Commit 009ca22f authored by TanakaKotoha's avatar TanakaKotoha

lbwnb

parent 0c429260
...@@ -14,7 +14,7 @@ function cm.initial_effect(c) ...@@ -14,7 +14,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--token spsummon --token spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCountLimit(1,m+6) e2:SetCountLimit(1,m+1)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
...@@ -53,7 +53,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,7 +53,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local cg=c:GetColumnGroup():Filter(aux.disfilter1,nil) local cg=c:GetColumnGroup():Filter(aux.disfilter1,nil)
if aux.disfilter1(c) then cg:AddCard(c) end if aux.disfilter1(c) then cg:AddCard(c) end
if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
......
...@@ -58,13 +58,21 @@ end ...@@ -58,13 +58,21 @@ end
function cm.ckfilter(c,tp) function cm.ckfilter(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsControler(tp) return c:IsType(TYPE_MONSTER) and c:IsControler(tp)
end end
function cm.ckfilter1(c,seq)
local seq1=c:GetSequence()
local seq2=4-aux.MZoneSequence(seq1)
return c:IsFaceup() and math.abs(seq-seq2)<=1
end
function cm.stop(e,tp,eg,ep,ev,re,r,rp) function cm.stop(e,tp,eg,ep,ev,re,r,rp)
c=e:GetHandler() c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local loc,seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE) local loc,seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
if seq1==4-seq or (math.abs(e:GetHandler():GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq<5) then local seq2=seq
local cg=c:GetColumnGroup(1,1):Filter(cm.ckfilter,nil,1-tp) if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local seq3=aux.MZoneSequence(c:GetSequence())
local cg=Duel.GetMatchingGroup(cm.ckfilter1,tp,0,LOCATION_MZONE,nil,seq3)
if cg:GetCount()>0 then if cg:GetCount()>0 then
local tc=cg:GetFirst() local tc=cg:GetFirst()
while tc do while tc do
......
...@@ -73,7 +73,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local cg=c:GetColumnGroup():Filter(cm.ckfilter,nil,1-tp) local cg=c:GetColumnGroup():Filter(cm.ckfilter,nil,1-tp)
if cg:GetCount()>0 then if cg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
......
...@@ -59,7 +59,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,7 +59,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp)
local sg1=Duel.GetMatchingGroup(cm.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(cm.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
......
...@@ -57,7 +57,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +57,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local cg=c:GetColumnGroup():Filter(Card.IsAbleToHand,nil) local cg=c:GetColumnGroup():Filter(Card.IsAbleToHand,nil)
local cg2=c:GetColumnGroup(1,1):Filter(cm.ckfilter,nil,tp) local cg2=c:GetColumnGroup(1,1):Filter(cm.ckfilter,nil,tp)
cg:Merge(cg2) cg:Merge(cg2)
......
...@@ -59,13 +59,21 @@ function cm.ckfilter(c,tp) ...@@ -59,13 +59,21 @@ function cm.ckfilter(c,tp)
local seq=c:GetSequence() local seq=c:GetSequence()
return c:IsType(TYPE_MONSTER) and c:IsControler(tp) and seq<5 return c:IsType(TYPE_MONSTER) and c:IsControler(tp) and seq<5
end end
function cm.ckfilter1(c,tp,seq)
local seq1=c:GetSequence()
local seq2=aux.MZoneSequence(seq1)
return c:IsFaceup() and math.abs(seq-seq2)<=1 and seq1<5
end
function cm.stop(e,tp,eg,ep,ev,re,r,rp) function cm.stop(e,tp,eg,ep,ev,re,r,rp)
c=e:GetHandler() c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
local loc,seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE) local loc,seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_SEQUENCE)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
if seq1==4-seq or (math.abs(e:GetHandler():GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq<5) then local seq2=seq
local cg=c:GetColumnGroup(1,1):Filter(cm.ckfilter,nil,tp) if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local seq3=aux.MZoneSequence(c:GetSequence())
local cg=Duel.GetMatchingGroup(cm.ckfilter1,tp,LOCATION_MZONE,0,c,tp,seq3)
if cg:GetCount()>0 then if cg:GetCount()>0 then
local tc=cg:GetFirst() local tc=cg:GetFirst()
while tc do while tc do
...@@ -78,7 +86,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -78,7 +86,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_ATTACK_FINAL) e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(tc:GetDefense()*2) e2:SetValue(tc:GetDefense()*2)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
......
