Commit 002d5777 authored by 大崎甜花's avatar 大崎甜花 Committed by GitHub

Add files via upload

parent 60ca4593
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--+++++猛毒性 球系
function c24562471.initial_effect(c)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(24562471,0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_DAMAGE)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCountLimit(1,24562471)
e2:SetCondition(c24562471.drcon)
e2:SetTarget(c24562471.drtg)
e2:SetOperation(c24562471.drop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(24562471,1))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCountLimit(1)
e3:SetTarget(c24562471.target)
e3:SetOperation(c24562471.operation)
c:RegisterEffect(e3)
end
function c24562471.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(600)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,600)
end
function c24562471.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c24562471.drcon(e,tp,eg,ep,ev,re,r,rp)
if bit.band(r,REASON_EFFECT)~=0 then
return re and re:GetHandler():IsSetCard(0x9390) and ep~=tp
else return ep~=tp
end
end
function c24562471.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c24562471.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TRIGGERING_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
\ No newline at end of file
--时崎狂三-祈福 --时崎狂三-祈福
function c33400007.initial_effect(c) function c33400007.initial_effect(c)
--link summon --link summon
aux.AddLinkProcedure(c,c33400007.mfilter,2) aux.AddLinkProcedure(c,c33400007.mfilter,2)
c:EnableReviveLimit() c:EnableReviveLimit()
--activate from hand --activate from hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_QP_ACT_IN_NTPHAND) e1:SetCode(EFFECT_QP_ACT_IN_NTPHAND)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTarget(aux.TargetBoolFunction(c33400007.afilter)) e1:SetTarget(aux.TargetBoolFunction(c33400007.afilter))
e1:SetTargetRange(LOCATION_HAND,0) e1:SetTargetRange(LOCATION_HAND,0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--extra summon --extra summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33400007,0)) e2:SetDescription(aux.Stringid(33400007,0))
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_HAND,0) e2:SetTargetRange(LOCATION_HAND,0)
e2:SetValue(c33400007.sumval) e2:SetValue(c33400007.sumval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(33400007,0)) e3:SetDescription(aux.Stringid(33400007,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,33400007) e3:SetCountLimit(1,33400007)
e3:SetLabel(2) e3:SetLabel(2)
e3:SetCost(c33400007.thcost) e3:SetCost(c33400007.thcost)
e3:SetTarget(c33400007.thtg) e3:SetTarget(c33400007.thtg)
e3:SetOperation(c33400007.thop) e3:SetOperation(c33400007.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c33400007.mfilter(c) function c33400007.mfilter(c)
return c:IsLinkSetCard(0x3341) return c:IsLinkSetCard(0x3341)
end end
function c33400007.afilter(c) function c33400007.afilter(c)
return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY) return c:IsSetCard(0x3340) and c:IsType(TYPE_QUICKPLAY)
end end
function c33400007.sumval(e,c) function c33400007.sumval(e,c)
local sumzone=e:GetHandler():GetLinkedZone() local sumzone=e:GetHandler():GetLinkedZone()
local relzone=-bit.lshift(1,e:GetHandler():GetSequence()) local relzone=-bit.lshift(1,e:GetHandler():GetSequence())
return 0,sumzone,relzone return 0,sumzone,relzone
end end
function c33400007.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400007.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) local ct=e:GetLabel()
and Duel.IsCanRemoveCounter(tp,1,0,0x34f,ct,REASON_COST) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil)
end and Duel.IsCanRemoveCounter(tp,1,0,0x34f,ct,REASON_COST)
local ct=e:GetLabel() end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.RemoveCounter(tp,1,0,0x34f,ct,REASON_COST) Duel.RemoveCounter(tp,1,0,0x34f,ct,REASON_COST)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end end
function c33400007.thfilter(c) function c33400007.thfilter(c)
return c:IsSetCard(0x3341) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() return c:IsSetCard(0x3341) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end end
function c33400007.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c33400007.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c33400007.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c33400007.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function c33400007.thop(e,tp,eg,ep,ev,re,r,rp) function c33400007.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c33400007.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c33400007.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
\ No newline at end of file
--时崎狂三 校服 --时崎狂三 校服
function c33400013.initial_effect(c) function c33400013.initial_effect(c)
--synchro summon --synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x341),aux.NonTuner(nil),1) aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x341),aux.NonTuner(nil),1)
c:EnableReviveLimit() c:EnableReviveLimit()
--CANNOT_ATTACK --CANNOT_ATTACK
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,33400013) e1:SetCountLimit(1,33400013)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c33400013.cost1) e1:SetCost(c33400013.cost1)
