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Ai
ygopro-222DIY-cards
Commits
152b496d
Commit
152b496d
authored
Dec 17, 2019
by
TanakaKotoha
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fix
parent
0fd2d3a0
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4 deletions
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-4
expansions/script/c33310101.lua
expansions/script/c33310101.lua
+4
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expansions/script/c33310101.lua
View file @
152b496d
...
@@ -4,7 +4,7 @@ local m,cm=rsof.DefineCard(33310101)
...
@@ -4,7 +4,7 @@ local m,cm=rsof.DefineCard(33310101)
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
local
e1
=
rsef
.
ACT
(
c
)
local
e1
=
rsef
.
ACT
(
c
)
local
e2
=
rsef
.
QO
(
c
,
nil
,{
m
,
0
},{
1
,
0x1
},
"tg"
,
nil
,
LOCATION_SZONE
,
nil
,
nil
,
rsop
.
target2
(
cm
.
fun
,
cm
.
copyfilter
,
"tg"
,
LOCATION_DECK
),
cm
.
copyop
)
local
e2
=
rsef
.
QO
(
c
,
nil
,{
m
,
0
},{
1
,
0x1
},
"tg"
,
nil
,
LOCATION_SZONE
,
nil
,
nil
,
rsop
.
target2
(
cm
.
fun
,
cm
.
copyfilter
,
"tg"
,
LOCATION_DECK
),
cm
.
copyop
)
local
e3
=
rsef
.
QO
(
c
,
nil
,{
m
,
1
},{
1
,
0x1
},
"dis"
,
nil
,
LOCATION_SZONE
,
nil
,
nil
,
rsop
.
target
(
aux
.
disfilter1
,
"dis"
,
0
,
LOCATION_ONFIELD
),
cm
.
disop
)
local
e3
=
rsef
.
QO
(
c
,
nil
,{
m
,
1
},{
1
,
0x1
},
"dis"
,
nil
,
LOCATION_SZONE
,
rscon
.
excard2
(
Card
.
IsType
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_RITUAL
)
,
nil
,
rsop
.
target
(
aux
.
disfilter1
,
"dis"
,
0
,
LOCATION_ONFIELD
),
cm
.
disop
)
local
e4
=
rsef
.
QO
(
c
,
nil
,{
m
,
2
},{
1
,
0x1
},
nil
,
nil
,
LOCATION_SZONE
,
cm
.
skipcon
,
nil
,
nil
,
cm
.
skipop
)
local
e4
=
rsef
.
QO
(
c
,
nil
,{
m
,
2
},{
1
,
0x1
},
nil
,
nil
,
LOCATION_SZONE
,
cm
.
skipcon
,
nil
,
nil
,
cm
.
skipop
)
end
end
function
cm
.
copyfilter
(
c
,
e
,
tp
)
function
cm
.
copyfilter
(
c
,
e
,
tp
)
...
@@ -25,13 +25,13 @@ function cm.disop(e,tp)
...
@@ -25,13 +25,13 @@ function cm.disop(e,tp)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
):
GetFirst
()
if
not
tc
then
return
end
if
not
tc
then
return
end
Duel
.
HintSelection
(
rsgf
.
Mix2
(
tc
))
Duel
.
HintSelection
(
rsgf
.
Mix2
(
tc
))
local
e1
,
e2
=
rsef
.
SV_LIMIT
({
c
,
tc
},
"dis,dise"
,
nil
,
nil
,
rsreset
.
est
)
local
e1
,
e2
=
rsef
.
SV_LIMIT
({
c
,
tc
},
"dis,dise"
,
nil
,
nil
,
rsreset
.
est
_pend
)
Duel
.
AdjustInstantly
(
c
)
Duel
.
AdjustInstantly
(
c
)
if
tc
:
IsDisabled
()
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
tc
:
IsDisabled
()
and
tc
:
IsType
(
TYPE_MONSTER
)
then
local
e3
=
rsef
.
SV_INDESTRUCTABLE
({
c
,
tc
},
"battle"
,
nil
,
nil
,
rsreset
.
est
)
local
e3
=
rsef
.
SV_INDESTRUCTABLE
({
c
,
tc
},
"battle"
,
nil
,
nil
,
rsreset
.
est
_pend
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetReset
(
rsreset
.
est
)
e4
:
SetReset
(
rsreset
.
est
_pend
)
e4
:
SetCode
(
EFFECT_MUST_ATTACK
)
e4
:
SetCode
(
EFFECT_MUST_ATTACK
)
tc
:
RegisterEffect
(
e4
)
tc
:
RegisterEffect
(
e4
)
end
end
...
...
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