...@@ -73,7 +73,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local cg=c:GetColumnGroup(1,1):Filter(cm.ckfilter,nil,1-tp) local cg=c:GetColumnGroup(1,1):Filter(cm.ckfilter,nil,1-tp)
if cg:GetCount()>0 then if cg:GetCount()>0 then
local tc=cg:GetFirst() local tc=cg:GetFirst()
......
...@@ -59,7 +59,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,7 +59,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp)
local sg1=Duel.GetMatchingGroup(cm.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(cm.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
......
...@@ -70,7 +70,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +70,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local cg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil):Filter(cm.ckfilter1,nil,tp) local cg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil):Filter(cm.ckfilter1,nil,tp)
if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
......
...@@ -86,7 +86,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,7 +86,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
if Duel.GetCurrentPhase()==PHASE_DRAW then ph=PHASE_STANDBY end if Duel.GetCurrentPhase()==PHASE_DRAW then ph=PHASE_STANDBY end
if Duel.GetCurrentPhase()==PHASE_STANDBY then ph=PHASE_MAIN1 end if Duel.GetCurrentPhase()==PHASE_STANDBY then ph=PHASE_MAIN1 end
if Duel.GetCurrentPhase()==PHASE_MAIN1 then ph=PHASE_BATTLE end if Duel.GetCurrentPhase()==PHASE_MAIN1 then ph=PHASE_BATTLE end
......
...@@ -70,7 +70,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -70,7 +70,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local cg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil):Filter(cm.ckfilter1,nil,tp) local cg=Duel.GetMatchingGroup(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil):Filter(cm.ckfilter1,nil,tp)
if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then if cg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
......
...@@ -90,7 +90,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,7 +90,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
local ph=PHASE_END local ph=PHASE_END
if Duel.GetCurrentPhase()==PHASE_DRAW then ph=PHASE_STANDBY end if Duel.GetCurrentPhase()==PHASE_DRAW then ph=PHASE_STANDBY end
if Duel.GetCurrentPhase()==PHASE_STANDBY then ph=PHASE_MAIN1 end if Duel.GetCurrentPhase()==PHASE_STANDBY then ph=PHASE_MAIN1 end
......
...@@ -102,7 +102,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -102,7 +102,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
if Duel.SelectOption(tp,aux.Stringid(m,0),aux.Stringid(m,1))==0 then if Duel.SelectOption(tp,aux.Stringid(m,0),aux.Stringid(m,1))==0 then
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
...@@ -98,7 +98,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -98,7 +98,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
local seq1=aux.MZoneSequence(c:GetSequence()) local seq1=aux.MZoneSequence(c:GetSequence())
local seq2=seq local seq2=seq
if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end if re:IsActiveType(TYPE_MONSTER) then seq=aux.MZoneSequence(seq) end
if ((seq1==4-seq and rp==1-tp) or seq1==seq) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then if ((seq1==4-seq and rp==1-tp) or (seq1==seq and rp==tp)) or (rp==tp and math.abs(c:GetSequence()-seq)<=1 and loc==LOCATION_MZONE and seq2<5) then
if Duel.SelectOption(tp,aux.Stringid(m,0),aux.Stringid(m,1))==0 then if Duel.SelectOption(tp,aux.Stringid(m,0),aux.Stringid(m,1))==0 then
--disable --disable
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -125,7 +125,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -125,7 +125,7 @@ function cm.stop(e,tp,eg,ep,ev,re,r,rp)
end end
else else
if Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil,e,tp) if Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,2))then and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(m,2))then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
......
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