Commit 2cff521a authored by wind2009's avatar wind2009

Fix 光の霊堂

parent bed4e1b8
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--光の霊堂
function c24382602.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--extra summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(24382602,0))
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e2:SetRange(LOCATION_FZONE)
e2:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e2:SetTarget(c24382602.extg)
c:RegisterEffect(e2)
--atk Change
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1)
e3:SetTarget(c24382602.atktg)
e3:SetOperation(c24382602.atkop)
c:RegisterEffect(e3)
--to hand
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c24382602.thtg)
e4:SetOperation(c24382602.thop)
c:RegisterEffect(e4)
end
function c24382602.extg(e,c)
return c:IsType(TYPE_TUNER) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsLevel(1)
end
function c24382602.tgfilter(c)
return c:IsFaceup()
end
function c24382602.filter(c)
return c:IsType(TYPE_NORMAL) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function c24382602.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c24382602.tgfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c24382602.tgfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c24382602.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c24382602.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c24382602.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c24382602.filter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil)
if g:GetCount()>0 then
local gc=g:GetFirst()
local lv=gc:GetLevel()
if Duel.SendtoGrave(gc,REASON_EFFECT)~=0 and gc:IsLocation(LOCATION_GRAVE) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(lv*100)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
end
end
end
function c24382602.thfilter(c)
return c:IsCode(17655904) and c:IsAbleToHand()
end
function c24382602.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c24382602.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c24382602.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c24382602.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
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