Commit 3b48b17e authored by wind2009's avatar wind2009

Update 盃満ちる燦幻荘

parent 07f2cb46
--盃満ちる燦幻荘
function c30336082.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetCondition(c30336082.indcon)
e2:SetTarget(c30336082.indtg)
e2:SetValue(c30336082.efilter)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(30336082,1))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_HANDES)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_FZONE)
e3:SetCountLimit(1,30336082)
e3:SetTarget(c30336082.thtg)
e3:SetOperation(c30336082.thop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(30336082,2))
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DESTROYED)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetCondition(c30336082.atkcon)
e4:SetTarget(c30336082.atktg)
e4:SetOperation(c30336082.atkop)
c:RegisterEffect(e4)
end
function c30336082.indcon(e)
return Duel.GetCurrentPhase()==PHASE_MAIN1 and Duel.GetTurnPlayer()==e:GetHandlerPlayer()
end
function c30336082.indtg(e,c)
return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_FIRE)
end
function c30336082.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActivated()
end
function c30336082.filter(c)
return c:IsSetCard(0x1aa) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c30336082.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30336082.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c30336082.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c30336082.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_HAND) then
Duel.ConfirmCards(1-tp,g)
Duel.BreakEffect()
local dg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_HAND,0,1,1,nil)
Duel.ShuffleHand(tp)
Duel.SendtoGrave(dg,REASON_EFFECT+REASON_DISCARD)
end
end
function c30336082.atkcon(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase()
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
end
function c30336082.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_DRAGON)
end
function c30336082.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c30336082.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c30336082.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c30336082.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c30336082.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
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