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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
c9ea7a26
Commit
c9ea7a26
authored
Apr 26, 2024
by
wind2009
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Fix 亜空間物質回送装置
parent
a9089451
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script/c101205066.lua
script/c101205066.lua
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script/c101205066.lua
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c9ea7a26
--
亚空间物质
回送装置
--
亜空間物質
回送装置
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
...
@@ -19,7 +19,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
rmcon2
)
e3
:
SetCondition
(
s
.
rmcon2
)
...
@@ -37,7 +37,7 @@ function s.initial_effect(c)
...
@@ -37,7 +37,7 @@ function s.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e5
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e5
:
SetCountLimit
(
1
,
id
+
o
)
e5
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e5
:
SetOperation
(
s
.
rmop3
)
e5
:
SetOperation
(
s
.
rmop3
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
...
@@ -53,7 +53,7 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -53,7 +53,7 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
not
tc
:
IsReason
(
REASON_REDIRECT
)
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
not
tc
:
IsReason
(
REASON_REDIRECT
)
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
ReturnToField
(
tc
)
Duel
.
ReturnToField
(
tc
)
end
end
...
@@ -73,7 +73,7 @@ function s.rmtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -73,7 +73,7 @@ function s.rmtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
rmop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
not
tc
:
IsReason
(
REASON_REDIRECT
)
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
Remove
(
tc
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
and
not
tc
:
IsReason
(
REASON_REDIRECT
)
and
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
ReturnToField
(
tc
)
Duel
.
ReturnToField
(
tc
)
end
end
...
...
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