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AKABA RIJI
MDPro3
Commits
81a5e2f7
Commit
81a5e2f7
authored
Jul 13, 2024
by
SherryChaos
Browse files
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Browse Files
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Email Patches
Plain Diff
new SR effect
parent
7c2c967f
Changes
6
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6 changed files
with
163 additions
and
5 deletions
+163
-5
Assets/ScriptableObjects/TextureContainer.asset
Assets/ScriptableObjects/TextureContainer.asset
+1
-0
Assets/ScriptableObjects/TextureContainer.cs
Assets/ScriptableObjects/TextureContainer.cs
+1
-0
Assets/Scripts/MDPro3/Managers/TextureManager.cs
Assets/Scripts/MDPro3/Managers/TextureManager.cs
+29
-5
Assets/Texture/Texture_Other/Rainbow pattern with mask.png
Assets/Texture/Texture_Other/Rainbow pattern with mask.png
+0
-0
Assets/Texture/Texture_Other/Rainbow pattern with mask.png.meta
.../Texture/Texture_Other/Rainbow pattern with mask.png.meta
+130
-0
Data/locales/zh-CN/translation.conf
Data/locales/zh-CN/translation.conf
+2
-0
No files found.
Assets/ScriptableObjects/TextureContainer.asset
View file @
81a5e2f7
...
@@ -66,6 +66,7 @@ MonoBehaviour:
...
@@ -66,6 +66,7 @@ MonoBehaviour:
cardNormal
:
{
fileID
:
2800000
,
guid
:
b552f9fd55ddc7443bfe07c7dbc13b1f
,
type
:
3
}
cardNormal
:
{
fileID
:
2800000
,
guid
:
b552f9fd55ddc7443bfe07c7dbc13b1f
,
type
:
3
}
cardNormalLink
:
{
fileID
:
2800000
,
guid
:
875fa980a3eb990419e51879fe12b281
,
type
:
3
}
cardNormalLink
:
{
fileID
:
2800000
,
guid
:
875fa980a3eb990419e51879fe12b281
,
type
:
3
}
cardNormalPendulum
:
{
fileID
:
2800000
,
guid
:
71402236982fddd41ada1cc6a44e94bd
,
type
:
3
}
cardNormalPendulum
:
{
fileID
:
2800000
,
guid
:
71402236982fddd41ada1cc6a44e94bd
,
type
:
3
}
cardRainbowMask
:
{
fileID
:
2800000
,
guid
:
ce96aab8acee80f4881cd81654d62c5d
,
type
:
3
}
attributeLight
:
{
fileID
:
21300000
,
guid
:
157f899e40b269e4bb70d867aa084278
,
type
:
3
}
attributeLight
:
{
fileID
:
21300000
,
guid
:
157f899e40b269e4bb70d867aa084278
,
type
:
3
}
attributeDark
:
{
fileID
:
21300000
,
guid
:
7976b559931f6e840863f07ea92c278a
,
type
:
3
}
attributeDark
:
{
fileID
:
21300000
,
guid
:
7976b559931f6e840863f07ea92c278a
,
type
:
3
}
attributeWater
:
{
fileID
:
21300000
,
guid
:
e639e2cab68115f499825b099bd456d5
,
type
:
3
}
attributeWater
:
{
fileID
:
21300000
,
guid
:
e639e2cab68115f499825b099bd456d5
,
type
:
3
}
...
...
Assets/ScriptableObjects/TextureContainer.cs
View file @
81a5e2f7
...
@@ -65,6 +65,7 @@ public class TextureContainer : ScriptableObject
...