e1:SetOperation(c33400013.activate1) e1:SetOperation(c33400013.activate1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--set counter --set counter
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(33400013,1)) e2:SetDescription(aux.Stringid(33400013,1))
e2:SetCategory(CATEGORY_COUNTER) e2:SetCategory(CATEGORY_COUNTER)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetTarget(c33400013.addct) e2:SetCountLimit(1,33400013+10000)
e2:SetOperation(c33400013.addc) e2:SetTarget(c33400013.addct)
c:RegisterEffect(e2) e2:SetOperation(c33400013.addc)
--protection c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) --protection
e3:SetDescription(aux.Stringid(33400013,1)) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetDescription(aux.Stringid(33400013,1))
e3:SetCode(EVENT_FREE_CHAIN) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_GRAVE) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCost(aux.bfgcost) e3:SetRange(LOCATION_GRAVE)
e3:SetOperation(c33400013.activate3) e3:SetCost(aux.bfgcost)
c:RegisterEffect(e3) e3:SetOperation(c33400013.activate3)
end c:RegisterEffect(e3)
function c33400013.tgfilter(e,c) end
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x341) function c33400013.tgfilter(e,c)
end return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x341)
function c33400013.activate3(e,tp,eg,ep,ev,re,r,rp) end
local e1=Effect.CreateEffect(e:GetHandler()) function c33400013.activate3(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetTargetRange(LOCATION_ONFIELD,0) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetTarget(c33400013.tgfilter) e1:SetTargetRange(LOCATION_ONFIELD,0)
e1:SetValue(1) e1:SetTarget(c33400013.tgfilter)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetValue(1)
Duel.RegisterEffect(e1,tp) e1:SetReset(RESET_PHASE+PHASE_END)
end Duel.RegisterEffect(e1,tp)
--e2 end
function c33400013.filter(c) --e2
return c:IsFaceup() and c:IsCanAddCounter(0x34f,4) function c33400013.filter(c)
end return c:IsFaceup() and c:IsCanAddCounter(0x34f,4)
function c33400013.addct(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return chkc:IsOnField() and c33400013.filter(chkc) end function c33400013.addct(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return true end if chkc then return chkc:IsOnField() and c33400013.filter(chkc) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) if chk==0 then return true end
Duel.SelectTarget(tp,c33400013.filter,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,4,0,0x34f) Duel.SelectTarget(tp,c33400013.filter,tp,LOCATION_ONFIELD,0,1,1,nil)
end Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,4,0,0x34f)
function c33400013.addc(e,tp,eg,ep,ev,re,r,rp) end
local tc=Duel.GetFirstTarget() function c33400013.addc(e,tp,eg,ep,ev,re,r,rp)
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then local tc=Duel.GetFirstTarget()
tc:AddCounter(0x34f,4) if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) then
end tc:AddCounter(0x34f,4)
end end
--e1 end
function c33400013.cost1(e,tp,eg,ep,ev,re,r,rp,chk) --e1
if chk==0 then return e:GetHandler():IsReleasable() end function c33400013.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(e:GetHandler(),REASON_COST) if chk==0 then return e:GetHandler():IsReleasable() end
end Duel.SendtoGrave(e:GetHandler(),REASON_COST)
function c33400013.activate1(e,tp,eg,ep,ev,re,r,rp) end
if tp~=Duel.GetTurnPlayer() then function c33400013.activate1(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) if tp~=Duel.GetTurnPlayer() then
e1:SetType(EFFECT_TYPE_FIELD) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) e1:SetTargetRange(0,1)
else Duel.RegisterEffect(e1,tp)
local e1=Effect.CreateEffect(e:GetHandler()) else
e1:SetType(EFFECT_TYPE_FIELD) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(0,1) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,1-tp) e1:SetTargetRange(0,1)
end Duel.RegisterEffect(e1,1-tp)
end end
end
--刻刻帝---「三之弹」 --刻刻帝---「三之弹」
function c33400103.initial_effect(c) function c33400103.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_LVCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_LVCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER) e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,33400103+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,33400103+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c33400103.target) e1:SetTarget(c33400103.target)
e1:SetOperation(c33400103.activate) e1:SetOperation(c33400103.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c33400103.cfilter(c) function c33400103.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x3341) return c:IsFaceup() and c:IsSetCard(0x3341)
end end
function c33400103.filter(c) function c33400103.filter(c)
return c:IsFaceup() return c:IsFaceup()
end end
function c33400103.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c33400103.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c33400103.cfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(c33400103.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsCanRemoveCounter(tp,1,0,0x1003,1,REASON_COST) and Duel.IsCanRemoveCounter(tp,1,0,0x34f,1,REASON_COST)
end end
