Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Crescent/毛虫
pre-release-database-cdb
Commits
cd241d3b
Commit
cd241d3b
authored
Jul 22, 2024
by
Amiya
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
新卡
parent
7cbe22d1
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
79 additions
and
0 deletions
+79
-0
script/c101206078.lua
script/c101206078.lua
+79
-0
No files found.
script/c101206078.lua
0 → 100644
View file @
cd241d3b
--ヴァルモニカ・エレディターレ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--to deck
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
tdtg
)
e2
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1a3
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
false
end
if
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
return
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
function
s
.
tdfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0x1a3
)
and
c
:
IsAbleToDeck
()
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
0
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
for
tc
in
aux
.
Next
(
g
)
do
ct
=
ct
+
tc
:
GetCounter
(
0x6a
)
end
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_EXTRA
+
LOCATION_REMOVED
,
0
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_EXTRA
+
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
0
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_MZONE
,
0
)
for
tc
in
aux
.
Next
(
g
)
do
ct
=
ct
+
tc
:
GetCounter
(
0x6a
)
end
if
ct
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NecroValleyFilter
(
s
.
tdfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_EXTRA
+
LOCATION_REMOVED
,
0
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetOperatedGroup
()
local
dr
=
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
local
dr
=
math.ceil
(
dr
/
3
)
if
dr
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
dr
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
dr
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment