Commit f8e5ae8b authored by Crescent/毛虫's avatar Crescent/毛虫

Merge remote-tracking branch 'upstream/master'

parents 924490a8 9ca008af
......@@ -53,7 +53,7 @@ merge_databases:
FIELDS: 'name,desc,overallString,picUrl'
GIT_DEPTH: '1000'
OUTPUT_FILENAME: test-release.json
REF_COMMIT: '5.7' # 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT: '5.10' # 更新的时候改这里,修改成上一个tag的版本号
script:
- apt update;apt -y install wget
- currentPath=$PWD
......
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......@@ -50,4 +50,5 @@
101206074
101206075
101206076
101206077
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101206077
101206079
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......@@ -23,6 +23,7 @@ function s.initial_effect(c)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetCountLimit(2)
......
......@@ -36,8 +36,8 @@ function s.costfilter(c)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,e:GetHandler(),tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,e:GetHandler())
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......@@ -56,15 +56,15 @@ end
function s.eqcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,95937545)
end
function s.eqfilter(c)
return c:IsType(TYPE_MONSTER) and not c:IsForbidden()
function s.eqfilter(c,tp)
return c:IsType(TYPE_MONSTER) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function s.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.eqfilter(chkc) end
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and s.eqfilter(chkc,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(s.eqfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
and Duel.IsExistingTarget(s.eqfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,s.eqfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil)
local g=Duel.SelectTarget(tp,s.eqfilter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
if bit.band(g:GetFirst():GetOriginalAttribute(),ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)~=0 then
......@@ -78,8 +78,7 @@ end
function s.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if not Duel.Equip(tp,tc,c,false) then return end
if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and Duel.Equip(tp,tc,c,false) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
......
--靈王の波動
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_CHAINING)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.discon)
e1:SetTarget(s.distg)
e1:SetOperation(s.disop)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(s.handcon)
c:RegisterEffect(e2)
end
function s.discon(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasCategory(CATEGORY_SPECIAL_SUMMON) and Duel.IsChainDisablable(ev)
end
function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(0)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
if e:GetHandler():IsStatus(STATUS_ACT_FROM_HAND) then
e:SetLabel(100)
end
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
if Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_GRAVE,0,1,nil,TYPE_TRAP) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
if e:GetLabel()==100 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(s.aclimit)
Duel.RegisterEffect(e1,tp)
end
end
function s.handcon(e)
return Duel.GetFieldGroupCount(e:GetHandlerPlayer(),0,LOCATION_ONFIELD)~=0
end
function s.aclimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_EARTH+ATTRIBUTE_WIND)
end
\ No newline at end of file
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