@@ -65,6 +65,7 @@ public class TextureContainer : ScriptableObject
public
Texture2D
cardNormal
;
public
Texture2D
cardNormal
;
public
Texture2D
cardNormalLink
;
public
Texture2D
cardNormalLink
;
public
Texture2D
cardNormalPendulum
;
public
Texture2D
cardNormalPendulum
;
public
Texture2D
cardRainbowMask
;
[
Header
(
"Card Attribute"
)]
[
Header
(
"Card Attribute"
)]
public
Sprite
attributeLight
;
public
Sprite
attributeLight
;
public
Sprite
attributeDark
;
public
Sprite
attributeDark
;
...
...
Assets/Scripts/MDPro3/Managers/TextureManager.cs
View file @
81a5e2f7
...
@@ -28,6 +28,7 @@ namespace MDPro3
...
@@ -28,6 +28,7 @@ namespace MDPro3
public
static
Material
cardMatShine
;
public
static
Material
cardMatShine
;
public
static
Material
cardMatRoyal
;
public
static
Material
cardMatRoyal
;
public
static
Material
cardMatSide
;
public
static
Material
cardMatSide
;
static
Texture
cardHolo4
;
static
int
cardLoadCount
;
static
int
cardLoadCount
;
const
int
cardLoadMax
=
200
;
const
int
cardLoadMax
=
200
;
...
@@ -44,8 +45,10 @@ namespace MDPro3
...
@@ -44,8 +45,10 @@ namespace MDPro3
IEnumerator
LoadMaterials
()
IEnumerator
LoadMaterials
()
{
{
while
(
container
==
null
)
yield
return
null
;
var
ie
=
ABLoader
.
LoadFromFileAsync
(
"MasterDuel/Timeline/summon/summonsynchro/summonsynchro01"
,
true
);
var
ie
=
ABLoader
.
LoadFromFileAsync
(
"MasterDuel/Timeline/summon/summonsynchro/summonsynchro01"
,
true
);
StartCoroutine
(
ie
);
while
(
ie
.
MoveNext
())
while
(
ie
.
MoveNext
())
yield
return
null
;
yield
return
null
;
var
manager
=
ie
.
Current
.
GetComponent
<
ElementObjectManager
>();
var
manager
=
ie
.
Current
.
GetComponent
<
ElementObjectManager
>();
...
@@ -60,7 +63,7 @@ namespace MDPro3
...
@@ -60,7 +63,7 @@ namespace MDPro3
cardMatSide
=
result
.
Result
;
cardMatSide
=
result
.
Result
;
};
};
ie
=
ABLoader
.
LoadFromFileAsync
(
"MasterDuel/Timeline/summon/summonsynchro/summonsynchro01_
shine
style"
);
ie
=
ABLoader
.
LoadFromFileAsync
(
"MasterDuel/Timeline/summon/summonsynchro/summonsynchro01_
royal
style"
);
StartCoroutine
(
ie
);
StartCoroutine
(
ie
);
while
(
ie
.
MoveNext
())
while
(
ie
.
MoveNext
())
yield
return
null
;
yield
return
null
;
...
@@ -69,9 +72,10 @@ namespace MDPro3
...
@@ -69,9 +72,10 @@ namespace MDPro3
Destroy
(
manager
.
gameObject
);
Destroy
(
manager
.
gameObject
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"SummonSynchroPostSynchro"
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"SummonSynchroPostSynchro"
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"DummyCardSynchro"
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"DummyCardSynchro"
);
cardMatShine
=
Instantiate
(
manager
.
GetElement
<
Renderer
>(
"DummyCardModel_front"
).
material
);
cardMatRoyal
=
Instantiate
(
manager
.
GetElement
<
Renderer
>(
"DummyCardModel_front"
).
material
);
cardHolo4
=
cardMatRoyal
.
GetTexture
(
"_KiraColorTexture"
);
ie
=
ABLoader
.
LoadFromFileAsync
(
"MasterDuel/Timeline/summon/summonsynchro/summonsynchro01_
royal
style"
);
ie
=
ABLoader
.
LoadFromFileAsync
(
"MasterDuel/Timeline/summon/summonsynchro/summonsynchro01_
shine
style"
);
StartCoroutine
(
ie
);
StartCoroutine
(
ie
);
while
(
ie
.
