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zengshangxing
pre-release-database-cdb
Commits
f5874741
You need to sign in or sign up before continuing.
Commit
f5874741
authored
Nov 17, 2023
by
fallenstardust
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Plain Diff
fix script from pull request
修改数据库译名为NW翻译
parent
f229a825
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6
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6 changed files
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157 additions
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153 deletions
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-153
script/c100200248.lua
script/c100200248.lua
+36
-38
script/c100212005.lua
script/c100212005.lua
+53
-62
script/c100212006.lua
script/c100212006.lua
+64
-49
script/c101204001.lua
script/c101204001.lua
+1
-1
script/c101204005.lua
script/c101204005.lua
+3
-3
test-release.cdb
test-release.cdb
+0
-0
No files found.
script/c100200248.lua
View file @
f5874741
--閃術兵器ーS.P.E.C.T.R.A.
--script by REIKAI
--閃術兵器-S.P.E.C.T.R.A.
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
4
,
s
.
lcheck
)
aux
.
AddLinkProcedure
(
c
,
nil
,
2
,
nil
,
s
.
lcheck
)
c
:
EnableReviveLimit
()
--spsum condition
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetRange
(
LOCATION_EXTRA
)
e0
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetValue
(
aux
.
linklimit
)
c
:
RegisterEffect
(
e0
)
--atk
--atkdown
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCondition
(
s
.
at
k
con
)
e1
:
SetCondition
(
s
.
atcon
)
e1
:
SetValue
(
-
3000
)
c
:
RegisterEffect
(
e1
)
--
disable
--
spsum condition
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCondition
(
s
.
discon
)
e2
:
SetCost
(
s
.
cost
)
e2
:
SetTarget
(
s
.
distg
)
e2
:
SetOperation
(
s
.
disop
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetValue
(
aux
.
linklimit
)
c
:
RegisterEffect
(
e2
)
--Disable
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_DISABLE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCost
(
s
.
discost
)
e3
:
SetTarget
(
s
.
distg
)
e3
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
lcheck
(
g
,
lc
)
function
s
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
IsLinkType
,
1
,
nil
,
TYPE_LINK
)
end
function
s
.
atkcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsType
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
TYPE_SPELL
)
==
0
function
s
.
atcon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsType
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
,
0
,
1
,
nil
,
TYPE_SPELL
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
1
-
tp
and
Duel
.
GetCurrentChain
()
>=
2
end
function
s
.
rm
check
(
c
)
function
s
.
rm
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsAbleToRemoveAsCost
()
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rm
check
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
function
s
.
dis
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rm
filter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rm
check
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rm
filter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>
1
and
rp
==
1
-
tp
and
Duel
.
IsChainDisablable
(
ev
)
end
function
s
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
Duel
.
NegateEffect
(
ev
)
and
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
Duel
.
NegateEffect
(
ev
)
and
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
BreakEffect
()
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100212005.lua
View file @
f5874741
--霸王龙 扎克-同调宇宙
function
c100212005
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
13331639
)
aux
.
EnableChangeCode
(
c
,
13331639
,
LOCATION_MZONE
)
aux
.
EnablePendulumAttribute
(
c
)
--覇王龍ズァーク-シンクロ・ユニバース
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c100212005
.
matfilter
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
s
.
matfilter
),
1
)
--change code
aux
.
EnableChangeCode
(
c
,
13331639
,
LOCATION_ONFIELD
)
--special summon from pendulum zone
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100212005
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
100212005
)
e1
:
SetCost
(
c100212005
.
p
spcost
)
e1
:
SetTarget
(
c100212005
.
p
sptg
)
e1
:
SetOperation
(
c100212005
.
p
spop
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
s
.
pend
spcost
)
e1
:
SetTarget
(
s
.
pend
sptg
)
e1
:
SetOperation
(
s
.
pend
spop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100212005
,
1
))
e2
:
SetCategory
(
CATEGORY_POSITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCondition
(
c100212005
.
spcon1
)
e2
:
SetTarget
(
c100212005
.
sptg
)
e2
:
SetOperation
(
c100212005
.
spop
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_BATTLED
)
e3
:
SetCondition
(
c100212005
.
spcon2
)
--pendulum
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCondition
(
s
.
pencon
)
e3
:
SetTarget
(
s
.
pentg
)
e3
:
SetOperation
(
s
.
penop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100212005
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_DESTROYED
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
c100212005
.
pencon
)
e4
:
SetTarget
(
c100212005
.
pentg
)
e4
:
SetOperation
(
c100212005
.
penop
)
c
:
RegisterEffect
(
e4
)
end
function
c100212005
.
matfilter
(
c
)
function
s
.
matfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c100212005
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x10f8
,
0x20f8
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
(
c
:
IsFaceup
()
or
c
:
IsControler
(
tp
))
end
function
c100212005
.
p
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c100212005
.
cfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c100212005
.
cfilter
,
1
,
1
,
nil
,
tp
)
function
s
.
pend
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
s
.
cfilter
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c100212005
.
p
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
pend
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c100212005
.
p
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
pend
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c100212005
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
c100212005
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
ep
~=
tp
and
not
(
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
))
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
return
(
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
))
or
ep
~=
tp
end
function
c100212005
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x20f8
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
c
:
IsLocation
(
LOCATION_DECK
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
or
c
:
IsLocation
(
LOCATION_EXTRA
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
)
end
function
c100212005
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100212005
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
)
end
function
c100212005
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
ft
>=
2
then
ft
=
2
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
2
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ct
=
1
end
ct
=
math.min
(
ct
,(
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)))
if
ct
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100212005
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
ct
,
e
:
GetHandler
()
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
c100212005
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c100212005
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c100212005
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
...
