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ygopro-222DIY-cards
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Ai
ygopro-222DIY-cards
Commits
71c08893
Commit
71c08893
authored
Jun 11, 2019
by
2924713558
Committed by
GitHub
Jun 11, 2019
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parent
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expansions/script/c1130052.lua
expansions/script/c1130052.lua
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expansions/script/c1130052.lua
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71c08893
--莱姆狐-圈外搜救队
--莱姆狐-圈外搜救队
local
m
=
1130052
local
m
=
1130052
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/c1110198"
)
end
,
function
()
require
(
"script/c1110198"
)
end
)
xpcall
(
function
()
require
(
"expansions/script/c1110198"
)
end
,
function
()
require
(
"script/c1110198"
)
end
)
cm
.
named_with_Hinbackc
=
true
cm
.
named_with_Hinbackc
=
true
--
--
function
c1130052
.
initial_effect
(
c
)
function
c1130052
.
initial_effect
(
c
)
--
--
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_HAND_LIMIT
)
e1
:
SetCode
(
EFFECT_HAND_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
100
)
e1
:
SetValue
(
100
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
--
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c1130052
.
tg2
)
e2
:
SetTarget
(
c1130052
.
tg2
)
e2
:
SetValue
(
c1130052
.
val2
)
e2
:
SetValue
(
c1130052
.
val2
)
e2
:
SetOperation
(
c1130052
.
op2
)
e2
:
SetOperation
(
c1130052
.
op2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
1130052
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
1130052
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
c1130052
.
tg3
)
e3
:
SetTarget
(
c1130052
.
tg3
)
e3
:
SetOperation
(
c1130052
.
op3
)
e3
:
SetOperation
(
c1130052
.
op3
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--
--
end
end
--
--
c1130052
.
toss_coin
=
true
c1130052
.
toss_coin
=
true
--
--
function
c1130052
.
tfilter2
(
c
,
tp
)
function
c1130052
.
tfilter2
(
c
,
tp
)
return
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
and
c
:
IsControler
(
tp
)
return
c
:
IsReason
(
REASON_EFFECT
+
REASON_BATTLE
)
end
and
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
c1130052
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
end
local
c
=
e
:
GetHandler
()
function
c1130052
.
tg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tg
=
Group
.
CreateGroup
()
local
c
=
e
:
GetHandler
()
local
checknum
=
0
local
tg
=
Group
.
CreateGroup
()
local
sg
=
eg
:
Filter
(
c1130052
.
tfilter2
,
0
,
nil
,
tp
)
local
checknum
=
0
if
sg
:
GetCount
()
>
0
then
local
sg
=
eg
:
Filter
(
c1130052
.
tfilter2
,
0
,
nil
,
tp
)
local
sc
=
sg
:
GetFirst
()
if
sg
:
GetCount
()
>
0
then
while
sc
do
local
sc
=
sg
:
GetFirst
()
sc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
false
)
while
sc
do
if
sc
:
IsAbleToHand
()
then
tg
:
AddCard
(
sc
)
end
sc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
false
)
sc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
true
)
if
sc
:
IsAbleToHand
()
then
tg
:
AddCard
(
sc
)
end
sc
=
sg
:
GetNext
()
sc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
true
)
end
sc
=
sg
:
GetNext
()
end
end
if
chk
==
0
then
return
c
:
GetFlagEffect
(
1130052
)
<
1
and
tg
:
GetCount
()
>
0
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
)
end
end
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
then
if
chk
==
0
then
return
c
:
GetFlagEffect
(
1130052
)
<
1
and
tg
:
GetCount
()
>
0
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
)
end
tg
:
KeepAlive
()
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
then
e
:
SetLabelObject
(
tg
)
tg
:
KeepAlive
()
return
true
e
:
SetLabelObject
(
tg
)
else
return
false
end
return
true
end
else
return
false
end
--
end
function
c1130052
.
val2
(
e
,
c
)
--
local
tg
=
e
:
GetLabelObject
()
function
c1130052
.
val2
(
e
,
c
)
return
tg
local
tg
=
e
:
GetLabelObject
()
end
return
tg
--
end
function
c1130052
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--
local
c
=
e
:
GetHandler
()
function
c1130052
.
op2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
e
:
GetLabelObject
()
local
c
=
e
:
GetHandler
()
local
tc
=
tg
:
GetFirst
()
local
tg
=
e
:
GetLabelObject
()
while
tc
do
local
tc
=
tg
:
GetFirst
()
tc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
false
)
while
tc
do
tc
=
tg
:
GetNext
()
tc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
false
)
end
tc
=
tg
:
GetNext
()
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
end
c
:
RegisterFlagEffect
(
1130052
,
RESET_EVENT
+
0x1fe0000
,
0
,
0
)
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
end
c
:
RegisterFlagEffect
(
1130052
,
RESET_EVENT
+
0x1fe0000
,
0
,
0
)
--
end
function
c1130052
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
--
if
chk
==
0
then
return
true
end
function
c1130052
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
if
chk
==
0
then
return
true
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
--
end
function
c1130052
.
ofilter3
(
c
)
--
return
c
:
IsAbleToHand
()
and
c
:
IsRace
(
RACE_BEAST
)
function
c1130052
.
ofilter3
(
c
)
end
return
c
:
IsAbleToHand
()
and
c
:
IsRace
(
RACE_BEAST
)
function
c1130052
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
local
coin
=
Duel
.
SelectOption
(
tp
,
60
,
61
)
function
c1130052
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
res
=
Duel
.
TossCoin
(
tp
,
1
)
local
coin
=
Duel
.
SelectOption
(
tp
,
60
,
61
)
if
coin
~=
res
and
Duel
.
IsExistingMatchingCard
(
c1130052
.
ofilter3
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
local
res
=
Duel
.
TossCoin
(
tp
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
coin
~=
res
and
Duel
.
IsExistingMatchingCard
(
c1130052
.
ofilter3
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c1130052
.
ofilter3
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
if
sg
:
GetCount
()
<
1
then
return
end
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c1130052
.
ofilter3
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
if
sg
:
GetCount
()
<
1
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
end
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
--
end
--
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