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ygopro-222DIY-cards
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Ai
ygopro-222DIY-cards
Commits
7da3f89d
You need to sign in or sign up before continuing.
Commit
7da3f89d
authored
Sep 27, 2021
by
Tachibana
Browse files
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eme
parent
f2c4cf04
Changes
5
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5 changed files
with
11 additions
and
7 deletions
+11
-7
expansions/script/c12087063.lua
expansions/script/c12087063.lua
+4
-1
expansions/script/c16400027.lua
expansions/script/c16400027.lua
+4
-3
expansions/script/c16400038.lua
expansions/script/c16400038.lua
+1
-1
expansions/script/c16400046.lua
expansions/script/c16400046.lua
+1
-1
expansions/script/c85402120.lua
expansions/script/c85402120.lua
+1
-1
No files found.
expansions/script/c12087063.lua
View file @
7da3f89d
...
...
@@ -43,12 +43,15 @@ end
function
cm
.
wteffect
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
atk
=
0
if
#
g
>
0
then
local
tt
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
tt
then
atk
=
tt
*
1000
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
5000
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
g
:
GetFirst
():
RegisterEffect
(
e1
)
--attackall
...
...
expansions/script/c16400027.lua
View file @
7da3f89d
...
...
@@ -34,6 +34,7 @@ function cm.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetCountLimit
(
1
,
1640026
)
e3
:
SetTarget
(
cm
.
sptg1
)
e3
:
SetOperation
(
cm
.
spop1
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -53,13 +54,13 @@ function cm.spfilter(c,e,tp)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_
DECK
+
LOCATION_
HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_
DECK
+
LOCATION_
HAND
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_
DECK
+
LOCATION_
HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
...
...
expansions/script/c16400038.lua
View file @
7da3f89d
...
...
@@ -38,7 +38,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xce0
)
and
c
:
Is
Type
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsSetCard
(
0xce0
)
and
c
:
Is
Level
(
4
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
cm
.
spfilter
(
chkc
,
e
,
tp
)
end
...
...
expansions/script/c16400046.lua
View file @
7da3f89d
...
...
@@ -64,7 +64,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_
DEFENSE
)
then
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_
ATTACK
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
...
...
expansions/script/c85402120.lua
View file @
7da3f89d
...
...
@@ -83,7 +83,7 @@ function c85402120.destg(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
tc
=
c
:
GetEquipTarget
()
if
chk
==
0
then
return
c
:
IsDestructable
(
e
)
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
)
and
c
:
IsAbleToHand
()
and
tc
and
tc
:
IsPosition
(
POS_FACEUP
)
and
tc
:
Is
Reason
(
REASON_BATTLE
)
and
tc
:
Is
AbleToDeck
()
end
and
tc
and
tc
:
IsPosition
(
POS_FACEUP
)
and
tc
:
IsAbleToDeck
()
end
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
85401630
,
0
))
end
function
c85402120
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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