Commit 17a85c21 authored by wind2009's avatar wind2009

Fix メメント・カクタス

parent 4d40368e
...@@ -57,7 +57,7 @@ function s.daop(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +57,7 @@ function s.daop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,id,RESET_PHASE+PHASE_END,0,1)
end end
function s.dafilter(c) function s.dafilter(e,c)
return c:IsSetCard(0x1a1) and c:IsLevelAbove(9) return c:IsSetCard(0x1a1) and c:IsLevelAbove(9)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
...@@ -68,9 +68,9 @@ function s.thfilter(c) ...@@ -68,9 +68,9 @@ function s.thfilter(c)
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.thfilter(chkc) and chkc~=e:GetHandler() end if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and s.thfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(s.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler()) local g=Duel.SelectTarget(tp,s.thfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
...@@ -80,10 +80,9 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,10 +80,9 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE+LOCATION_HAND) return c:IsPreviousControler(tp) and c:IsType(TYPE_MONSTER) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousSetCard(0x1a1) and (c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousSetCard(0x1a1)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) or c:IsPreviousLocation(LOCATION_HAND) and c:IsSetCard(0x1a1))
and c:IsType(TYPE_MONSTER)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler()) return eg:IsExists(s.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler())
......
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