Commit 043dc0aa authored by 聖園ミカ's avatar 聖園ミカ 🐟

duiduiduiduidui

parent 5675bf70
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expansions/pics/47390001.jpg

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expansions/pics/47390001.jpg

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expansions/pics/47390001.jpg
expansions/pics/47390001.jpg
expansions/pics/47390001.jpg
expansions/pics/47390001.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/47390102.jpg

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expansions/pics/47390102.jpg

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expansions/pics/47390102.jpg
expansions/pics/47390102.jpg
expansions/pics/47390102.jpg
expansions/pics/47390102.jpg
  • 2-up
  • Swipe
  • Onion skin
...@@ -10,10 +10,17 @@ function s.spsummon(c) ...@@ -10,10 +10,17 @@ function s.spsummon(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetCondition(s.hspcon)
e1:SetTarget(s.hsptg) e1:SetTarget(s.hsptg)
e1:SetOperation(s.hspop) e1:SetOperation(s.hspop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function s.spfilter(c)
return c:IsFaceup() and aux.IsCodeListed(c,47390101) and c:IsType(TYPE_MONSTER)
end
function s.hspcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.hsptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
......
...@@ -16,11 +16,11 @@ function s.splimit(e,se,sp,st) ...@@ -16,11 +16,11 @@ function s.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end end
function s.mfilter(c) function s.mfilter(c)
return c:IsType(TYPE_MONSTER) and aux.IsCodeListed(c,47390101) return c:IsType(TYPE_MONSTER) and aux.IsCodeListed(c,47390101) and c:IsType(TYPE_MONSTER)
and (c:IsLocation(LOCATION_ONFIELD) or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5)) and (c:IsLocation(LOCATION_ONFIELD) or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5))
end end
function s.mfilter2(c) function s.mfilter2(c)
return c:IsSetCard(0x3ca5) and (c:IsLocation(LOCATION_ONFIELD) return c:IsSetCard(0x3ca5) and (c:IsLocation(LOCATION_ONFIELD) and c:IsType(TYPE_MONSTER)
or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5)) or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5))
end end
function s.cfilter(c) function s.cfilter(c)
......
...@@ -22,11 +22,11 @@ function s.sprop(g) ...@@ -22,11 +22,11 @@ function s.sprop(g)
Duel.SendtoGrave(g,REASON_COST) Duel.SendtoGrave(g,REASON_COST)
end end
function s.mfilter(c) function s.mfilter(c)
return c:IsType(TYPE_MONSTER) and aux.IsCodeListed(c,47390101) return c:IsType(TYPE_MONSTER) and aux.IsCodeListed(c,47390101) and c:IsType(TYPE_MONSTER)
and (c:IsLocation(LOCATION_ONFIELD) or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5)) and (c:IsLocation(LOCATION_ONFIELD) or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5))
end end
function s.mfilter2(c) function s.mfilter2(c)
return c:IsSetCard(0x3ca5) and (c:IsLocation(LOCATION_ONFIELD) return c:IsSetCard(0x3ca5) and (c:IsLocation(LOCATION_ONFIELD) and c:IsType(TYPE_MONSTER)
or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5)) or not Duel.IsExistingMatchingCard(Card.IsSetCard,c:GetControler(),LOCATION_MZONE,0,1,nil,0xca5))
end end
function s.spsummon(c) function s.spsummon(c)
......
...@@ -40,12 +40,12 @@ function cm.initial_effect(c) ...@@ -40,12 +40,12 @@ function cm.initial_effect(c)
end end
--equip --equip
function cm.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end end
function cm.eqlimit(e,c) function cm.eqlimit(e,c)
return e:GetOwner()==c return e:GetOwner()==c
...@@ -91,6 +91,7 @@ function cm.thfilter(c) ...@@ -91,6 +91,7 @@ function cm.thfilter(c)
return c:IsSetCard(0x5ef7) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsSetCard(0x5ef7) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,0,0,0) Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,0,0,0)
...@@ -99,19 +100,14 @@ function cm.sumfilter(c) ...@@ -99,19 +100,14 @@ function cm.sumfilter(c)
return c:IsSummonable(true,nil) and c:IsRace(RACE_FAIRY+RACE_FIEND+RACE_ZOMBIE) return c:IsSummonable(true,nil) and c:IsRace(RACE_FAIRY+RACE_FIEND+RACE_ZOMBIE)
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_HAND) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,3)) then
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(m,3)) then end
Duel.BreakEffect()
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local sg=Duel.SelectMatchingCard(tp,cm.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.sumfilter,tp,LOCATION_HAND,0,1,1,nil)
if sg:GetCount()>0 then if g:GetCount()>0 then
Duel.Summon(tp,sg:GetFirst(),true,nil) Duel.Summon(tp,g:GetFirst(),true,nil)
end end
end end
end end
......
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