local sc=Duel.GetMatchingGroupCount(c33400103.cfilter,tp,LOCATION_MZONE,0,nil) local sc=Duel.GetMatchingGroupCount(c33400103.cfilter,tp,LOCATION_MZONE,0,nil)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c33400102.filter(chkc) end if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and c33400102.filter(chkc) end
if chk==0 then return sc>0 and Duel.IsExistingTarget(c33400102.filter,tp,LOCATION_MZONE,LOCATION_MZONE,-1,nil) end if chk==0 then return sc>0 and Duel.IsExistingTarget(c33400102.filter,tp,LOCATION_MZONE,LOCATION_MZONE,-1,nil) end
local cn=Duel.GetCounter(tp,1,0,0x34f) local cn=Duel.GetCounter(tp,1,0,0x34f)
local lvt={} local lvt={}
for i=1,7 do for i=1,7 do
if i<=cn and i<=sc then lvt[i]=i end if i<=cn and i<=sc then lvt[i]=i end
end end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(33400103,1)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(33400103,1))
local sc1=Duel.AnnounceNumber(tp,table.unpack(lvt)) local sc1=Duel.AnnounceNumber(tp,table.unpack(lvt))
Duel.RemoveCounter(tp,1,0,0x34f,sc1,REASON_COST) Duel.RemoveCounter(tp,1,0,0x34f,sc1,REASON_COST)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c33400103.filter,tp,LOCATION_MZONE,LOCATION_MZONE,sc1,sc1,nil) local g=Duel.SelectTarget(tp,c33400103.filter,tp,LOCATION_MZONE,LOCATION_MZONE,sc1,sc1,nil)
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_LVCHANGE,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE+CATEGORY_LVCHANGE,g,g:GetCount(),0,0)
local v=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local v=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
end end
function c33400103.activate(e,tp,eg,ep,ev,re,r,rp) function c33400103.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 then if g:GetCount()>0 then
local sc=g:GetFirst() local sc=g:GetFirst()
while sc do while sc do
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(sc:GetAttack()*2) e1:SetValue(sc:GetAttack()*2)
sc:RegisterEffect(e1) sc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_DEFENSE_FINAL) e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetValue(sc:GetDefense()*2) e2:SetValue(sc:GetDefense()*2)
sc:RegisterEffect(e2) sc:RegisterEffect(e2)
local e3=Effect.CreateEffect(e:GetHandler()) local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CHANGE_LEVEL) e3:SetCode(EFFECT_CHANGE_LEVEL)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e3:SetValue(sc:GetLevel()*2) e3:SetValue(sc:GetLevel()*2)
sc:RegisterEffect(e3) sc:RegisterEffect(e3)
sc=g:GetNext() sc=g:GetNext()
end end
end end
end end
\ No newline at end of file
--夜之晶月辉印 --夜之晶月辉印
function c65020067.initial_effect(c) function c65020067.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65020067.target) e1:SetTarget(c65020067.target)
e1:SetOperation(c65020067.activate) e1:SetOperation(c65020067.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65020067.thfil(c) function c65020067.thfil(c)
return c:IsSetCard(0x9da3) and c:IsAbleToHand() return c:IsSetCard(0x9da3) and c:IsAbleToHand()
end end
function c65020067.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65020067.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65020067.thfil,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.IsExistingMatchingCard(c65020067.thfil,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,65020067,0,0x21,0,2000,4,RACE_WYRM,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,65020067,0,0x21,0,2000,4,RACE_WYRM,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c65020067.activate(e,tp,eg,ep,ev,re,r,rp) function c65020067.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c65020067.thfil,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c65020067.thfil,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,tp,REASON_EFFECT)~=0 then if g:GetCount()>0 and Duel.SendtoHand(g,tp,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect() Duel.BreakEffect()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020067,0,0x21,0,2000,4,RACE_WYRM,ATTRIBUTE_DARK) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020067,0,0x21,0,2000,4,RACE_WYRM,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP) c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCondition(c65020067.con) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCost(c65020067.cost) e1:SetCondition(c65020067.con)
e1:SetTarget(c65020067.xyztg) e1:SetCost(c65020067.cost)
e1:SetOperation(c65020067.xyzop) e1:SetTarget(c65020067.xyztg)
c:RegisterEffect(e1,true) e1:SetOperation(c65020067.xyzop)
Duel.SpecialSummonComplete() c:RegisterEffect(e1,true)
end Duel.SpecialSummonComplete()
end end
function c65020067.con(e,tp,eg,ep,ev,re,r,rp) end
local ph=Duel.GetCurrentPhase() function c65020067.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) local ph=Duel.GetCurrentPhase()
end return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
function c65020067.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
local c=e:GetHandler() function c65020067.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c:GetFlagEffect(65020067)==0 end local c=e:GetHandler()
c:RegisterFlagEffect(65020067,RESET_CHAIN,0,1) if chk==0 then return c:GetFlagEffect(65020067)==0 end
end c:RegisterFlagEffect(65020067,RESET_CHAIN,0,1)
function c65020067.xyzfilter2(c,mg) end
return c:IsXyzSummonable(mg) and c:IsType(TYPE_XYZ) function c65020067.xyzfilter2(c,mg)
