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Ai
ygopro-222DIY-cards
Commits
28c26ba0
Commit
28c26ba0
authored
Jun 01, 2024
by
聖園ミカ
🐟
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vme50
parent
e3dde512
Changes
2
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2 changed files
with
7 additions
and
7 deletions
+7
-7
expansions/script/c12066000.lua
expansions/script/c12066000.lua
+6
-6
expansions/script/c12066012.lua
expansions/script/c12066012.lua
+1
-1
No files found.
expansions/script/c12066000.lua
View file @
28c26ba0
...
...
@@ -76,21 +76,21 @@ function Sr_skyland.spellop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
Sr_skyland
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
Sr_skyland
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
Set
Reset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
Set
Property
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
2000
)
c
:
RegisterEffect
(
e1
,
true
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
Duel
.
SpecialSummonComplete
()
end
function
Sr_skyland
.
commoneffect_filter
(
c
)
return
srre
.
check_set_SkyLand
(
c
)
and
c
:
IsAbleToGraveAsCost
()
...
...
expansions/script/c12066012.lua
View file @
28c26ba0
...
...
@@ -10,7 +10,7 @@ function cm.initial_effect(c)
--special summon (hand)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
...
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