Commit f5b9afa9 authored by wind2009's avatar wind2009

Update fixed scripts

to 3993c3546dede4692d593cc886aaedfe917918a3
parent 71dca778
--魔力無力化の仮面
function c20765952.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c20765952.target)
e1:SetOperation(c20765952.operation)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(20765952,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c20765952.damcon)
e2:SetTarget(c20765952.damtg)
e2:SetOperation(c20765952.damop)
c:RegisterEffect(e2)
--Destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c20765952.descon)
e3:SetOperation(c20765952.desop)
c:RegisterEffect(e3)
end
function c20765952.filter(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL)
end
function c20765952.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_SZONE) and c20765952.filter(chkc) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(c20765952.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c20765952.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,c)
end
function c20765952.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
c:SetCardTarget(tc)
end
end
function c20765952.damcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
return tc and Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
function c20765952.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(Duel.GetTurnPlayer())
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,Duel.GetTurnPlayer(),500)
end
function c20765952.damop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
end
function c20765952.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsStatus(STATUS_DESTROY_CONFIRMED) then return false end
local tc=c:GetFirstCardTarget()
return tc and eg:IsContains(tc)
end
function c20765952.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
\ No newline at end of file
--幻爪の王ガゼル
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,63136489)
--add fusion/fiend
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(s.thtg(s.filter))
e1:SetOperation(s.thop(s.filter))
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--add illusionist
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCountLimit(1,id+o)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(s.condition)
e3:SetTarget(s.thtg(s.ifilter))
e3:SetOperation(s.thop(s.ifilter))
c:RegisterEffect(e3)
end
function s.filter(c)
return (c:IsCode(63136489) or c:IsLevel(5) and c:IsRace(RACE_FIEND)) and c:IsAbleToHand()
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_GRAVE) and r==REASON_FUSION
end
function s.ifilter(c)
return c:IsRace(RACE_ILLUSION) and c:IsAbleToHand()
end
function s.thtg(f)
return function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(f,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
end
function s.thop(f)
return function(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,f,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--デモンズ・ゴーレム
function c24662957.initial_effect(c)
aux.AddCodeList(c,70902743)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(c24662957.target)
e1:SetOperation(c24662957.activate)
c:RegisterEffect(e1)
end
function c24662957.rmfilter(c)
return c:IsAttackAbove(2000) and c:IsFaceup() and c:IsAbleToRemove()
end
function c24662957.cfilter(c)
return (c:IsCode(70902743) or (aux.IsCodeListed(c,70902743) and c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_MZONE)))
and c:IsFaceup()
end
function c24662957.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c24662957.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c24662957.rmfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c24662957.rmfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
local ct=Duel.GetMatchingGroupCount(c24662957.cfilter,tp,LOCATION_ONFIELD,0,nil)
e:SetLabel(ct)
end
function c24662957.stfilter(c)
return c:IsCode(50078509) and c:IsSSetable()
end
function c24662957.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
tc:RegisterFlagEffect(24662957,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,2)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END,2)
e1:SetLabelObject(tc)
e1:SetCountLimit(1)
e1:SetCondition(c24662957.retcon)
e1:SetOperation(c24662957.retop)
e1:SetLabel(Duel.GetTurnCount())
Duel.RegisterEffect(e1,tp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c24662957.stfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,nil)
if e:GetLabel()>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(24662957,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sc=g:Select(tp,1,1,nil)
Duel.SSet(tp,sc)
end
end
end
function c24662957.retcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
return Duel.GetTurnCount()~=e:GetLabel() and tc:GetFlagEffect(24662957)~=0
end
function c24662957.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.ReturnToField(e:GetLabelObject())
end
\ No newline at end of file
--世壊同心
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,56099748)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.spfilter(c,e,tp)
return c:IsAttack(1500) and c:IsDefense(2100) and c:IsType(TYPE_MONSTER)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tdfilter1(c)
return c:IsCode(56099748)
end
function s.tdfilter2(c)
return c:IsAttack(1500) and c:IsDefense(2100)
end
function s.tdcheck(g,e,tp)
if not Duel.IsExistingMatchingCard(s.synfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,g) then return false end
local g1=g:Filter(s.tdfilter1,nil)
if #g1==1 and g:FilterCount(s.tdfilter2,g1)==4 then return true end
return g:CheckSubGroupEach({s.tdfilter1,s.tdfilter2,s.tdfilter2,s.tdfilter2,s.tdfilter2})
end
function s.gcheck(g)
return #g==1 or g:IsExists(s.tdfilter1,1,nil)
end
function s.synfilter(c,e,tp,g)
