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ygopro-222DIY-cards
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Ai
ygopro-222DIY-cards
Commits
e193dfaf
Commit
e193dfaf
authored
Sep 21, 2021
by
Tachibana
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ndyd
parent
7b7bc4c7
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expansions/222DIY.cdb
expansions/222DIY.cdb
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-0
expansions/pics/16150016.jpg
expansions/pics/16150016.jpg
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-0
expansions/pics/20000200.jpg
expansions/pics/20000200.jpg
+0
-0
expansions/pics/20000201.jpg
expansions/pics/20000201.jpg
+0
-0
expansions/pics/20000202.jpg
expansions/pics/20000202.jpg
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-0
expansions/script/c16150016.lua
expansions/script/c16150016.lua
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-217
expansions/script/c20000201.lua
expansions/script/c20000201.lua
+0
-100
expansions/script/c20000202.lua
expansions/script/c20000202.lua
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-102
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expansions/222DIY.cdb
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expansions/pics/16150016.jpg
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expansions/pics/20000200.jpg
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7b7bc4c7
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expansions/pics/20000201.jpg
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7b7bc4c7
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expansions/pics/20000202.jpg
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161 KB
expansions/script/c16150016.lua
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View file @
7b7bc4c7
--天命结合
xpcall
(
function
()
require
(
"expansions/script/c16199990"
)
end
,
function
()
require
(
"script/c16199990"
)
end
)
local
m
,
cm
=
rk
.
set
(
16150016
,
"TENMEINOKISIDAIOUMEIKISI"
)
function
c16150016
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
sptg
)
e1
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e1
)
local
e1_1
=
e1
:
Clone
()
e1_1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1_1
:
SetRange
(
LOCATION_SZONE
)
e1_1
:
SetCountLimit
(
1
,
m
)
e1_1
:
SetCondition
(
cm
.
con
)
c
:
RegisterEffect
(
e1_1
)
local
e1_2
=
e1
:
Clone
()
e1_2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1_2
:
SetRange
(
LOCATION_SZONE
)
e1_2
:
SetCode
(
EVENT_FREE_CHAIN
)
e1_2
:
SetCountLimit
(
1
,
m
)
e1_2
:
SetCondition
(
cm
.
con1
)
c
:
RegisterEffect
(
e1_2
)
--salvage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetCost
(
cm
.
thcost
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
local
e2_1
=
e2
:
Clone
()
e2_1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2_1
:
SetRange
(
LOCATION_GRAVE
)
e2_1
:
SetCode
(
EVENT_FREE_CHAIN
)
e2_1
:
SetCountLimit
(
1
,
m
+
100
)
e2_1
:
SetCondition
(
cm
.
con3
)
c
:
RegisterEffect
(
e2_1
)
end
function
cm
.
con
(
e
,
tp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
16150008
)
and
e
:
GetHandler
():
GetEquipTarget
()
~=
nil
end
function
cm
.
con1
(
e
,
tp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
16150008
)
and
e
:
GetHandler
():
GetEquipTarget
()
~=
nil
end
function
cm
.
filter1
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
cm
.
mfilter1
(
c
)
if
c
:
IsLocation
(
LOCATION_SZONE
)
and
c
:
IsFacedown
()
then
return
false
end
return
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToGrave
()
end
function
cm
.
mfilter_im
(
c
,
e
)
return
not
c
:
IsImmuneToEffect
(
e
)
end
function
cm
.
spfilter1
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
rk
.
check
(
c
,
"DAIOU"
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
cm
.
spfilter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
rk
.
check
(
c
,
"DAIOU"
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
local
chkf
=
tp
local
mg
=
Duel
.
GetFusionMaterial
(
tp
,
LOCATION_MZONE
+
LOCATION_HAND
)
local
mg1
=
Duel
.
GetMatchingGroup
(
cm
.
mfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
c
)
mg
:
Merge
(
mg1
)
local
res
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
if
res
then
return
true
end
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg4
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg4
,
mf
,
chkf
)
end
end
return
res
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
0
,
LOCATION_MZONE
+
LOCATION_HAND
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
chkf
=
tp
local
mg
=
Duel
.
GetFusionMaterial
(
tp
,
LOCATION_MZONE
+
LOCATION_HAND
):
Filter
(
cm
.
filter1
,
nil
,
e
)
local
mg1
=
Duel
.
GetMatchingGroup
(
cm
.
mfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
c
)
mg
:
Merge
(
mg1
)
local
mg3
=
Group
.