...
script/c100212006.lua
View file @
f5874741
--灵魂代码
function
c100212006
.
initial_effect
(
c
)
--コード・オブ・ソウル
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100212006
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
100212006
)
e1
:
SetCondition
(
c100212006
.
spcon
)
e1
:
SetTarget
(
c100212006
.
sptg
)
e1
:
SetOperation
(
c100212006
.
spop
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--extra material
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100212006
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
100212106
)
e2
:
SetOperation
(
c100212006
.
ef
op
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetOperation
(
s
.
sum
op
)
c
:
RegisterEffect
(
e2
)
--link summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100212006
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
100212306
)
e3
:
SetCondition
(
c100212006
.
lkcon
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetCondition
(
s
.
lkcon
)
e3
:
SetCost
(
aux
.
bfgcost
)
e3
:
SetTarget
(
c100212006
.
lktg
)
e3
:
SetOperation
(
c100212006
.
lkop
)
e3
:
SetTarget
(
s
.
lktg
)
e3
:
SetOperation
(
s
.
lkop
)
c
:
RegisterEffect
(
e3
)
end
function
c100212006
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_LINK
)
end
function
c100212006
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100212006
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c100212006
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c100212006
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
c100212006
.
efop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100212006
,
3
))
function
s
.
lmfilter
(
c
,
lc
,
tp
,
og
,
lmat
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeLinkMaterial
(
lc
)
and
c
:
IsLinkCode
(
lc
:
GetCode
())
and
c
:
IsLinkType
(
TYPE_LINK
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
lc
)
>
0
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_LMATERIAL
)
and
(
not
og
or
og
:
IsContains
(
c
))
and
(
not
lmat
or
lmat
==
c
)
end
function
s
.
linkcon
(
e
,
c
,
og
,
lmat
,
min
,
max
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
s
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
end
function
s
.
linkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
c
:
SetMaterial
(
mg
)
Duel
.
SendtoGrave
(
mg
,
REASON_MATERIAL
+
REASON_LINK
)
end
function
s
.
mattg
(
e
,
c
)
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCountLimit
(
1
,
100212206
)
e1
:
SetCondition
(
c100212006
.
linkcon
)
e1
:
SetOperation
(
c100212006
.
linkop
)
e1
:
SetCountLimit
(
1
,
id
+
o
*
3
)
e1
:
SetCondition
(
s
.
linkcon
)
e1
:
SetOperation
(
s
.
linkop
)
e1
:
SetValue
(
SUMMON_TYPE_LINK
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
e2
:
SetTargetRange
(
LOCATION_EXTRA
,
0
)
e2
:
SetTarget
(
c100212006
.
mattg
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetTarget
(
s
.
mattg
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c100212006
.
lmfilter
(
c
,
lc
,
tp
,
og
,
lmat
)
return
c
:
IsFaceup
()
and
c
:
IsCanBeLinkMaterial
(
lc
)
and
c
:
IsLinkCode
(
lc
:
GetCode
())
and
c
:
IsLinkType
(
TYPE_LINK
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
lc
)
>
0
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_LMATERIAL
)
and
(
not
og
or
og
:
IsContains
(
c
))
and
(
not
lmat
or
lmat
==
c
)
end
function
c100212006
.
linkcon
(
e
,
c
,
og
,
lmat
,
min
,
max
)
function
s
.
linkcon
(
e
,
c
,
og
,
lmat
,
min
,
max
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
IsExistingMatchingCard
(
c100212006
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
return
Duel
.
IsExistingMatchingCard
(
s
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
end
function
c100212006
.
linkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
c100212006
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
function
s
.
linkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
og
,
lmat
,
min
,
max
)
local
mg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
lmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
c
,
tp
,
og
,
lmat
)
c
:
SetMaterial
(
mg
)
Duel
.
SendtoGrave
(
mg
,
REASON_MATERIAL
+
REASON_LINK
)
end
function
c100212006
.
mattg
(
e
,
c
)
function
s
.
mattg
(
e
,
c
)
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
c100212006
.
lkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
function
s
.
lkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
function
c100212006
.
lkfilter
(
c
)
return
c
:
IsLinkSummonable
(
nil
)
and
c
:
Is
Race
(
RACE_CYBERSE
)
and
c
:
IsLinkAbove
(
3
)
function
s
.
lkfilter
(
c
)
return
c
:
IsLinkSummonable
(
nil
)
and
c
:
Is
Link
(
3
)
end
function
c100212006
.
lktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100212006
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
function
s
.
lktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
c100212006
.
lkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100212006
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
lkfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
LinkSummon
(
tp
,
tc
,
nil
)
...
...
script/c101204001.lua
View file @
f5874741
...
...
@@ -54,7 +54,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
aux
.
IsCodeListed
(
c
,
101204051
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLevelBelow
(
7
)
end
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c101204005.lua
View file @
f5874741
...
...
@@ -75,13 +75,13 @@ function s.spfilter2(c,e,tp)
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_HAND
+
LOCATION_
DECK
+
LOCATION_
GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
e
:
GetHandler
(),
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_
DECK
+
LOCATION_
GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter2
),
tp
,
LOCATION_HAND
+
LOCATION_
DECK
+
LOCATION_
GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
...
...
test-release.cdb
View file @
f5874741
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