MoveNext
())
while
(
ie
.
MoveNext
())
yield
return
null
;
yield
return
null
;
...
@@ -80,7 +84,27 @@ namespace MDPro3
...
@@ -80,7 +84,27 @@ namespace MDPro3
Destroy
(
manager
.
gameObject
);
Destroy
(
manager
.
gameObject
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"SummonSynchroPostSynchro"
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"SummonSynchroPostSynchro"
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"DummyCardSynchro"
);
manager
=
manager
.
GetElement
<
ElementObjectManager
>(
"DummyCardSynchro"
);
cardMatRoyal
=
Instantiate
(
manager
.
GetElement
<
Renderer
>(
"DummyCardModel_front"
).
material
);
cardMatShine
=
Instantiate
(
manager
.
GetElement
<
Renderer
>(
"DummyCardModel_front"
).
material
);
cardMatShine
.
SetFloat
(
"_HighlightAmp"
,
1.2f
);
cardMatShine
.
SetFloat
(
"_HighlightRotation"
,
-
45f
);
cardMatShine
.
SetFloat
(
"_HighlightScrollOffset"
,
5f
);
cardMatShine
.
SetFloat
(
"_HoloBrightness"
,
0.75f
);
cardMatShine
.
SetFloat
(
"_IllustBrightness"
,
1.5f
);
cardMatShine
.
SetFloat
(
"_IllustContrast"
,
-
3.8f
);
cardMatShine
.
SetFloat
(
"_IllustHoloPower"
,
1.4f
);
cardMatShine
.
SetFloat
(
"_IllustRanbowPower"
,
1.5f
);
cardMatShine
.
SetTexture
(
"_KiraColorTexture"
,
cardHolo4
);
//UR Like
//cardMatShine.SetFloat("_HighlightAmp", 2f);
//cardMatShine.SetFloat("_HighlightRotation", -45f);
//cardMatShine.SetFloat("_HoloBrightness", 1f);
//cardMatShine.SetFloat("_IllustBrightness", 0f);
//cardMatShine.SetFloat("_IllustContrast", -2f);
//cardMatShine.SetFloat("_IllustHoloPower", 3f);
//cardMatShine.SetTexture("_KiraColorTexture", container.cardRainbowMask);
cardMatNormal
.
SetFloat
(
"_FakeBlend"
,
1
);
cardMatNormal
.
SetFloat
(
"_FakeBlend"
,
1
);
cardMatNormal
.
SetColor
(
"_AmbientColor"
,
new
Color
(
0.0588f
,
0.0588f
,
0.0588f
,
1f
));
cardMatNormal
.
SetColor
(
"_AmbientColor"
,
new
Color
(
0.0588f
,
0.0588f
,
0.0588f
,
1f
));
...
...
Assets/Texture/Texture_Other/Rainbow pattern with mask.png
0 → 100644
View file @
81a5e2f7
966 KB
Assets/Texture/Texture_Other/Rainbow pattern with mask.png.meta
0 → 100644
View file @
81a5e2f7
fileFormatVersion: 2
guid: ce96aab8acee80f4881cd81654d62c5d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Data/locales/zh-CN/translation.conf
View file @
81a5e2f7
...
@@ -634,3 +634,5 @@ YDK 内容不合法,主卡组必须满 40 张->YDK 内容不合法,主卡组
...
@@ -634,3 +634,5 @@ YDK 内容不合法,主卡组必须满 40 张->YDK 内容不合法,主卡组
自定义游戏->自定义游戏
自定义游戏->自定义游戏
检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。->检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。
检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。->检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。
已删除卡组「[?]」->已删除卡组「[?]」
已删除卡组「[?]」->已删除卡组「[?]」
非公开中->非公开中
卡组「[?]」已保存。->卡组「[?]」已保存。
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