Commit d35925a9 authored by TanakaKotoha's avatar TanakaKotoha

fix frog

parent 29157916
--泄矢诹访子
c11200029.card_code_list={11200029}
function c11200029.initial_effect(c)
aux.AddCodeList(c,11200029)
--cannot special summon
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
......
--名存实亡的神明
c11200032.card_code_list={11200029}
function c11200032.initial_effect(c)
aux.AddCodeList(c,11200029)
--xyz summon
aux.AddXyzProcedure(c,nil,2,2)
c:EnableReviveLimit()
......
--丰作之地
c11200039.card_code_list={11200029}
function c11200039.initial_effect(c)
aux.AddCodeList(c,11200029)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--诅咒之地
c11200040.card_code_list={11200029}
function c11200040.initial_effect(c)
aux.AddCodeList(c,11200029)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--土著神『小小青蛙不输风雨』
c11200041.card_code_list={11200029}
function c11200041.initial_effect(c)
aux.AddCodeList(c,11200029)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_HANDES)
......
--开宴『二拜二拍一拜』
c11200044.card_code_list={11200029}
function c11200044.initial_effect(c)
aux.AddCodeList(c,11200029)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......
--神具『泄矢的铁轮』
c11200046.card_code_list={11200029}
function c11200046.initial_effect(c)
aux.AddCodeList(c,11200029)
--Equip limit
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
......
--蛙狩『蛙以口鸣,方致蛇祸』
c11200048.card_code_list={11200029}
function c11200048.initial_effect(c)
aux.AddCodeList(c,11200029)
--counter
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_COUNTER)
......
--土著神『宝永四年的赤蛙』
c11200049.card_code_list={11200029}
function c11200049.initial_effect(c)
aux.AddCodeList(c,11200029)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
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