Commit f2c411c3 authored by wind2009's avatar wind2009

Merge branch 'patch-4' into 'master'

fix

See merge request mycard/pre-release-database-cdb!64
parents be971e13 4a56550c
...@@ -53,6 +53,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,6 +53,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local cg=sg:Filter(Card.IsFacedown,nil) local cg=sg:Filter(Card.IsFacedown,nil)
Duel.ConfirmCards(1-tp,cg) Duel.ConfirmCards(1-tp,cg)
if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)~=0 then if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)~=0 then
tc:SetMaterial(nil)
Duel.BreakEffect() Duel.BreakEffect()
if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
tc:CompleteProcedure() tc:CompleteProcedure()
......
...@@ -61,6 +61,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,6 +61,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,cg) Duel.ConfirmCards(1-tp,cg)
if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)~=0 then if Duel.SendtoGrave(sg,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
tc:SetMaterial(nil)
if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
tc:CompleteProcedure() tc:CompleteProcedure()
end end
......
...@@ -61,6 +61,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,6 +61,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.HintSelection(sg) Duel.HintSelection(sg)
if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)~=0 then if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 and sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
tc:SetMaterial(nil)
if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then if Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) then
tc:CompleteProcedure() tc:CompleteProcedure()
end end
......
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