Commit cb6def69 authored by 聖園ミカ's avatar 聖園ミカ 🐟

duiduiduiduidui

parent 67e1100b
...@@ -15,6 +15,7 @@ function cm.initial_effect(c) ...@@ -15,6 +15,7 @@ function cm.initial_effect(c)
e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(cm.hspcon) e1:SetCondition(cm.hspcon)
e1:SetTarget(cm.hsptg)
e1:SetOperation(cm.hspop) e1:SetOperation(cm.hspop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -32,20 +33,23 @@ function cm.initial_effect(c) ...@@ -32,20 +33,23 @@ function cm.initial_effect(c)
e2:SetOperation(cm.spop) e2:SetOperation(cm.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function cm.hspfilter(c,ft,tp) function cm.hspfilter(c,tp)
return cm.MagicCombineDemon(c) return cm.MagicCombineDemon(c)
and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup()) and Duel.GetMZoneCount(tp,c)>0 and (c:IsControler(tp) or c:IsFaceup())
end end
function cm.hspcon(e,c) function cm.hspcon(e,c)
if c==nil then return true end if c==nil then return true end
local tp=c:GetControler() local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) return Duel.CheckReleaseGroupEx(tp,cm.hspfilter,1,REASON_SPSUMMON,false,nil,tp)
return ft>-1 and Duel.CheckReleaseGroup(REASON_COST,tp,cm.hspfilter,1,nil,ft,tp)
end end
function cm.hspop(e,tp,eg,ep,ev,re,r,rp,c) function cm.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local g=Duel.GetReleaseGroup(tp,false,REASON_SPSUMMON):Filter(cm.hspfilter,nil,tp)
local g=Duel.SelectReleaseGroup(REASON_COST,tp,cm.hspfilter,1,1,nil,ft,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
Duel.Release(g,REASON_COST) local tc=g:SelectUnselect(nil,tp,false,true,1,1)
if tc then
e:SetLabelObject(tc)
return true
else return false end
end end
function cm.filter(c,tp) function cm.filter(c,tp)
return c:IsPreviousLocation(LOCATION_GRAVE) and c:IsPreviousControler(tp) and c:IsType(TYPE_SPELL) return c:IsPreviousLocation(LOCATION_GRAVE) and c:IsPreviousControler(tp) and c:IsType(TYPE_SPELL)
...@@ -54,31 +58,30 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,31 +58,30 @@ function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.filter,1,nil,tp) return eg:IsExists(cm.filter,1,nil,tp)
end end
function cm.thfilter(c,tp,e) function cm.thfilter(c)
return c:IsFaceup() and cm.MagicCombineDemon(c) and c:IsLocation(LOCATION_REMOVED) return c:IsFaceup() and cm.MagicCombineDemon(c)
and c:IsControler(tp) and c:IsCanBeEffectTarget(e) and (c:IsAbleToDeck() or c:IsAbleToExtra()) and (c:IsAbleToDeck() or c:IsAbleToExtra())
end
function cm.spfilter(c,e,tp)
return cm.MagicCombineDemon(c) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and (c:IsLocation(LOCATION_DECK) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_REMOVED) and cm.thfilter(chkc) end
if chkc then return eg:IsContains(chkc) and cm.thfilter(chkc,tp,e) end if chk==0 then return Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp) end
if chk==0 then return true end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:FilterSelect(tp,cm.thfilter,1,1,nil,tp,e) local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetTargetCard(sg) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function cm.spfilter(c,e,tp)
return cm.MagicCombineDemon(c) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 then if tc:IsRelateToEffect(e) and Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and (tc:IsLocation(LOCATION_EXTRA)or tc:IsLocation(LOCATION_DECK)) then
local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil,e,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
if #g>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then local g2=Duel.SelectMatchingCard(tp,cm.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp)
if g2:GetCount()>0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.SpecialSummon(g2,0,tp,tp,true,false,POS_FACEUP)
local sg=g:Select(tp,1,1,nil)
Duel.SpecialSummon(sg,0,tp,tp,true,false,POS_FACEUP)
end end
end end
end end
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