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pre-release-database-cdb
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Crescent/毛虫
pre-release-database-cdb
Commits
c182e00d
Commit
c182e00d
authored
Jul 31, 2024
by
wind2009
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Fix 渦巻く海炎
parent
88151c34
Changes
5
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5 changed files
with
14 additions
and
16 deletions
+14
-16
ROTA.cdb
ROTA.cdb
+0
-0
script/c101206060.lua
script/c101206060.lua
+2
-2
script/c101206062.lua
script/c101206062.lua
+1
-1
script/c101206063.lua
script/c101206063.lua
+9
-10
script/c101206066.lua
script/c101206066.lua
+2
-3
No files found.
ROTA.cdb
View file @
c182e00d
No preview for this file type
script/c101206060.lua
View file @
c182e00d
...
...
@@ -64,8 +64,6 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
...
...
@@ -79,6 +77,8 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
)
end
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
...
...
script/c101206062.lua
View file @
c182e00d
--
深渊尖枪-三叉
--
アビスティング-トリアイナ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--activate
...
...
script/c101206063.lua
View file @
c182e00d
...
...
@@ -6,7 +6,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
+
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
+
TIMING_TOHAND
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
...
...
@@ -78,15 +78,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
elseif
opval
[
op
]
==
3
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
end
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
cg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc
=
cg
:
GetFirst
()
if
tc
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
end
end
end
...
...
script/c101206066.lua
View file @
c182e00d
...
...
@@ -29,7 +29,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
end
function
s
.
costfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
and
c
:
Is
Discardable
()
and
c
:
Is
AbleToGraveAsCost
()
end
function
s
.
desfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
...
...
@@ -50,8 +50,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
if
not
nocost
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
DiscardHand
(
tp
,
s
.
costfilter
,
1
,
1
,
REASON_DISCARD
+
REASON_COST
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
...
...
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