Commit 1905010b authored by TanakaKotoha's avatar TanakaKotoha

xif

parent 4da0eddf
...@@ -19,24 +19,15 @@ function cm.initial_effect(c) ...@@ -19,24 +19,15 @@ function cm.initial_effect(c)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetOperation(cm.lvop) e2:SetOperation(cm.lvop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--666 --切腹斩
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_ONFIELD) e3:SetTargetRange(0,LOCATION_ONFIELD)
e3:SetCode(EFFECT_SELF_DESTROY) e3:SetCode(EFFECT_SELF_DESTROY)
e3:SetCondition(cm.sdcon) e3:SetCondition(cm.sdcon)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_SSET)
e4:SetRange(LOCATION_MZONE)
e4:SetOperation(cm.desop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_MSET)
c:RegisterEffect(e5)
--atklimit --atklimit
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE) e6:SetType(EFFECT_TYPE_SINGLE)
...@@ -59,18 +50,10 @@ function cm.lvop(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,18 +50,10 @@ function cm.lvop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(lv) e1:SetValue(lv)
e1:SetReset(RESET_EVENT+0xff0000) e1:SetReset(RESET_EVENT+0xff0000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
if lv==666 then
local sg=Duel.GetMatchingGroup(Card.IsFacedown,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(sg,REASON_EFFECT)
end
end end
function cm.sdcon(e) function cm.sdcon(e)
return e:GetHandler():GetLevel()==666 return e:GetHandler():GetLevel()==666
end end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if eg:IsExists(Card.IsControler,1,nil,tp) then return true end
Duel.Destroy(eg,REASON_EFFECT)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp) function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(Card.IsFacedown,tp,0,LOCATION_ONFIELD,nil) local sg=Duel.GetMatchingGroup(Card.IsFacedown,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(sg,REASON_EFFECT) Duel.Destroy(sg,REASON_EFFECT)
......
...@@ -37,7 +37,7 @@ function c66915004.initial_effect(c) ...@@ -37,7 +37,7 @@ function c66915004.initial_effect(c)
c:RegisterEffect(e55) c:RegisterEffect(e55)
--spsummon --spsummon
local e222=Effect.CreateEffect(c) local e222=Effect.CreateEffect(c)
e222:SetCategory(CATEGORY_SPECIAL_SUMMON) e222:SetCategory(CATEGORY_NEGATE)
e222:SetType(EFFECT_TYPE_QUICK_O) e222:SetType(EFFECT_TYPE_QUICK_O)
e222:SetRange(LOCATION_MZONE) e222:SetRange(LOCATION_MZONE)
e222:SetCode(EVENT_BECOME_TARGET) e222:SetCode(EVENT_BECOME_TARGET)
...@@ -64,7 +64,7 @@ function c66915004.initial_effect(c) ...@@ -64,7 +64,7 @@ function c66915004.initial_effect(c)
e11:SetType(EFFECT_TYPE_FIELD) e11:SetType(EFFECT_TYPE_FIELD)
e11:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e11:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e11:SetRange(LOCATION_SZONE) e11:SetRange(LOCATION_SZONE)
e11:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e11:SetTargetRange(LOCATION_MZONE,0)
e11:SetTarget(c66915004.tgtg) e11:SetTarget(c66915004.tgtg)
e11:SetValue(1) e11:SetValue(1)
c:RegisterEffect(e11) c:RegisterEffect(e11)
...@@ -94,7 +94,7 @@ function c66915004.tglimit(e,c) ...@@ -94,7 +94,7 @@ function c66915004.tglimit(e,c)
return c~=e:GetHandler() return c~=e:GetHandler()
end end
function c66915004.spcon(e,tp,eg,ep,ev,re,r,rp) function c66915004.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsContains(e:GetHandler()) and Duel.IsChainDisablable(ev) and Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_SZONE,0,1,nil) return eg:IsContains(e:GetHandler()) and Duel.IsChainDisablable(ev) and Duel.IsExistingMatchingCard(c66915004.cfilter,tp,LOCATION_SZONE,0,1,nil)
end end
function c66915004.distg(e,tp,eg,ep,ev,re,r,rp,chk) function c66915004.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment