Commit de584d5a authored by wind2009's avatar wind2009

Merge branch 'undefined' into 'master'

add mimighoul new card

See merge request !65
parents 8fb78fdf badc9bf3
--Mimighoul Dungeon
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--can not spsummon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_FZONE)
e2:SetCode(EFFECT_CANNOT_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetCondition(s.effcon1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetTargetRange(0,1)
e3:SetCondition(s.effcon2)
c:RegisterEffect(e3)
--search
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,0))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1,id)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
--atkup
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_UPDATE_ATTACK)
e5:SetRange(LOCATION_FZONE)
e5:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e5:SetValue(s.atkval)
e5:SetTarget(s.atktg)
c:RegisterEffect(e5)
--cannot attack
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_FIELD)
e6:SetCode(EFFECT_CANNOT_ATTACK)
e6:SetRange(LOCATION_FZONE)
e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e6:SetTarget(s.atktarget)
c:RegisterEffect(e6)
if not s.global_check then
s.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SUMMON_SUCCESS)
ge1:SetOperation(s.checkop)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
ge2:SetCode(EVENT_SPSUMMON_SUCCESS)
Duel.RegisterEffect(ge2,0)
end
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD-RESET_TEMP_REMOVE+RESET_PHASE+PHASE_END,0,1)
if tc:IsSummonType(SUMMON_TYPE_SPECIAL) then
tc:RegisterFlagEffect(id+1,RESET_EVENT+RESETS_STANDARD-RESET_TEMP_REMOVE+RESET_PHASE+PHASE_END,0,1)
end
tc=eg:GetNext()
end
end
function s.atktg(e,c)
return c:IsSetCard(0x2be) and c:GetFlagEffect(id)==0
end
function s.atkval(e,c)
return c:GetBaseDefense()
end
function s.atktarget(e,c)
return c:GetFlagEffect(id+1)>0
end
function s.effcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_MZONE,0,1,nil)
end
function s.effcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,0,LOCATION_MZONE,1,nil)
end
function s.thfilter(c)
return c:IsSetCard(0x2be) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
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