Commit 0082fd2d authored by wind2009's avatar wind2009

Fix

parent 59f52489
No preview for this file type
......@@ -8,7 +8,6 @@ function s.initial_effect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
......@@ -27,13 +26,14 @@ function s.initial_effect(c)
end
s.fusion_effect=true
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler():IsRace(RACE_INSECT)
local race=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_RACE)
return re:IsActiveType(TYPE_MONSTER) and race&RACE_INSECT>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
if ep~=tp then
if ep~=tp then
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
end
......@@ -102,13 +102,13 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -14,7 +14,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
--Destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
......@@ -43,7 +43,7 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectTarget(tp,s.desfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
local g2=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g1,2,0,0)
end
......
......@@ -26,11 +26,12 @@ function s.initial_effect(c)
e3:SetTarget(s.drtg)
e3:SetOperation(s.drop)
c:RegisterEffect(e3)
--to grave
--place
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCountLimit(1,id+o)
e4:SetCondition(s.regcon)
e4:SetOperation(s.regop)
c:RegisterEffect(e4)
......@@ -101,7 +102,7 @@ end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and aux.NecroValleyFilter()(c) then
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
\ No newline at end of file
......@@ -60,7 +60,7 @@ function s.cfilter(c,tp)
return c:GetOwner()==tp and c:IsFaceup()
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_MZONE,1,nil,tp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_ONFIELD,1,nil,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......@@ -77,7 +77,7 @@ function s.retcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)~=0
end
function s.thfilter(c,tp)
return c:GetOwner()==tp and c:IsAbleToHand()
return c:GetOwner()==tp and c:IsFaceup() and c:IsAbleToHand()
end
function s.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToDeck() end
......@@ -85,9 +85,9 @@ function s.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,1,REASON_EFFECT)~=0
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,SEQ_DECKBOTTOM,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_DECK+LOCATION_EXTRA)
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,enil,tp)
and Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tp)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
......
......@@ -66,7 +66,8 @@ function s.regop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.damcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetLabel()~=0 and e:GetLabelObject():GetLabelObject():GetLabel()~=0
local lo=e:GetLabelObject()
return lo:GetLabel()~=0 and lo:GetLabelObject():GetLabel()~=0
end
function s.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.Damage(tp,2700,REASON_EFFECT)
......
......@@ -7,10 +7,17 @@ function s.initial_effect(c)
e1:SetCode(EVENT_RELEASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsPreviousLocation(LOCATION_ONFIELD+LOCATION_HAND)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.filter,1,nil)
end
function s.crbfilter(c,tp)
if not c:IsFaceup() then return false end
local cp=c:GetOwner()
......@@ -36,7 +43,7 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsType(TYPE_MONSTER) then
local cp=tc:GetOwner()
if cp==tp and tc:IsControler(1-tp) then
Duel.GetControl(tc,tp)
......
......@@ -36,8 +36,7 @@ function s.initial_effect(c)
c:RegisterEffect(e3)
end
function s.indcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsSummonType(SUMMON_TYPE_FUSION)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.cfilter(c,tp)
return c:IsFaceupEx() and Duel.IsExistingMatchingCard(s.codefilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil,c:GetOriginalCode())
......@@ -65,7 +64,7 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(s.rmfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,s.rmfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
local g=aux.SelectTargetFromFieldFirst(tp,s.rmfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
......
--Butterfly Fish
local s,id,o=GetID()
function s.initial_effect(c)
--th hand
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......@@ -55,22 +55,20 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and aux.NecroValleyFilter()(c) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,c)
end
end
function s.cfilter(c,tp)
return c:IsType(TYPE_MONSTER)
and not c:IsReason(REASON_BATTLE)
return c:IsType(TYPE_MONSTER) and not c:IsReason(REASON_BATTLE) and c:IsControler(tp)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.AND(Card.IsDiscardable,Card.IsAbleToGraveAsCost),tp,LOCATION_HAND,0,1,nil)
if chk==0 then return Duel.IsExistingMatchingCard(aux.AND(Card.IsDiscardable,Card.IsAbleToGraveAsCost),tp,LOCATION_HAND,0,1,nil)
and Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
Duel.DiscardHand(tp,aux.AND(Card.IsDiscardable,Card.IsAbleToGraveAsCost),1,1,REASON_COST+REASON_DISCARD)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......@@ -82,13 +80,12 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and aux.NecroValleyFilter()(c) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
\ No newline at end of file
......@@ -65,5 +65,6 @@ function s.splimit(e,c)
return c:IsLocation(LOCATION_EXTRA) and not (c:IsType(TYPE_XYZ) and c:IsRankAbove(9))
end
function s.gfcon(e)
return e:GetHandler():IsRankAbove(9)
local c=e:GetHandler()
return c:IsType(TYPE_XYZ) and c:IsRankAbove(9)
end
\ No newline at end of file
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