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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
fbd3d430
Commit
fbd3d430
authored
Apr 22, 2024
by
wind2009
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Fix 創神のヴァルモニカ
parent
464e3854
Changes
1
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script/c101205075.lua
script/c101205075.lua
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script/c101205075.lua
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fbd3d430
...
@@ -53,7 +53,7 @@ function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return
ct
>
5
return
ct
>
5
end
end
function
s
.
atktg
(
e
,
c
)
function
s
.
atktg
(
e
,
c
)
return
c
:
IsSetCard
(
0x1a3
)
return
c
:
IsSetCard
(
0x1a3
)
and
c
:
IsType
(
TYPE_LINK
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonPlayer
,
1
,
e
:
GetHandler
(),
1
-
tp
)
return
eg
:
IsExists
(
Card
.
IsSummonPlayer
,
1
,
e
:
GetHandler
(),
1
-
tp
)
...
@@ -80,13 +80,13 @@ function s.ctfilter(c)
...
@@ -80,13 +80,13 @@ function s.ctfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsCanAddCounter
(
0x6a
,
1
)
and
c
:
GetCounter
(
0x6a
)
<
3
return
c
:
IsFaceup
()
and
c
:
IsCanAddCounter
(
0x6a
,
1
)
and
c
:
GetCounter
(
0x6a
)
<
3
end
end
function
s
.
coutg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
coutg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
ctfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
ctfilter
,
tp
,
LOCATION_
PZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
ctfilter
,
tp
,
0
,
LOCATION_
ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
ctfilter
,
tp
,
0
,
LOCATION_
PZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
g
,
1
,
0
,
0x6a
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
g
,
1
,
0
,
0x6a
)
end
end
function
s
.
couop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
couop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
ctfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
ctfilter
,
tp
,
LOCATION_
PZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
if
tc
then
local
ct
=
3
-
tc
:
GetCounter
(
0x6a
)
local
ct
=
3
-
tc
:
GetCounter
(
0x6a
)
tc
:
AddCounter
(
0x6a
,
ct
)
tc
:
AddCounter
(
0x6a
,
ct
)
...
...
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