Commit 40fea7ee authored by wind2009's avatar wind2009

4.13

parent adf8f9e0
......@@ -53,7 +53,7 @@ merge_databases:
FIELDS: 'name,desc,overallString,picUrl'
GIT_DEPTH: '1000'
OUTPUT_FILENAME: test-release.json
REF_COMMIT: '4.10' # 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT: '4.12' # 更新的时候改这里,修改成上一个tag的版本号
script:
- apt update;apt -y install wget
- currentPath=$PWD
......
......@@ -2,6 +2,7 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.EnablePendulumAttribute(c)
-- pierce
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
......@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
-- search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -42,7 +44,7 @@ function s.filter(c)
return c:IsFaceup() and c:IsSetCard(0xc6) and not c:IsHasEffect(EFFECT_PIERCE)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
......
......@@ -2,6 +2,7 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.EnablePendulumAttribute(c)
-- spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -12,6 +13,7 @@ function s.initial_effect(c)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
-- change pos
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_POSITION)
......@@ -23,6 +25,7 @@ function s.initial_effect(c)
e2:SetTarget(s.postg)
e2:SetOperation(s.posop)
c:RegisterEffect(e2)
-- search
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
......@@ -34,6 +37,7 @@ function s.initial_effect(c)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
c:RegisterEffect(e3)
-- change pos
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,3))
e4:SetCategory(CATEGORY_POSITION)
......@@ -74,7 +78,7 @@ function s.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.posop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and not tc:IsPosition(POS_FACEUP_DEFENSE) then
if tc:IsRelateToEffect(e) and not tc:IsPosition(POS_DEFENSE) then
Duel.ChangePosition(tc,POS_FACEUP_DEFENSE)
end
end
......
......@@ -2,6 +2,7 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.EnablePendulumAttribute(c)
-- pendulum effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
......@@ -10,6 +11,7 @@ function s.initial_effect(c)
e1:SetTarget(s.lvtg)
e1:SetOperation(s.lvop)
c:RegisterEffect(e1)
-- spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -20,6 +22,7 @@ function s.initial_effect(c)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
-- decrease level
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,3))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......@@ -28,6 +31,7 @@ function s.initial_effect(c)
e3:SetTarget(s.lvtg2)
e3:SetOperation(s.lvop2)
c:RegisterEffect(e3)
-- change level
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,4))
e4:SetType(EFFECT_TYPE_IGNITION)
......@@ -95,7 +99,7 @@ function s.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc6)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
or Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -2,6 +2,7 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.EnablePendulumAttribute(c)
-- overlay
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_IGNITION)
......@@ -11,6 +12,7 @@ function s.initial_effect(c)
e1:SetTarget(s.ovtg)
e1:SetOperation(s.ovop)
c:RegisterEffect(e1)
-- add to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
......@@ -23,6 +25,7 @@ function s.initial_effect(c)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
-- spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -33,11 +36,12 @@ function s.initial_effect(c)
e3:SetTarget(s.sptg)
e3:SetOperation(s.spop)
c:RegisterEffect(e3)
-- move overlay
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,3))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_TO_GRAVE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e4:SetCountLimit(1,id+o*3)
e4:SetCondition(s.xyzcon)
e4:SetTarget(s.xyztg)
......@@ -48,11 +52,11 @@ function s.ovfilter(c)
return c:IsFaceup() and c:IsSetCard(0xc6) and c:IsType(TYPE_XYZ)
end
function s.ovtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.ovfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(s.ovfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
and e:GetHandler():IsCanOverlay() end
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.ovfilter(chkc) and chkc~=c end
if chk==0 then return Duel.IsExistingTarget(s.ovfilter,tp,LOCATION_MZONE,0,1,c) and c:IsCanOverlay() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,s.ovfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
Duel.SelectTarget(tp,s.ovfilter,tp,LOCATION_MZONE,0,1,1,c)
end
function s.ovop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......@@ -105,21 +109,21 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local mg=tc:GetOverlayGroup()
if mg:GetCount()>0 and tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
if tc:GetOverlayCount()>0 and tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT)~=0
and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,s.xfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if #g>0 then
Duel.HintSelection(g)
Duel.BreakEffect()
local tc=g:GetFirst()
local dc=g:GetFirst()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
dc:RegisterEffect(e1)
end
end
end
......
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