Commit 8dd9df30 authored by wind2009's avatar wind2009

script fix

parent 95b91147
--ブレイク・ザ・シール --ブレイク・ザ・シール
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
-- activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- place
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
...@@ -14,6 +16,7 @@ function s.initial_effect(c) ...@@ -14,6 +16,7 @@ function s.initial_effect(c)
e2:SetTarget(s.totg) e2:SetTarget(s.totg)
e2:SetOperation(s.toop) e2:SetOperation(s.toop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
-- search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
...@@ -25,6 +28,7 @@ function s.initial_effect(c) ...@@ -25,6 +28,7 @@ function s.initial_effect(c)
e3:SetTarget(s.thtg) e3:SetTarget(s.thtg)
e3:SetOperation(s.thop) e3:SetOperation(s.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
-- bounce
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,3)) e4:SetDescription(aux.Stringid(id,3))
e4:SetCategory(CATEGORY_TOHAND) e4:SetCategory(CATEGORY_TOHAND)
...@@ -39,8 +43,7 @@ function s.initial_effect(c) ...@@ -39,8 +43,7 @@ function s.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function s.tofilter(c,tp) function s.tofilter(c,tp)
return c:IsCode(id) return c:IsCode(id) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end end
function s.totg(e,tp,eg,ep,ev,re,r,rp,chk) function s.totg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
......
--地縛神 スカーレッド・ノヴァ --地縛神 スカーレッド・ノヴァ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,70902743,97489701) aux.AddCodeList(c,70902743,97489701)
c:SetUniqueOnField(1,1,aux.FilterBoolFunction(Card.IsSetCard,0x1021),LOCATION_MZONE) c:SetUniqueOnField(1,1,aux.FilterBoolFunction(Card.IsSetCard,0x1021),LOCATION_MZONE)
--Special Summon --Special Summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
...@@ -41,19 +41,18 @@ end ...@@ -41,19 +41,18 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil):GetFirst() local tc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil):GetFirst()
if tc then if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE)
if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local spg=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp) local spc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp):GetFirst()
if spg:GetCount()>0 then if spc then
if spg:GetFirst():IsCode(97489701) then if spc:IsCode(97489701) then
if Duel.SpecialSummon(spg,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP) then if Duel.SpecialSummon(spc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP) then
spg:GetFirst():CompleteProcedure() spc:CompleteProcedure()
end
else
Duel.SpecialSummon(spg,0,tp,tp,false,false,POS_FACEUP)
end end
else
Duel.SpecialSummon(spc,0,tp,tp,false,false,POS_FACEUP)
end end
end end
end end
......
--カツト・イン・シャーク --カツト・イン・シャーク
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
-- spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -17,6 +18,7 @@ function s.initial_effect(c) ...@@ -17,6 +18,7 @@ function s.initial_effect(c)
e2:SetCode(EVENT_BE_BATTLE_TARGET) e2:SetCode(EVENT_BE_BATTLE_TARGET)
e2:SetCondition(s.spcon2) e2:SetCondition(s.spcon2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
-- recycle
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......
--ギミック・パペット-キラーナイト --ギミック・パペット-キラーナイト
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
-- spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -12,6 +13,7 @@ function s.initial_effect(c) ...@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg) e1:SetTarget(s.sptg)
e1:SetOperation(s.spop) e1:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- tohand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
...@@ -64,11 +66,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,11 +66,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
local res=0 local res=false
local cp=tc:GetOwner() local cp=tc:GetOwner()
if cp==tp and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) then if cp==tp and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) then
res=Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) res=Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
if res~=0 then if res then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
...@@ -84,7 +86,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,7 +86,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
elseif cp==1-tp and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp) then elseif cp==1-tp and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp) then
res=Duel.SpecialSummonStep(tc,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE) res=Duel.SpecialSummonStep(tc,0,tp,1-tp,false,false,POS_FACEUP_DEFENSE)
if res~=0 then if res then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
...@@ -99,7 +101,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -99,7 +101,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
if res~=0 and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) then if res and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
......
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