FromCards
()
local
sg3
=
nil
local
sg1
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
sg3
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
nil
,
chkf
)
sg1
:
Merge
(
sg3
)
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat1
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
function
cm
.
con2
(
e
,
tp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
16150008
)
end
function
cm
.
con3
(
e
,
tp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
16150008
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsAbleToRemoveAsCost
()
end
function
cm
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
TYPE_EFFECT
+
TYPE_MONSTER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
c
:
RegisterEffect
(
e1
,
true
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_TYPE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
TYPE_EFFECT
+
TYPE_MONSTER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
)
c
:
RegisterEffect
(
e1
,
true
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_ADD_RACE
)
e2
:
SetValue
(
RACE_WARRIOR
)
c
:
RegisterEffect
(
e2
,
true
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_ADD_ATTRIBUTE
)
e3
:
SetValue
(
ATTRIBUTE_LIGHT
)
c
:
RegisterEffect
(
e3
,
true
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e4
:
SetValue
(
1800
)
c
:
RegisterEffect
(
e4
,
true
)
local
e5
=
e1
:
Clone
()
e5
:
SetCode
(
EFFECT_SET_BASE_DEFENSE
)
e5
:
SetValue
(
2000
)
c
:
RegisterEffect
(
e5
,
true
)
local
e6
=
e1
:
Clone
()
e6
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e6
:
SetValue
(
4
)
c
:
RegisterEffect
(
e6
,
true
)
--special summon
if
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
0
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
if
not
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
then
return
end
--cannot material
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
c
:
RegisterEffect
(
e4
)
local
e4_1
=
e1
:
Clone
()
e4_1
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
c
:
RegisterEffect
(
e4_1
)
Duel
.
SpecialSummonComplete
()
end
end
end
\ No newline at end of file
expansions/script/c20000201.lua
deleted
100644 → 0
View file @
7b7bc4c7
--Cairo
local
m
=
20000201
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
20000200
)
--token
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
seq
=
c
:
GetSequence
()
if
chk
==
0
then
if
seq
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
20000200
,
nil
,
TYPES_TOKEN_MONSTER
,
1000
,
1000
,
1
,
RACE_PSYCHO
,
ATTRIBUTE_LIGHT
)
else
return
true
end
end
e
:
SetLabel
(
seq
)
if
seq
==
0
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
label
=
e
:
GetLabel
()
if
label
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
20000200
,
nil
,
TYPES_TOKEN_MONSTER
,
1000
,
1000
,
1
,
RACE_PSYCHO
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
20000200
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
SetCardTarget
(
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
token
:
RegisterEffect
(
e1
)
end
Duel
.
SpecialSummonComplete
()
end
end
)
c
:
RegisterEffect
(
e1
)
--Destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsDisabled
()
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
end
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabelObject
():
GetLabel
()
~=
0
then
return
end
local
tc
=
e
:
GetHandler
():
GetFirstCardTarget
()
if
tc
and
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--Destroy2
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetFirstCardTarget
()
return
tc
and
eg
:
IsContains
(
tc
)
end
)
e4
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
)
c
:
RegisterEffect
(
e4
)
--buff
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e5
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
20000200
))
e5
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
seq
=
c
:
GetSequence
()
return
seq
~=
0
and
seq
<
5
end
)
e5
:
SetValue
(
function
(
e
,
re
)
local
atk
=
re
:
GetHandler
():
GetAttack
()
local
def
=
re
:
GetHandler
():
GetDefense
()
return
not
atk
==
def
end
)
c
:
RegisterEffect
(
e5
)
end
\ No newline at end of file
expansions/script/c20000202.lua
deleted
100644 → 0
View file @
7b7bc4c7
--Diagonals
local
m
=
20000202
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
20000200
)
--token
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
seq
=
c
:
GetSequence
()
if
chk
==
0
then
if
seq
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
20000200
,
nil
,
TYPES_TOKEN_MONSTER
,
1000
,
1000
,
1
,
RACE_PSYCHO
,
ATTRIBUTE_LIGHT
)
else
return
true
end
end
e
:
SetLabel
(
seq
)
if
seq
==
0
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
label
=
e
:
GetLabel
()
if
label
==
0
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
20000200
,
nil
,
TYPES_TOKEN_MONSTER
,
1000
,
1000
,
1
,
RACE_PSYCHO
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
20000200
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
c
:
SetCardTarget
(
token
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
token
:
RegisterEffect
(
e1
)
end
Duel
.
SpecialSummonComplete
()
end
end
)
c
:
RegisterEffect
(
e1
)
--Destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsDisabled
()
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
end
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabelObject
():
GetLabel
()
~=
0
then
return
end
local
tc
=
e
:
GetHandler
():
GetFirstCardTarget
()
if
tc
and
tc
:
IsLocation
(
LOCATION_MZONE
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
--Destroy2
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetFirstCardTarget
()
return
tc
and
eg
:
IsContains
(
tc
)
end
)
e4
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
)
c
:
RegisterEffect
(
e4
)
--buff
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e5
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
20000200
))
e5
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
seq
=
c
:
GetSequence
()
return
seq
~=
0
and
seq
<
5
end
)
e5
:
SetValue
(
function
(
e
,
c
)
return
c
and
not
c
:
GetBattleTarget
():
GetColumnGroup
():
IsContains
(
c
)
end
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e6
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
c
:
RegisterEffect
(
e6
)
end
\ No newline at end of file
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