Commit 4ff6e929 authored by zengsxing's avatar zengsxing

Create c101206016.lua

parent 1a99f9cd
--影騎士シメーリア
local s,id,o=GetID()
function s.initial_effect(c)
--change effect
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetCondition(s.chcon)
e1:SetTarget(s.chtg)
e1:SetOperation(s.chop)
c:RegisterEffect(e1)
--spsummon from szone
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,id+o)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.chcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and re:IsActiveType(TYPE_MONSTER) and Duel.GetCurrentChain()>=2
end
function s.mfilter(c)
return c:IsSetCard(0x1a2) and c:IsType(TYPE_MONSTER) and not c:IsForbidden() and c:IsFaceupEx()
end
function s.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.mfilter,rp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil) and Duel.GetLocationCount(1-rp,LOCATION_SZONE)>0 end
end
function s.chop(e,tp,eg,ep,ev,re,r,rp)
local g=Group.CreateGroup()
Duel.ChangeTargetCard(ev,g)
Duel.ChangeChainOperation(ev,s.repop)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(1-tp,LOCATION_SZONE)==0 then return end
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(1-tp,s.mfilter,1-tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.MoveToField(tc,1-tp,1-tp,LOCATION_SZONE,POS_FACEUP,true)
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
e1:SetValue(TYPE_TRAP+TYPE_CONTINUOUS)
tc:RegisterEffect(e1)
end
end
function s.splimit(e,c)
return c:IsCode(id)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return (ph==PHASE_MAIN1 or ph==PHASE_MAIN2) and e:GetHandler():GetType()==TYPE_TRAP+TYPE_CONTINUOUS
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0x1a2,TYPE_MONSTER+TYPE_EFFECT,1200,1600,4,RACE_PYRO,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
\ No newline at end of file
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