end return c:IsXyzSummonable(mg) and c:IsType(TYPE_XYZ)
end
function c65020067.xyzfilter1(c,tp)
return c:IsSetCard(0x9da3) and c:IsFaceup() and not c:IsType(TYPE_TOKEN) and Duel.GetLocationCountFromEx(tp,tp,c)>0 function c65020067.xyzfilter1(c,tp)
end return c:IsSetCard(0x9da3) and c:IsFaceup() and not c:IsType(TYPE_TOKEN) and Duel.GetLocationCountFromEx(tp,tp,c)>0
function c65020067.xyztg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then function c65020067.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c65020067.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp) if chk==0 then
return Duel.IsExistingMatchingCard(c65020067.xyzfilter2,tp,LOCATION_EXTRA,0,1,nil,g) local g=Duel.GetMatchingGroup(c65020067.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp)
end return Duel.IsExistingMatchingCard(c65020067.xyzfilter2,tp,LOCATION_EXTRA,0,1,nil,g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end
end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c65020067.xyzop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c65020067.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp) function c65020067.xyzop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()<=0 then return end local g=Duel.GetMatchingGroup(c65020067.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp)
local xyzg=Duel.GetMatchingGroup(c65020067.xyzfilter2,tp,LOCATION_EXTRA,0,nil,g) if g:GetCount()<=0 then return end
if xyzg:GetCount()>0 then local xyzg=Duel.GetMatchingGroup(c65020067.xyzfilter2,tp,LOCATION_EXTRA,0,nil,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) if xyzg:GetCount()>0 then
local xyz=xyzg:Select(tp,1,1,nil):GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
Duel.XyzSummon(tp,xyz,g,1,10) local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
end Duel.XyzSummon(tp,xyz,g,1,10)
end
end end
\ No newline at end of file
--雪之晶月辉印 --雪之晶月辉印
function c65020068.initial_effect(c) function c65020068.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65020068.target) e1:SetTarget(c65020068.target)
e1:SetOperation(c65020068.activate) e1:SetOperation(c65020068.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65020068.thfil(c) function c65020068.thfil(c)
return c:IsSetCard(0x9da3) and c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable() return c:IsSetCard(0x9da3) and c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable()
end end
function c65020068.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65020068.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65020068.thfil,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.IsExistingMatchingCard(c65020068.thfil,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,65020068,0,0x21,1600,1000,4,RACE_AQUA,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,65020068,0,0x21,1600,1000,4,RACE_AQUA,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c65020068.activate(e,tp,eg,ep,ev,re,r,rp) function c65020068.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,c65020068.thfil,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c65020068.thfil,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SSet(tp,g:GetFirst())~=0 then if g:GetCount()>0 and Duel.SSet(tp,g:GetFirst())~=0 then
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect() Duel.BreakEffect()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020068,0,0x21,1600,1000,4,RACE_AQUA,ATTRIBUTE_DARK) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020068,0,0x21,1600,1000,4,RACE_AQUA,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP) c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCondition(c65020068.con) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCost(c65020068.cost) e1:SetCondition(c65020068.con)
e1:SetTarget(c65020068.xyztg) e1:SetCost(c65020068.cost)
e1:SetOperation(c65020068.xyzop) e1:SetTarget(c65020068.xyztg)
c:RegisterEffect(e1,true) e1:SetOperation(c65020068.xyzop)
Duel.SpecialSummonComplete() c:RegisterEffect(e1,true)
end Duel.SpecialSummonComplete()
end end
function c65020068.con(e,tp,eg,ep,ev,re,r,rp) end
local ph=Duel.GetCurrentPhase() function c65020068.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) local ph=Duel.GetCurrentPhase()
end return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
function c65020068.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
local c=e:GetHandler() function c65020068.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c:GetFlagEffect(65020068)==0 end local c=e:GetHandler()
c:RegisterFlagEffect(65020068,RESET_CHAIN,0,1) if chk==0 then return c:GetFlagEffect(65020068)==0 end
end c:RegisterFlagEffect(65020068,RESET_CHAIN,0,1)
function c65020068.xyzfilter2(c,mg) end
return c:IsXyzSummonable(mg) and c:IsType(TYPE_XYZ) function c65020068.xyzfilter2(c,mg)
end return c:IsXyzSummonable(mg) and c:IsType(TYPE_XYZ)
end
function c65020068.xyzfilter1(c,tp)
return c:IsSetCard(0x9da3) and c:IsFaceup() and not c:IsType(TYPE_TOKEN) and Duel.GetLocationCountFromEx(tp,tp,c)>0 function c65020068.xyzfilter1(c,tp)
end return c:IsSetCard(0x9da3) and c:IsFaceup() and not c:IsType(TYPE_TOKEN) and Duel.GetLocationCountFromEx(tp,tp,c)>0
