Commit 4d0b8194 authored by 聖園ミカ's avatar 聖園ミカ 🐟

deck

parent 81643ab1
...@@ -6,14 +6,14 @@ function cm.initial_effect(c) ...@@ -6,14 +6,14 @@ function cm.initial_effect(c)
--spsummon condition --spsummon condition
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon rule --special summon rule
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_EXTRA) e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(cm.sprcon) e2:SetCondition(cm.sprcon)
e2:SetOperation(cm.spop0) e2:SetOperation(cm.spop0)
...@@ -23,21 +23,21 @@ function cm.initial_effect(c) ...@@ -23,21 +23,21 @@ function cm.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCondition(cm.con) e3:SetCondition(cm.con)
e3:SetOperation(cm.spop) e3:SetOperation(cm.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--im --im
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e4:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e4:SetCode(EFFECT_IMMUNE_EFFECT) e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetValue(cm.efilter1) e4:SetValue(cm.efilter1)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--cannot target --cannot target
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e5:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e5:SetValue(aux.tgoval) e5:SetValue(aux.tgoval)
...@@ -45,7 +45,7 @@ function cm.initial_effect(c) ...@@ -45,7 +45,7 @@ function cm.initial_effect(c)
--indes --indes
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE) e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e6:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e6:SetRange(LOCATION_MZONE) e6:SetRange(LOCATION_MZONE)
e6:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e6:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e6:SetValue(1) e6:SetValue(1)
...@@ -56,7 +56,7 @@ function cm.initial_effect(c) ...@@ -56,7 +56,7 @@ function cm.initial_effect(c)
--cannot release --cannot release
local e8=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE) e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e8:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e8:SetRange(LOCATION_MZONE) e8:SetRange(LOCATION_MZONE)
e8:SetCode(EFFECT_UNRELEASABLE_SUM) e8:SetCode(EFFECT_UNRELEASABLE_SUM)
e8:SetValue(1) e8:SetValue(1)
...@@ -67,14 +67,14 @@ function cm.initial_effect(c) ...@@ -67,14 +67,14 @@ function cm.initial_effect(c)
--cannot remove --cannot remove
local e10=Effect.CreateEffect(c) local e10=Effect.CreateEffect(c)
e10:SetType(EFFECT_TYPE_SINGLE) e10:SetType(EFFECT_TYPE_SINGLE)
e10:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e10:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_UNCOPYABLE)
e10:SetCode(EFFECT_CANNOT_REMOVE) e10:SetCode(EFFECT_CANNOT_REMOVE)
e10:SetRange(LOCATION_MZONE) e10:SetRange(LOCATION_MZONE)
c:RegisterEffect(e10) c:RegisterEffect(e10)
-- --
local e11=Effect.CreateEffect(c) local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_SINGLE) e11:SetType(EFFECT_TYPE_SINGLE)
e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e11:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e11:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e11:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e11:SetValue(cm.fuslimit) e11:SetValue(cm.fuslimit)
c:RegisterEffect(e11) c:RegisterEffect(e11)
......
...@@ -33,7 +33,7 @@ function cm.initial_effect(c) ...@@ -33,7 +33,7 @@ function cm.initial_effect(c)
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -36,7 +36,7 @@ cm.dfc_back_side=m+10 ...@@ -36,7 +36,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
...@@ -86,7 +86,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,7 +86,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=g1:GetFirst() local tc=g1:GetFirst()
if g1:GetCount()>0 then if g1:GetCount()>0 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
local cg=tc:GetColumnGroup():Filter(Card.IsAbleToHand,nil) local cg=tc:GetColumnGroup():Filter(Card.IsAbleToHand,nil)
cg:AddCard(tc) cg:AddCard(tc)
if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
......
...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10 ...@@ -35,7 +35,7 @@ cm.dfc_back_side=m+10
--change code --change code
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ADJUST) e4:SetCode(EVENT_ADJUST)
e4:SetCondition(cm.reccon) e4:SetCondition(cm.reccon)
......
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