Commit bd761706 authored by wind2009's avatar wind2009

Fix

parent 34e17327
......@@ -89,7 +89,7 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
......
......@@ -37,7 +37,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end
function s.spfilter(c,e,tp)
return not c:IsType(TYPE_TUNER) and c:IsType(TYPE_SYNCHRO)
return not c:IsType(TYPE_TUNER) and c:IsType(TYPE_SYNCHRO) and c:IsLevelBelow(7)
and c:IsAttribute(ATTRIBUTE_WIND)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
......
......@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id+o)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCondition(s.rmcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.rmtg)
......@@ -28,7 +28,7 @@ function s.initial_effect(c)
c:RegisterEffect(e2)
end
function s.cfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND) and c:IsType(TYPE_SPELL)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND) and c:IsType(TYPE_SYNCHRO)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
......
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