function c65020068.xyztg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then function c65020068.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c65020068.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp) if chk==0 then
return Duel.IsExistingMatchingCard(c65020068.xyzfilter2,tp,LOCATION_EXTRA,0,1,nil,g) local g=Duel.GetMatchingGroup(c65020068.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp)
end return Duel.IsExistingMatchingCard(c65020068.xyzfilter2,tp,LOCATION_EXTRA,0,1,nil,g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end
end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c65020068.xyzop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c65020068.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp) function c65020068.xyzop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()<=0 then return end local g=Duel.GetMatchingGroup(c65020068.xyzfilter1,tp,LOCATION_MZONE,0,nil,tp)
local xyzg=Duel.GetMatchingGroup(c65020068.xyzfilter2,tp,LOCATION_EXTRA,0,nil,g) if g:GetCount()<=0 then return end
if xyzg:GetCount()>0 then local xyzg=Duel.GetMatchingGroup(c65020068.xyzfilter2,tp,LOCATION_EXTRA,0,nil,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) if xyzg:GetCount()>0 then
local xyz=xyzg:Select(tp,1,1,nil):GetFirst() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
Duel.XyzSummon(tp,xyz,g,1,10) local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
end Duel.XyzSummon(tp,xyz,g,1,10)
end end
end
--幻之晶月辉印 --幻之晶月辉印
function c65020069.initial_effect(c) function c65020069.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65020069.target) e1:SetTarget(c65020069.target)
e1:SetOperation(c65020069.activate) e1:SetOperation(c65020069.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65020069.thfil(c) function c65020069.thfil(c)
return c:IsSetCard(0x9da3) and c:IsAbleToGrave() return c:IsSetCard(0x9da3) and c:IsAbleToGrave()
end end
function c65020069.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65020069.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65020069.thfil,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.IsExistingMatchingCard(c65020069.thfil,tp,LOCATION_DECK,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,65020069,0,0x21,1900,500,4,RACE_PSYCHO,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,65020069,0,0x21,1900,500,4,RACE_PSYCHO,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c65020069.activate(e,tp,eg,ep,ev,re,r,rp) function c65020069.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c65020069.thfil,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c65020069.thfil,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 then if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020069,0,0x21,1900,500,4,RACE_PSYCHO,ATTRIBUTE_DARK) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020069,0,0x21,1900,500,4,RACE_PSYCHO,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP) c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c65020069.con) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCost(c65020069.cost) e1:SetCondition(c65020069.con)
e1:SetTarget(c65020069.linktg) e1:SetCost(c65020069.cost)
e1:SetOperation(c65020069.linkop) e1:SetTarget(c65020069.linktg)
c:RegisterEffect(e1,true) e1:SetOperation(c65020069.linkop)
Duel.SpecialSummonComplete() c:RegisterEffect(e1,true)
end Duel.SpecialSummonComplete()
end end
function c65020069.con(e,tp,eg,ep,ev,re,r,rp) end
local ph=Duel.GetCurrentPhase() function c65020069.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) local ph=Duel.GetCurrentPhase()
end return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
function c65020069.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
local c=e:GetHandler() function c65020069.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c:GetFlagEffect(65020069)==0 end local c=e:GetHandler()
c:RegisterFlagEffect(65020069,RESET_CHAIN,0,1) if chk==0 then return c:GetFlagEffect(65020069)==0 end
end c:RegisterFlagEffect(65020069,RESET_CHAIN,0,1)
function c65020069.matfilter(c) end
return c:IsFaceup() function c65020069.matfilter(c)
end return c:IsFaceup()
function c65020069.lkfilter(c) end
return c:IsSetCard(0x9da3) and c:IsType(TYPE_LINK) and c:IsSpecialSummonable(SUMMON_TYPE_LINK) function c65020069.lkfilter(c)
end return c:IsSetCard(0x9da3) and c:IsType(TYPE_LINK) and c:IsSpecialSummonable(SUMMON_TYPE_LINK)
function c65020069.linktg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then function c65020069.linktg(e,tp,eg,ep,ev,re,r,rp,chk)
local el={} if chk==0 then
local mg=Duel.GetMatchingGroup(c65020069.matfilter,tp,LOCATION_MZONE,0,nil) local el={}
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg) local mg=Duel.GetMatchingGroup(c65020069.matfilter,tp,LOCATION_MZONE,0,nil)
for tc in aux.Next(g) do local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg)
local e1=Effect.CreateEffect(e:GetHandler()) for tc in aux.Next(g) do
e1:SetType(EFFECT_TYPE_SINGLE) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetType(EFFECT_TYPE_SINGLE)
tc:RegisterEffect(e1) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
table.insert(el,e1) tc:RegisterEffect(e1)
end table.insert(el,e1)
local res=Duel.IsExistingMatchingCard(c65020069.lkfilter,tp,LOCATION_EXTRA,0,1,nil) end
for _,e in ipairs(el) do local res=Duel.IsExistingMatchingCard(c65020069.lkfilter,tp,LOCATION_EXTRA,0,1,nil)
