Commit 95c90951 authored by Tachibana's avatar Tachibana

得得得得得

parent 7a74786e
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......@@ -10,8 +10,6 @@ function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetTargetRange(1,0)
e0:SetCost(cm.spcost)
c:RegisterEffect(e0)
--atkup
......@@ -34,7 +32,8 @@ function cm.initial_effect(c)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.spcost(e,c,tp)
function cm.spcost(e,c,tp,st)
if bit.band(st,SUMMON_TYPE_LINK)~=SUMMON_TYPE_LINK then return true end
return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_ONFIELD,0,1,nil,0xfbd8)
end
function cm.matfilter(c)
......
......@@ -9,18 +9,8 @@ function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetTargetRange(1,0)
e0:SetOperation(cm.costop)
c:RegisterEffect(e0)
if not cm.global_check then
cm.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DISCARD)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
end
--Recover
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
......@@ -32,16 +22,16 @@ function cm.initial_effect(c)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,m)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(cm.thcon)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,m)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(cm.thcon)
e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop)
c:RegisterEffect(e2)
--discard deck
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
......@@ -54,6 +44,14 @@ function cm.initial_effect(c)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
if not cm.global_check then
cm.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DISCARD)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if not eg then return end
......@@ -62,10 +60,10 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
if tc:GetPreviousControler()==tp then
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
tc=eg:GetNext()
tc=eg:GetNext()
end
end
function cm.spcost(e,c,tp)
function cm.spcost(e,c,tp,st)
if bit.band(st,SUMMON_TYPE_LINK)~=SUMMON_TYPE_LINK then return true end
return Duel.GetFlagEffect(tp,m)>0
end
......@@ -91,7 +89,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(ct*500)
c:RegisterEffect(e1)
end
......
......@@ -9,8 +9,6 @@ function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetTargetRange(1,0)
e0:SetOperation(cm.costop)
c:RegisterEffect(e0)
if not cm.global_check then
......@@ -68,7 +66,7 @@ function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
tc=eg:GetNext()
end
end
function cm.spcost(e,c,tp)
function cm.spcost(e,c,tp,st)
if bit.band(st,SUMMON_TYPE_LINK)~=SUMMON_TYPE_LINK then return true end
return Duel.GetFlagEffect(tp,m)>0
end
......
......@@ -51,7 +51,7 @@ function cm.olop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetBattleTarget()
return tc and tc:IsFaceup() and tc:GetDefense()>0
return tc and tc:IsFaceup() and tc:GetAttack()>0
end
function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -7,7 +7,6 @@ function c12300007.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCost(c12300007.spcost)
c:RegisterEffect(e0)
--destroy replace
......
......@@ -7,7 +7,6 @@ function c12300101.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCost(c12300101.spcost)
c:RegisterEffect(e0)
--direct attack
......
......@@ -45,7 +45,6 @@ function cm.initial_effect(c)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_SPSUMMON_COST)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e5:SetCost(cm.spcost)
c:RegisterEffect(e5)
end
......
......@@ -9,7 +9,6 @@ function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCost(cm.spcost)
c:RegisterEffect(e0)
--atk gain
......
......@@ -9,7 +9,6 @@ function cm.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetCode(EFFECT_SPSUMMON_COST)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCost(cm.ssscost)
c:RegisterEffect(e0)
--search
......
......@@ -15,7 +15,6 @@ function cm.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_COST)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCost(cm.spcost)
c:RegisterEffect(e1)
--extra material
......@@ -46,14 +45,14 @@ function cm.initial_effect(c)
e4:SetTargetRange(1,1)
e4:SetTarget(cm.limittg)
c:RegisterEffect(e4)
local et=Effect.CreateEffect(c)
et:SetType(EFFECT_TYPE_FIELD)
et:SetCode(EFFECT_LEFT_SPSUMMON_COUNT)
et:SetRange(LOCATION_MZONE)
et:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
et:SetTargetRange(1,1)
et:SetValue(cm.countval)
c:RegisterEffect(et)
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_FIELD)
e8:SetCode(EFFECT_LEFT_SPSUMMON_COUNT)
e8:SetRange(LOCATION_MZONE)
e8:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e8:SetTargetRange(1,1)
e8:SetValue(cm.countval)
c:RegisterEffect(e8)
--Effect 3
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
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