return c:IsSetCard(0x198) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)
and (g==nil or Duel.GetLocationCountFromEx(tp,tp,g,c)>0)
end
function s.tdfilter(c)
return (s.tdfilter1(c) or s.tdfilter2(c)) and c:IsFaceupEx() and c:IsAbleToDeck()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
if chk==0 and b1 then return true end
local g=Duel.GetMatchingGroup(s.tdfilter,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
aux.GCheckAdditional=s.gcheck
local b2=Duel.IsExistingMatchingCard(s.synfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,nil)
and g:CheckSubGroup(s.tdcheck,5,5,e,tp)
aux.GCheckAdditional=nil
if chk==0 then return b1 or b2 end
local op=0
if b1 and b2 then
op=Duel.SelectOption(tp,aux.Stringid(id,0),aux.Stringid(id,1))
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(id,0))
else
op=Duel.SelectOption(tp,aux.Stringid(id,1))+1
end
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
else
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,5,tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED)
end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
else
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.tdfilter),tp,LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:SelectSubGroup(tp,s.tdcheck,false,5,5,e,tp)
if sg then
Duel.HintSelection(sg)
if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,s.synfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,nil)
local tc=tg:GetFirst()
if tc then
Duel.SpecialSummon(tc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP)
tc:CompleteProcedure()
end
end
end
end
end
\ No newline at end of file
--黒熔龍騎ヴォルニゲシュ
function c38694052.initial_effect(c)
--xyz procedure
aux.AddXyzProcedure(c,nil,7,2)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(38694052,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e1:SetCondition(c38694052.nomatcon)
e1:SetCost(c38694052.descost)
e1:SetTarget(c38694052.destg)
e1:SetOperation(c38694052.desop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCondition(c38694052.matcon)
c:RegisterEffect(e2)
end
function c38694052.nomatcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return not c:GetOverlayGroup():IsExists(Card.IsRace,1,nil,RACE_DRAGON)
end
function c38694052.matcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:GetOverlayGroup():IsExists(Card.IsRace,1,nil,RACE_DRAGON)
end
function c38694052.descost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:CheckRemoveOverlayCard(tp,2,REASON_COST) and c:GetAttackAnnouncedCount()==0 end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
c:RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c38694052.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c38694052.checkfilter(c)
return c:GetPreviousTypeOnField()&TYPE_MONSTER~=0
end
function c38694052.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Destroy(tc,REASON_EFFECT)
local og=Duel.GetOperatedGroup()
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
if og:IsExists(c38694052.checkfilter,1,nil) and #g>0
and Duel.SelectYesNo(tp,aux.Stringid(38694052,1)) then
local star=0
if tc:IsType(TYPE_XYZ) then star=tc:GetOriginalRank() else star=tc:GetOriginalLevel() end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(38694052,2))
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
local tc=sg:GetFirst()
if tc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(star*300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2)
tc:RegisterEffect(e1)
end
end
end
end
\ No newline at end of file
......@@ -44,19 +44,14 @@ end
function c41685633.sprfilter1(c,sc)
return c:IsRace(RACE_THUNDER) and c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL)
end
function c41685633.fusioncodechk(c,codetab)
for i=1,#codetab do
if codetab[i]~=41685633 then
return true
end
function c41685633.sprfilter2(c)
if not (c:IsLocation(LOCATION_MZONE) and c:IsFusionType(TYPE_FUSION)) then return false end
if not c:IsFusionCode(41685633) then return true end
for i,code in ipairs({c:GetFusionCode()}) do
if code~=41685633 then return true end
end
return false
end
function c41685633.sprfilter2(c)
local codetab={c:GetFusionCode()}
local codechk=c41685633.fusioncodechk(c,codetab)
return c:IsLocation(LOCATION_MZONE) and c:IsFusionType(TYPE_FUSION) and codechk
end
function c41685633.fselect(g,tp,sc)
return aux.gffcheck(g,Card.IsLocation,LOCATION_HAND,c41685633.sprfilter2,nil)
and Duel.GetLocationCountFromEx(tp,tp,g,sc)>0
......
--大翼のバフォメット
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,63136489)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCountLimit(1,id+o)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
end
function s.filter(c)
return (c:IsLevel(4) and c:IsRace(RACE_BEAST) or c:IsCode(63136489)) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.check(g)
return g:FilterCount(Card.IsLevel,nil,4)<2 and g:FilterCount(Card.IsCode,nil,63136489)<2
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_DECK,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=tg:SelectSubGroup(tp,s.check,false,1,2)
if g then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.limit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.limit(e,c)
return c:IsLocation(LOCATION_EXTRA) and not c:IsType(TYPE_FUSION)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_GRAVE) and r==REASON_FUSION
end
function s.sfilter(c,e,tp)
return c:IsRace(RACE_ILLUSION) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.sfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.sfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.sfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end
end
\ No newline at end of file
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