e:Reset() for _,e in ipairs(el) do
end e:Reset()
return res end
end return res
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end
end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
function c65020069.linkop(e,tp,eg,ep,ev,re,r,rp) end
local c=e:GetHandler() function c65020069.linkop(e,tp,eg,ep,ev,re,r,rp)
local el={} local c=e:GetHandler()
local mg=Duel.GetMatchingGroup(c65020069.matfilter,tp,LOCATION_MZONE,0,nil) local el={}
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg) local mg=Duel.GetMatchingGroup(c65020069.matfilter,tp,LOCATION_MZONE,0,nil)
for tc in aux.Next(g) do local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg)
local e1=Effect.CreateEffect(c) for tc in aux.Next(g) do
e1:SetType(EFFECT_TYPE_SINGLE) local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetType(EFFECT_TYPE_SINGLE)
tc:RegisterEffect(e1) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
table.insert(el,e1) tc:RegisterEffect(e1)
end table.insert(el,e1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) end
local xg=Duel.SelectMatchingCard(tp,c65020069.lkfilter,tp,LOCATION_EXTRA,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=xg:GetFirst() local xg=Duel.SelectMatchingCard(tp,c65020069.lkfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if tc then local tc=xg:GetFirst()
Duel.SpecialSummonRule(tp,tc,SUMMON_TYPE_LINK) if tc then
end Duel.SpecialSummonRule(tp,tc,SUMMON_TYPE_LINK)
for _,e in ipairs(el) do end
e:Reset() for _,e in ipairs(el) do
end e:Reset()
end
end end
\ No newline at end of file
--星之晶月辉印 --星之晶月辉印
function c65020070.initial_effect(c) function c65020070.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65020070.target) e1:SetTarget(c65020070.target)
e1:SetOperation(c65020070.activate) e1:SetOperation(c65020070.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65020070.thfil(c) function c65020070.thfil(c)
return c:IsSetCard(0x9da3) and c:IsAbleToHand() return c:IsSetCard(0x9da3) and c:IsAbleToHand()
end end
function c65020070.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65020070.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65020070.thfil,tp,LOCATION_GRAVE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.IsExistingMatchingCard(c65020070.thfil,tp,LOCATION_GRAVE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,65020070,0,0x21,1500,1500,4,RACE_WARRIOR,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,65020070,0,0x21,1500,1500,4,RACE_WARRIOR,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c65020070.activate(e,tp,eg,ep,ev,re,r,rp) function c65020070.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c65020070.thfil,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c65020070.thfil,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,tp,REASON_EFFECT)~=0 then if g:GetCount()>0 and Duel.SendtoHand(g,tp,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect() Duel.BreakEffect()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020070,0,0x21,1500,1500,4,RACE_WARRIOR,ATTRIBUTE_DARK) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020070,0,0x21,1500,1500,4,RACE_WARRIOR,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP) c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(c65020070.con) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCost(c65020070.cost) e1:SetCondition(c65020070.con)
e1:SetTarget(c65020070.linktg) e1:SetCost(c65020070.cost)
e1:SetOperation(c65020070.linkop) e1:SetTarget(c65020070.linktg)
c:RegisterEffect(e1,true) e1:SetOperation(c65020070.linkop)
Duel.SpecialSummonComplete() c:RegisterEffect(e1,true)
end Duel.SpecialSummonComplete()
end end
function c65020070.con(e,tp,eg,ep,ev,re,r,rp) end
local ph=Duel.GetCurrentPhase() function c65020070.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) local ph=Duel.GetCurrentPhase()
end return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
function c65020070.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
local c=e:GetHandler() function c65020070.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c:GetFlagEffect(65020070)==0 end local c=e:GetHandler()
c:RegisterFlagEffect(65020070,RESET_CHAIN,0,1) if chk==0 then return c:GetFlagEffect(65020070)==0 end
end c:RegisterFlagEffect(65020070,RESET_CHAIN,0,1)
function c65020070.matfilter(c) end
return c:IsFaceup() function c65020070.matfilter(c)
end return c:IsFaceup()
function c65020070.lkfilter(c) end
return c:IsSetCard(0x9da3) and c:IsType(TYPE_LINK) and c:IsSpecialSummonable(SUMMON_TYPE_LINK) function c65020070.lkfilter(c)
end return c:IsSetCard(0x9da3) and c:IsType(TYPE_LINK) and c:IsSpecialSummonable(SUMMON_TYPE_LINK)
function c65020070.linktg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then function c65020070.linktg(e,tp,eg,ep,ev,re,r,rp,chk)
local el={} if chk==0 then
local mg=Duel.GetMatchingGroup(c65020070.matfilter,tp,LOCATION_MZONE,0,nil) local el={}
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg) local mg=Duel.GetMatchingGroup(c65020070.matfilter,tp,LOCATION_MZONE,0,nil)
for tc in aux.Next(g) do local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg)
local e1=Effect.CreateEffect(e:GetHandler()) for tc in aux.Next(g) do
e1:SetType(EFFECT_TYPE_SINGLE) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetType(EFFECT_TYPE_SINGLE)
