--暗之守护神
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,25955164,62340868,98434877)
	c:EnableReviveLimit()
	--Cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)	
	--special summon rule
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--battle indestructable
	local e12=Effect.CreateEffect(c)
	e12:SetType(EFFECT_TYPE_SINGLE)
	e12:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e12:SetValue(1)
	c:RegisterEffect(e12)
	--summon success
	local e13=Effect.CreateEffect(c)
	e13:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e13:SetCode(EVENT_SPSUMMON_SUCCESS)
	e13:SetCondition(s.regcon)
	e13:SetOperation(s.regop)
	c:RegisterEffect(e13)
end
function s.mfilter(c)
	return c:IsFaceupEx() and c:IsAbleToDeckAsCost() and c:IsCode(25955164,62340868,98434877)
end
function s.fselect(g,c,tp)
	return Duel.GetMZoneCount(tp,g)>0 and g:GetClassCount(Card.GetCode)==3
end
function s.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND+LOCATION_REMOVED,0,nil)
	return g:CheckSubGroup(s.fselect,3,3,c,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,c)
	local g=Duel.GetMatchingGroup(s.mfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND+LOCATION_REMOVED,0,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local sg=g:SelectSubGroup(tp,s.fselect,true,3,3,c,tp)
	if sg then
		sg:KeepAlive()
		e:SetLabelObject(sg)
		return true
	else return false end
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=e:GetLabelObject()
	Duel.SendtoDeck(g,tp,SEQ_DECKSHUFFLE,REASON_COST)
	g:DeleteGroup()
end
function s.regcon(e,tp,eg,ep,ev,re,r,rp)
	return re and re:GetHandler():IsCode(101203063)
end
function s.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_IMMUNE_EFFECT)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CLIENT_HINT)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(s.efilter)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	c:RegisterEffect(e1)
end
function s.efilter(e,te)
	return (te:IsActiveType(TYPE_MONSTER) and te:GetOwner()~=e:GetOwner()) or (te:GetOwnerPlayer()~=e:GetOwnerPlayer() and te:IsActivated()
		and te:IsActiveType(TYPE_SPELL))
end