.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000049.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,3,3,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000049.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
end
function c30000049.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_REMOVED,LOCATION_REMOVED)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*100)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext() end
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.SelectYesNo(tp,aux.Stringid(30000049,1)) then
Duel.BreakEffect()
local tc=g:GetFirst()
while tc do
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(ct*200)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e3)
tc=g:GetNext() end
end
end
function c30000049.tgtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,1-tp,LOCATION_MZONE,0,1,nil) end
end
function c30000049.tgop2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsFaceup,1-tp,LOCATION_MZONE,0,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_REMOVED,LOCATION_REMOVED)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-ct*100)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext() end
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.SelectYesNo(tp,aux.Stringid(30000049,2)) then
Duel.BreakEffect()
local tc=g:GetFirst()
while tc do
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(-ct*200)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e3)
tc=g:GetNext() end
end
end
\ No newline at end of file
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