tc:RegisterEffect(e1) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
table.insert(el,e1) tc:RegisterEffect(e1)
end table.insert(el,e1)
local res=Duel.IsExistingMatchingCard(c65020070.lkfilter,tp,LOCATION_EXTRA,0,1,nil) end
for _,e in ipairs(el) do local res=Duel.IsExistingMatchingCard(c65020070.lkfilter,tp,LOCATION_EXTRA,0,1,nil)
e:Reset() for _,e in ipairs(el) do
end e:Reset()
return res end
end return res
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end
end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
function c65020070.linkop(e,tp,eg,ep,ev,re,r,rp) end
local c=e:GetHandler() function c65020070.linkop(e,tp,eg,ep,ev,re,r,rp)
local el={} local c=e:GetHandler()
local mg=Duel.GetMatchingGroup(c65020070.matfilter,tp,LOCATION_MZONE,0,nil) local el={}
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg) local mg=Duel.GetMatchingGroup(c65020070.matfilter,tp,LOCATION_MZONE,0,nil)
for tc in aux.Next(g) do local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,mg)
local e1=Effect.CreateEffect(c) for tc in aux.Next(g) do
e1:SetType(EFFECT_TYPE_SINGLE) local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetType(EFFECT_TYPE_SINGLE)
tc:RegisterEffect(e1) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
table.insert(el,e1) tc:RegisterEffect(e1)
end table.insert(el,e1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) end
local xg=Duel.SelectMatchingCard(tp,c65020070.lkfilter,tp,LOCATION_EXTRA,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=xg:GetFirst() local xg=Duel.SelectMatchingCard(tp,c65020070.lkfilter,tp,LOCATION_EXTRA,0,1,1,nil)
if tc then local tc=xg:GetFirst()
Duel.SpecialSummonRule(tp,tc,SUMMON_TYPE_LINK) if tc then
end Duel.SpecialSummonRule(tp,tc,SUMMON_TYPE_LINK)
for _,e in ipairs(el) do end
e:Reset() for _,e in ipairs(el) do
end e:Reset()
end end
end
--晶之晶月辉印 --晶之晶月辉印
function c65020071.initial_effect(c) function c65020071.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65020071.target) e1:SetTarget(c65020071.target)
e1:SetOperation(c65020071.activate) e1:SetOperation(c65020071.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65020071.thfil(c) function c65020071.thfil(c)
return c:IsSetCard(0x9da3) and c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable() return c:IsSetCard(0x9da3) and c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable()
end end
function c65020071.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65020071.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65020071.thfil,tp,LOCATION_GRAVE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.IsExistingMatchingCard(c65020071.thfil,tp,LOCATION_GRAVE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,65020071,0,0x21,500,1800,4,RACE_ROCK,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,65020071,0,0x21,500,1800,4,RACE_ROCK,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c65020071.activate(e,tp,eg,ep,ev,re,r,rp) function c65020071.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,c65020071.thfil,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c65020071.thfil,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 and Duel.SSet(tp,g)~=0 then if g:GetCount()>0 and Duel.SSet(tp,g)~=0 then
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect() Duel.BreakEffect()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020071,0,0x21,500,1800,4,RACE_ROCK,ATTRIBUTE_DARK) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020071,0,0x21,500,1800,4,RACE_ROCK,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP) c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetCondition(c65020071.con) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(c65020071.destg) e1:SetCondition(c65020071.con)
e1:SetOperation(c65020071.desop) e1:SetTarget(c65020071.destg)
c:RegisterEffect(e1,true) e1:SetOperation(c65020071.desop)
Duel.SpecialSummonComplete() c:RegisterEffect(e1,true)
end Duel.SpecialSummonComplete()
end end
function c65020071.con(e,tp,eg,ep,ev,re,r,rp) end
local ph=Duel.GetCurrentPhase() function c65020071.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) local ph=Duel.GetCurrentPhase()
end return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
function c65020071.desfilter(c) end
return c:IsType(TYPE_SPELL+TYPE_TRAP) function c65020071.desfilter(c)
end return c:IsType(TYPE_SPELL+TYPE_TRAP)
function c65020071.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return false end function c65020071.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c65020071.desfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) if chkc then return false end
and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(c65020071.desfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) and Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
local g1=Duel.SelectTarget(tp,c65020071.desfilter,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g1=Duel.SelectTarget(tp,c65020071.desfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g1:Merge(g2) local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0) g1:Merge(g2)
end Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
function c65020071.desop(e,tp,eg,ep,ev,re,r,rp) end
