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Ai
ygopro-222DIY-cards
Commits
99fbdcd3
Commit
99fbdcd3
authored
Apr 08, 2021
by
Tachibana
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tnndx
parent
879b7ac6
Changes
4
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4 changed files
with
4 additions
and
3 deletions
+4
-3
expansions/script/c12024003.lua
expansions/script/c12024003.lua
+1
-0
expansions/script/c12024011.lua
expansions/script/c12024011.lua
+1
-1
expansions/script/c12024012.lua
expansions/script/c12024012.lua
+1
-1
expansions/script/c12024021.lua
expansions/script/c12024021.lua
+1
-1
No files found.
expansions/script/c12024003.lua
View file @
99fbdcd3
...
...
@@ -59,6 +59,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
rp
and
rp
==
1
-
tp
then
return
end
playerpaylpcostint
=
playerpaylpcostint
+
ev
end
function
cm
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c12024011.lua
View file @
99fbdcd3
...
...
@@ -66,7 +66,7 @@ function cm.damop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_
DEFENSE
)
return
rp
==
1
-
tp
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_
FACEDOWN
)
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
expansions/script/c12024012.lua
View file @
99fbdcd3
...
...
@@ -26,7 +26,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
and
c
:
IsPreviousPosition
(
POS_
DEFENSE
)
return
rp
==
1
-
tp
and
c
:
IsPreviousPosition
(
POS_
FACEDOWN
)
end
function
cm
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
expansions/script/c12024021.lua
View file @
99fbdcd3
...
...
@@ -38,7 +38,7 @@ function cm.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
,
m
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
...
...
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