Commit 7954ecd8 authored by Tachibana's avatar Tachibana

E

parent 0a78939f
......@@ -3,7 +3,7 @@ local m=10702121
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
aux.AddFusionProcFunFun(c,cm.ffilter1,cm.ffilter2,2,true)
aux.AddFusionProcFunFun(c,cm.ffilter1,cm.ffilter2,2,true)
--spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
......@@ -30,30 +30,30 @@ function cm.initial_effect(c)
e4:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
c:RegisterEffect(e4)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,m)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(m,0))
e6:SetCategory(CATEGORY_TOHAND)
e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetCode(EVENT_FREE_CHAIN)
e6:SetRange(LOCATION_MZONE)
e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e6:SetCountLimit(1,m)
e6:SetTarget(cm.thtg)
e6:SetOperation(cm.thop)
c:RegisterEffect(e6)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(80312545,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCost(cm.spcost)
e2:SetTarget(cm.sptg)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(m,1))
e7:SetCategory(CATEGORY_SPECIAL_SUMMON)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetRange(LOCATION_MZONE)
e7:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e7:SetCountLimit(1)
e7:SetCost(cm.spcost)
e7:SetTarget(cm.sptg)
e7:SetOperation(cm.spop)
c:RegisterEffect(e7)
end
function cm.ffilter1(c)
return c:IsLevelAbove(7) and c:IsFusionAttribute(ATTRIBUTE_LIGHT) and c:IsFusionSetCard(0x482)
......@@ -73,18 +73,19 @@ function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and (chkc:IsOnField() or chkc:IsLocation(LOCATION_GRAVE)) and cm.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(cm.thfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectTarget(tp,cm.thfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 then
local c=e:GetHandler()
--immune
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(m,0))
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(cm.efilter)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
......@@ -114,14 +115,16 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local tc=g:GetFirst()
--splimit
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0))
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(m,2))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
e2:SetCountLimit(1)
e2:SetCost(cm.splimitcost)
e2:SetOperation(cm.splimitop)
c:RegisterEffect(e2)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
end
function cm.cfilter(c)
......@@ -135,7 +138,7 @@ function cm.splimitcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.splimitop(e,tp,eg,ep,ev,re,r,rp)
local count=e:GetLabel()
local e1=Effect.CreateEffect(c)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
......
......@@ -15,10 +15,11 @@ function cm.initial_effect(c)
--SpecialSummon or tohand
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCost(aux.bfgcost)
e3:SetCondition(cm.recon2)
e3:SetTarget(cm.retg2)
e3:SetOperation(cm.reop2)
......@@ -35,7 +36,7 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(g,REASON_COST)
end
function cm.spfilter(c,e,tp)
return c:IsSetCard(0x12e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsSetCard(0x482) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......@@ -52,8 +53,8 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
--SpecialSummon or tohand
function cm.cfilter2(c,tp)
return c:IsSetCard(0x482) and c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP)
return c:IsSetCard(0x482) and c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP)
and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp)
end
function cm.recon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter2,1,nil,tp)
......@@ -73,12 +74,12 @@ function cm.reop2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.sfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
local tc=g:GetFirst()
local a=tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
local a=tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
local b=tc:IsAbleToHand()
local op=-1
if a and b then op=Duel.SelectOption(tp,aux.Stringid(id,0),aux.Stringid(id,1))
elseif b then op=Duel.SelectOption(tp,aux.Stringid(id,0))
elseif a then op=Duel.SelectOption(tp,aux.Stringid(id,1))+1
if a and b then op=Duel.SelectOption(tp,aux.Stringid(m,1),aux.Stringid(m,2))
elseif a then op=Duel.SelectOption(tp,aux.Stringid(m,1))
elseif b then op=Duel.SelectOption(tp,aux.Stringid(m,2))+1
else return end
if op==0 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
......
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