if not e:GetHandler():IsRelateToEffect(e) then return end function c65020071.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if not e:GetHandler():IsRelateToEffect(e) then return end
if g:GetCount()>0 then local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
Duel.Destroy(g,REASON_EFFECT) if g:GetCount()>0 then
end Duel.Destroy(g,REASON_EFFECT)
end
end end
\ No newline at end of file
--花之晶月辉印 --花之晶月辉印
function c65020072.initial_effect(c) function c65020072.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE+CATEGORY_DRAW) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c65020072.target) e1:SetTarget(c65020072.target)
e1:SetOperation(c65020072.activate) e1:SetOperation(c65020072.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c65020072.thfil(c) function c65020072.thfil(c)
return c:IsAbleToGrave() and c:IsSetCard(0x9da3) return c:IsAbleToGrave() and c:IsSetCard(0x9da3)
end end
function c65020072.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65020072.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) if chk==0 then return Duel.IsPlayerCanDraw(tp,2)
and Duel.IsExistingMatchingCard(c65020072.thfil,tp,LOCATION_HAND,0,1,e:GetHandler()) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c65020072.thfil,tp,LOCATION_HAND,0,1,e:GetHandler()) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,65020072,0,0x21,1700,1200,4,RACE_PLANT,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,65020072,0,0x21,1700,1200,4,RACE_PLANT,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c65020072.activate(e,tp,eg,ep,ev,re,r,rp) function c65020072.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not Duel.IsPlayerCanDraw(tp,2) then return end if not Duel.IsPlayerCanDraw(tp,2) then return end
local g=Duel.SelectMatchingCard(tp,c65020072.thfil,tp,LOCATION_HAND,0,1,1,e:GetHandler()) local g=Duel.SelectMatchingCard(tp,c65020072.thfil,tp,LOCATION_HAND,0,1,1,e:GetHandler())
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and Duel.Draw(tp,2,REASON_EFFECT)~=0 then if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and Duel.Draw(tp,2,REASON_EFFECT)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020072,0,0x21,1700,1200,4,RACE_PLANT,ATTRIBUTE_DARK) then return end or not Duel.IsPlayerCanSpecialSummonMonster(tp,65020072,0,0x21,1700,1200,4,RACE_PLANT,ATTRIBUTE_DARK) then return end
c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP) c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP) Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCondition(c65020072.con) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetTarget(c65020072.distg) e1:SetCondition(c65020072.con)
e1:SetOperation(c65020072.disop) e1:SetTarget(c65020072.distg)
c:RegisterEffect(e1,true) e1:SetOperation(c65020072.disop)
Duel.SpecialSummonComplete() c:RegisterEffect(e1,true)
end Duel.SpecialSummonComplete()
end end
function c65020072.con(e,tp,eg,ep,ev,re,r,rp) end
local ph=Duel.GetCurrentPhase() function c65020072.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) local ph=Duel.GetCurrentPhase()
end return Duel.GetTurnPlayer()~=tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)
function c65020072.filter(c) end
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) function c65020072.filter(c)
end return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP)
function c65020072.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chkc then return false end function c65020072.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c65020072.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) if chkc then return false end
and Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(c65020072.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF) and Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.SelectTarget(tp,aux.disfilter1,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO) Duel.SelectTarget(tp,aux.filter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
end Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
function c65020072.disop(e,tp,eg,ep,ev,re,r,rp) end
local c=e:GetHandler() function c65020072.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local c=e:GetHandler()
if g:GetCount()~=2 then return end local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
for tc in aux.Next(g) do if g:GetCount()~=2 then return end
Duel.NegateRelatedChain(tc,RESET_TURN_SET) for tc in aux.Next(g) do
local e1=Effect.CreateEffect(c) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
e1:SetType(EFFECT_TYPE_SINGLE) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetCode(EFFECT_DISABLE)
tc:RegisterEffect(e1) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
local e2=Effect.CreateEffect(c) tc:RegisterEffect(e1)
e2:SetType(EFFECT_TYPE_SINGLE) local e2=Effect.CreateEffect(c)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(RESET_TURN_SET) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
if tc:IsType(TYPE_TRAPMONSTER) then tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) if tc:IsType(TYPE_TRAPMONSTER) then
e3:SetType(EFFECT_TYPE_SINGLE) local e3=Effect.CreateEffect(c)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
tc:RegisterEffect(e3) e3:SetReset(RESET_EVENT+RESETS_STANDARD)
end tc:RegisterEffect(e3)
end end
end
end end
\ No newline at end of file
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